/*
* Copyright (c) 2020-2021 ndeadly
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
#include "8bitdo_controller.hpp"
#include
namespace ams::controller {
namespace {
constexpr float stick_scale_factor = float(UINT12_MAX) / UINT16_MAX;
}
void EightBitDoController::UpdateControllerState(const bluetooth::HidReport *report) {
auto eightbitdo_report = reinterpret_cast(&report->data);
switch(eightbitdo_report->id) {
case 0x01:
this->HandleInputReport0x01(eightbitdo_report, report->size == 9 ? EightBitDoReportFormat_ZeroV1 : EightBitDoReportFormat_Other);
break;
case 0x03:
this->HandleInputReport0x03(eightbitdo_report, report->size == 11 ? EightBitDoReportFormat_ZeroV1 : EightBitDoReportFormat_ZeroV2);
break;
default:
break;
}
}
void EightBitDoController::HandleInputReport0x01(const EightBitDoReportData *src, EightBitDoReportFormat fmt) {
if (fmt == EightBitDoReportFormat_ZeroV1) {
m_buttons.dpad_down = (src->input0x01_v1.dpad == EightBitDoDPadV1_S) ||
(src->input0x01_v1.dpad == EightBitDoDPadV1_SE) ||
(src->input0x01_v1.dpad == EightBitDoDPadV1_SW);
m_buttons.dpad_up = (src->input0x01_v1.dpad == EightBitDoDPadV1_N) ||
(src->input0x01_v1.dpad == EightBitDoDPadV1_NE) ||
(src->input0x01_v1.dpad == EightBitDoDPadV1_NW);
m_buttons.dpad_right = (src->input0x01_v1.dpad == EightBitDoDPadV1_E) ||
(src->input0x01_v1.dpad == EightBitDoDPadV1_NE) ||
(src->input0x01_v1.dpad == EightBitDoDPadV1_SE);
m_buttons.dpad_left = (src->input0x01_v1.dpad == EightBitDoDPadV1_W) ||
(src->input0x01_v1.dpad == EightBitDoDPadV1_NW) ||
(src->input0x01_v1.dpad == EightBitDoDPadV1_SW);
}
else {
m_left_stick.SetData(
static_cast(stick_scale_factor * src->input0x01_v2.left_stick.x) & 0xfff,
static_cast(stick_scale_factor * (UINT16_MAX - src->input0x01_v2.left_stick.y)) & 0xfff
);
m_right_stick.SetData(
static_cast(stick_scale_factor * src->input0x01_v2.right_stick.x) & 0xfff,
static_cast(stick_scale_factor * (UINT16_MAX - src->input0x01_v2.right_stick.y)) & 0xfff
);
m_buttons.dpad_down = (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_S) ||
(src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_SE) ||
(src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_SW);
m_buttons.dpad_up = (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_N) ||
(src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_NE) ||
(src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_NW);
m_buttons.dpad_right = (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_E) ||
(src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_NE) ||
(src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_SE);
m_buttons.dpad_left = (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_W) ||
(src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_NW) ||
(src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_SW);
m_buttons.A = src->input0x01_v2.buttons.B;
m_buttons.B = src->input0x01_v2.buttons.A;
m_buttons.X = src->input0x01_v2.buttons.Y;
m_buttons.Y = src->input0x01_v2.buttons.X;
m_buttons.R = src->input0x01_v2.buttons.R1;
m_buttons.ZR = src->input0x01_v2.right_trigger > 0x7f;
m_buttons.L = src->input0x01_v2.buttons.L1;
m_buttons.ZL = src->input0x01_v2.left_trigger > 0x7f;
m_buttons.minus = src->input0x01_v2.buttons.select;
m_buttons.plus = src->input0x01_v2.buttons.start;
m_buttons.lstick_press = src->input0x01_v2.buttons.L3;
m_buttons.rstick_press = src->input0x01_v2.buttons.R3;
m_buttons.home = src->input0x01_v2.buttons.home;
}
}
void EightBitDoController::HandleInputReport0x03(const EightBitDoReportData *src, EightBitDoReportFormat fmt) {
if (fmt == EightBitDoReportFormat_ZeroV1) {
m_buttons.A = src->input0x03_v1.buttons.B;
m_buttons.B = src->input0x03_v1.buttons.A;
m_buttons.X = src->input0x03_v1.buttons.Y;
m_buttons.Y = src->input0x03_v1.buttons.X;
m_buttons.R = src->input0x03_v1.buttons.R1;
m_buttons.L = src->input0x03_v1.buttons.L1;
m_buttons.minus = src->input0x03_v1.buttons.select;
m_buttons.plus = src->input0x03_v1.buttons.start;
}
else if (fmt == EightBitDoReportFormat_ZeroV2) {
m_buttons.dpad_down = src->input0x03_v2.left_stick.y == 0xff;
m_buttons.dpad_up = src->input0x03_v2.left_stick.y == 0x00;
m_buttons.dpad_right = src->input0x03_v2.left_stick.x == 0xff;
m_buttons.dpad_left = src->input0x03_v2.left_stick.x == 0x00;
m_buttons.A = src->input0x03_v2.buttons.B;
m_buttons.B = src->input0x03_v2.buttons.A;
m_buttons.X = src->input0x03_v2.buttons.Y;
m_buttons.Y = src->input0x03_v2.buttons.X;
m_buttons.R = src->input0x03_v2.buttons.R1;
m_buttons.L = src->input0x03_v2.buttons.L1;
m_buttons.minus = src->input0x03_v2.buttons.select;
m_buttons.plus = src->input0x03_v2.buttons.start;
}
}
}