/* * Copyright (c) 2020-2022 ndeadly * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "emulated_switch_controller.hpp" namespace ams::controller { enum XboxOneDPadDirection { XboxOneDPad_Released, XboxOneDPad_N, XboxOneDPad_NE, XboxOneDPad_E, XboxOneDPad_SE, XboxOneDPad_S, XboxOneDPad_SW, XboxOneDPad_W, XboxOneDPad_NW }; enum XboxOnePowerMode { XboxOnePowerMode_USB = 0, XboxOnePowerMode_Battery = 1, XboxOnePowerMode_PlayNCharge = 2 }; struct XboxOneStickData { u16 x; u16 y; } __attribute__ ((__packed__)); // Used on older firmware struct XboxOneButtonDataOld { u8 dpad; u8 A : 1; u8 B : 1; u8 X : 1; u8 Y : 1; u8 LB : 1; u8 RB : 1; u8 view : 1; u8 menu : 1; u8 lstick_press : 1; u8 rstick_press : 1; u8 : 0; } __attribute__ ((__packed__)); // Used on latest firmwares struct XboxOneButtonData { u8 dpad; u8 A : 1; u8 B : 1; u8 : 1; u8 X : 1; u8 Y : 1; u8 : 1; u8 LB : 1; u8 RB : 1; u8 : 3; u8 menu : 1; u8 guide : 1; u8 lstick_press : 1; u8 rstick_press : 1; u8 : 0; u8 view : 1; u8 : 0; } __attribute__ ((__packed__)); struct XboxOneOutputReport0x03 { u8 enable; u8 magnitude_left; u8 magnitude_right; u8 magnitude_strong; u8 magnitude_weak; u8 pulse_sustain_10ms; u8 pulse_release_10ms; u8 loop_count; } __attribute__ ((__packed__)); struct XboxOneInputReport0x01 { XboxOneStickData left_stick; XboxOneStickData right_stick; u16 left_trigger; u16 right_trigger; union { XboxOneButtonData buttons; struct { XboxOneButtonDataOld buttons; } old; }; } __attribute__ ((__packed__)); struct XboxOneInputReport0x02{ u8 guide : 1; u8 : 0; } __attribute__ ((__packed__)); struct XboxOneInputReport0x04 { u8 capacity : 2; u8 mode : 2; u8 charging : 1; u8 : 2; u8 online : 1; } __attribute__ ((__packed__)); struct XboxOneReportData { u8 id; union { XboxOneOutputReport0x03 output0x03; XboxOneInputReport0x01 input0x01; XboxOneInputReport0x02 input0x02; XboxOneInputReport0x04 input0x04; }; } __attribute__ ((__packed__)); class XboxOneController final : public EmulatedSwitchController { public: static constexpr const HardwareID hardware_ids[] = { {0x045e, 0x02e0}, // Official Xbox One S Controller {0x045e, 0x02fd}, // Official Xbox One S Controller {0x045e, 0x0b00}, // Official Xbox One Elite 2 Controller {0x045e, 0x0b05}, // Official Xbox One Elite 2 Controller {0x045e, 0x0b0a} // Official Xbox Adaptive Controller }; XboxOneController(const bluetooth::Address *address, HardwareID id) : EmulatedSwitchController(address, id) { } Result SetVibration(const SwitchRumbleData *rumble_data); void ProcessInputData(const bluetooth::HidReport *report) override; private: void MapInputReport0x01(const XboxOneReportData *src, bool new_format); void MapInputReport0x02(const XboxOneReportData *src); void MapInputReport0x04(const XboxOneReportData *src); }; }