/* * Copyright (c) 2020-2021 ndeadly * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "8bitdo_controller.hpp" #include namespace ams::controller { namespace { constexpr float stick_scale_factor = float(UINT12_MAX) / UINT16_MAX; } void EightBitDoController::UpdateControllerState(const bluetooth::HidReport *report) { auto eightbitdo_report = reinterpret_cast(&report->data); switch(eightbitdo_report->id) { case 0x01: this->HandleInputReport0x01(eightbitdo_report, report->size == 9 ? EightBitDoReportFormat_ZeroV1 : EightBitDoReportFormat_Other); break; case 0x03: this->HandleInputReport0x03(eightbitdo_report, report->size == 11 ? EightBitDoReportFormat_ZeroV1 : EightBitDoReportFormat_ZeroV2); break; default: break; } } void EightBitDoController::HandleInputReport0x01(const EightBitDoReportData *src, EightBitDoReportFormat fmt) { if (fmt == EightBitDoReportFormat_ZeroV1) { m_buttons.dpad_down = (src->input0x01_v1.dpad == EightBitDoDPadV1_S) || (src->input0x01_v1.dpad == EightBitDoDPadV1_SE) || (src->input0x01_v1.dpad == EightBitDoDPadV1_SW); m_buttons.dpad_up = (src->input0x01_v1.dpad == EightBitDoDPadV1_N) || (src->input0x01_v1.dpad == EightBitDoDPadV1_NE) || (src->input0x01_v1.dpad == EightBitDoDPadV1_NW); m_buttons.dpad_right = (src->input0x01_v1.dpad == EightBitDoDPadV1_E) || (src->input0x01_v1.dpad == EightBitDoDPadV1_NE) || (src->input0x01_v1.dpad == EightBitDoDPadV1_SE); m_buttons.dpad_left = (src->input0x01_v1.dpad == EightBitDoDPadV1_W) || (src->input0x01_v1.dpad == EightBitDoDPadV1_NW) || (src->input0x01_v1.dpad == EightBitDoDPadV1_SW); } else { m_left_stick.SetData( static_cast(stick_scale_factor * src->input0x01_v2.left_stick.x) & 0xfff, static_cast(stick_scale_factor * (UINT16_MAX - src->input0x01_v2.left_stick.y)) & 0xfff ); m_right_stick.SetData( static_cast(stick_scale_factor * src->input0x01_v2.right_stick.x) & 0xfff, static_cast(stick_scale_factor * (UINT16_MAX - src->input0x01_v2.right_stick.y)) & 0xfff ); m_buttons.dpad_down = (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_S) || (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_SE) || (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_SW); m_buttons.dpad_up = (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_N) || (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_NE) || (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_NW); m_buttons.dpad_right = (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_E) || (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_NE) || (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_SE); m_buttons.dpad_left = (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_W) || (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_NW) || (src->input0x01_v2.buttons.dpad == EightBitDoDPadV2_SW); m_buttons.A = src->input0x01_v2.buttons.B; m_buttons.B = src->input0x01_v2.buttons.A; m_buttons.X = src->input0x01_v2.buttons.Y; m_buttons.Y = src->input0x01_v2.buttons.X; m_buttons.R = src->input0x01_v2.buttons.R1; m_buttons.ZR = src->input0x01_v2.right_trigger > 0x7f; m_buttons.L = src->input0x01_v2.buttons.L1; m_buttons.ZL = src->input0x01_v2.left_trigger > 0x7f; m_buttons.minus = src->input0x01_v2.buttons.select; m_buttons.plus = src->input0x01_v2.buttons.start; m_buttons.lstick_press = src->input0x01_v2.buttons.L3; m_buttons.rstick_press = src->input0x01_v2.buttons.R3; m_buttons.home = src->input0x01_v2.buttons.home; } } void EightBitDoController::HandleInputReport0x03(const EightBitDoReportData *src, EightBitDoReportFormat fmt) { if (fmt == EightBitDoReportFormat_ZeroV1) { m_buttons.A = src->input0x03_v1.buttons.B; m_buttons.B = src->input0x03_v1.buttons.A; m_buttons.X = src->input0x03_v1.buttons.Y; m_buttons.Y = src->input0x03_v1.buttons.X; m_buttons.R = src->input0x03_v1.buttons.R1; m_buttons.L = src->input0x03_v1.buttons.L1; m_buttons.minus = src->input0x03_v1.buttons.select; m_buttons.plus = src->input0x03_v1.buttons.start; } else if (fmt == EightBitDoReportFormat_ZeroV2) { m_buttons.dpad_down = src->input0x03_v2.left_stick.y == 0xff; m_buttons.dpad_up = src->input0x03_v2.left_stick.y == 0x00; m_buttons.dpad_right = src->input0x03_v2.left_stick.x == 0xff; m_buttons.dpad_left = src->input0x03_v2.left_stick.x == 0x00; m_buttons.A = src->input0x03_v2.buttons.B; m_buttons.B = src->input0x03_v2.buttons.A; m_buttons.X = src->input0x03_v2.buttons.Y; m_buttons.Y = src->input0x03_v2.buttons.X; m_buttons.R = src->input0x03_v2.buttons.R1; m_buttons.L = src->input0x03_v2.buttons.L1; m_buttons.minus = src->input0x03_v2.buttons.select; m_buttons.plus = src->input0x03_v2.buttons.start; } } }