/* * Copyright (c) 2020-2021 ndeadly * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "ipega_controller.hpp" #include namespace ams::controller { namespace { const constexpr float stick_scale_factor = float(UINT12_MAX) / UINT8_MAX; } void IpegaController::UpdateControllerState(const bluetooth::HidReport *report) { auto ipega_report = reinterpret_cast(&report->data); switch(ipega_report->id) { case 0x02: this->HandleInputReport0x02(ipega_report); break; case 0x07: this->HandleInputReport0x07(ipega_report); break; default: break; } } void IpegaController::HandleInputReport0x02(const IpegaReportData *src) { m_buttons.home = src->input0x02.home; } void IpegaController::HandleInputReport0x07(const IpegaReportData *src) { m_left_stick = this->PackStickData( static_cast(stick_scale_factor * src->input0x07.left_stick.x) & 0xfff, static_cast(stick_scale_factor * (UINT8_MAX - src->input0x07.left_stick.y)) & 0xfff ); m_right_stick = this->PackStickData( static_cast(stick_scale_factor * src->input0x07.right_stick.x) & 0xfff, static_cast(stick_scale_factor * (UINT8_MAX - src->input0x07.right_stick.y)) & 0xfff ); m_buttons.dpad_down = (src->input0x07.buttons.dpad == IpegaDPad_S) || (src->input0x07.buttons.dpad == IpegaDPad_SE) || (src->input0x07.buttons.dpad == IpegaDPad_SW); m_buttons.dpad_up = (src->input0x07.buttons.dpad == IpegaDPad_N) || (src->input0x07.buttons.dpad == IpegaDPad_NE) || (src->input0x07.buttons.dpad == IpegaDPad_NW); m_buttons.dpad_right = (src->input0x07.buttons.dpad == IpegaDPad_E) || (src->input0x07.buttons.dpad == IpegaDPad_NE) || (src->input0x07.buttons.dpad == IpegaDPad_SE); m_buttons.dpad_left = (src->input0x07.buttons.dpad == IpegaDPad_W) || (src->input0x07.buttons.dpad == IpegaDPad_NW) || (src->input0x07.buttons.dpad == IpegaDPad_SW); m_buttons.A = src->input0x07.buttons.B; m_buttons.B = src->input0x07.buttons.A; m_buttons.X = src->input0x07.buttons.Y; m_buttons.Y = src->input0x07.buttons.X; m_buttons.R = src->input0x07.buttons.RB; m_buttons.ZR = src->input0x07.buttons.RT; m_buttons.L = src->input0x07.buttons.LB; m_buttons.ZL = src->input0x07.buttons.LT; m_buttons.minus = src->input0x07.buttons.view; m_buttons.plus = src->input0x07.buttons.menu; m_buttons.lstick_press = src->input0x07.buttons.lstick_press; m_buttons.rstick_press = src->input0x07.buttons.rstick_press; } }