#pragma once #include #include #include "gfx/graphics.hpp" #include "ui/dialog.hpp" #include "scenes/sidemenu.hpp" class MainApplet { public: MainApplet(); ~MainApplet(); void run(void); private: SDL_Texture *m_imgAppLogo; std::unique_ptr m_activeDialog; std::unique_ptr m_sideMenu; std::vector> m_scenes; };