#include "wiicontroller.hpp" #include #include #include #include "../btdrv_mitm_logging.hpp" namespace ams::controller { WiiController::WiiController(ControllerType type, const bluetooth::Address *address) : FakeSwitchController(type, address) , m_extension(WiiExtensionController_None) { } void WiiController::convertReportFormat(const bluetooth::HidReport *inReport, bluetooth::HidReport *outReport) { auto wiiReport = reinterpret_cast(&inReport->data); auto switchReport = reinterpret_cast(&outReport->data); switch(wiiReport->id) { case 0x20: // status this->handleInputReport0x20(wiiReport, switchReport); break; case 0x21: // memory read this->handleInputReport0x21(wiiReport, switchReport); break; case 0x22: // ack this->handleInputReport0x22(wiiReport, switchReport); break; case 0x30: this->handleInputReport0x30(wiiReport, switchReport); break; case 0x31: this->handleInputReport0x31(wiiReport, switchReport); break; case 0x32: this->handleInputReport0x32(wiiReport, switchReport); break; case 0x34: this->handleInputReport0x34(wiiReport, switchReport); break; default: BTDRV_LOG_FMT("WII CONTROLLER: RECEIVED REPORT [0x%02x]", wiiReport->id); break; } outReport->size = 0x31; switchReport->id = 0x30; switchReport->input0x30.conn_info = 0x0; switchReport->input0x30.battery = m_battery | m_charging; switchReport->input0x30.timer = os::ConvertToTimeSpan(os::GetSystemTick()).GetMilliSeconds() & 0xff; } void WiiController::handleInputReport0x20(const WiiReportData *src, SwitchReportData *dst) { if (!src->input0x20.extension_connected) { m_extension = WiiExtensionController_None; this->setReportMode(0x31); } else if (src->input0x20.extension_connected && (m_extension == WiiExtensionController_None)) { // Initialise extension this->sendInit1(); this->sendInit2(); // Read extension type this->readMemory(0x04a400fa, 6); } m_battery = (src->input0x20.battery / 52) << 1; } void WiiController::handleInputReport0x21(const WiiReportData *src, SwitchReportData *dst) { u16 read_addr = util::SwapBytes(src->input0x21.address); //u8 size = src->input0x21.size + 1; if (read_addr == 0x00fa) { // Identify extension controller u64 extension_id = util::SwapBytes(*reinterpret_cast(&src->input0x21.data)) >> 16; switch (extension_id) { case 0x0000A4200000: m_extension = WiiExtensionController_Nunchuck; this->setReportMode(0x32); break; case 0x0000A4200101: m_extension = WiiExtensionController_Classic; this->setReportMode(0x32); break; case 0x0100A4200101: m_extension = WiiExtensionController_ClassicPro; this->setReportMode(0x32); break; case 0x0000a4200120: m_extension = WiiExtensionController_WiiUPro; this->setReportMode(0x34); break; default: m_extension = WiiExtensionController_Unsupported; this->setReportMode(0x31); break; } } } void WiiController::handleInputReport0x22(const WiiReportData *src, SwitchReportData *dst) { //BTDRV_LOG_DATA_MSG((void*)&src->input0x22, sizeof(WiiInputReport0x22), "WII CONTROLLER: ACK"); } void WiiController::handleInputReport0x30(const WiiReportData *src, SwitchReportData *dst) { packStickData(&dst->input0x30.left_stick, STICK_ZERO, STICK_ZERO); packStickData(&dst->input0x30.right_stick, STICK_ZERO, STICK_ZERO); this->mapButtonsHorizontalOrientation(&src->input0x30.buttons, dst); } void WiiController::handleInputReport0x31(const WiiReportData *src, SwitchReportData *dst) { packStickData(&dst->input0x30.left_stick, STICK_ZERO, STICK_ZERO); packStickData(&dst->input0x30.right_stick, STICK_ZERO, STICK_ZERO); this->mapButtonsHorizontalOrientation(&src->input0x31.buttons, dst); // Todo: Accelerometer data } void WiiController::handleInputReport0x32(const WiiReportData *src, SwitchReportData *dst) { if (m_extension == WiiExtensionController_Nunchuck) { this->mapButtonsVerticalOrientation(&src->input0x32.buttons, dst); } this->mapExtensionBytes(src->input0x32.extension, dst); } void WiiController::handleInputReport0x34(const WiiReportData *src, SwitchReportData *dst) { if (m_extension == WiiExtensionController_Nunchuck) { this->mapButtonsVerticalOrientation(&src->input0x34.buttons, dst); } this->mapExtensionBytes(src->input0x34.extension, dst); } void WiiController::mapButtonsHorizontalOrientation(const WiiButtonData *buttons, SwitchReportData *dst) { dst->input0x30.buttons.dpad_down = buttons->dpad_left; dst->input0x30.buttons.dpad_up = buttons->dpad_right; dst->input0x30.buttons.dpad_right = buttons->dpad_down; dst->input0x30.buttons.dpad_left = buttons->dpad_up; dst->input0x30.buttons.A = buttons->two; dst->input0x30.buttons.B = buttons->one; dst->input0x30.buttons.R = buttons->A; dst->input0x30.buttons.L = buttons->B; dst->input0x30.buttons.minus = buttons->minus; dst->input0x30.buttons.plus = buttons->plus; dst->input0x30.buttons.home = buttons->home; } void WiiController::mapButtonsVerticalOrientation(const WiiButtonData *buttons, SwitchReportData *dst) { dst->input0x30.buttons.dpad_down = buttons->dpad_down; dst->input0x30.buttons.dpad_up = buttons->dpad_up; dst->input0x30.buttons.dpad_right = buttons->dpad_right; dst->input0x30.buttons.dpad_left = buttons->dpad_left; dst->input0x30.buttons.A = buttons->A; dst->input0x30.buttons.B = buttons->B; // Not the best mapping but at least most buttons are mapped to something when nunchuck is connected. dst->input0x30.buttons.R = buttons->one; dst->input0x30.buttons.ZR = buttons->two; dst->input0x30.buttons.minus = buttons->minus; dst->input0x30.buttons.plus = buttons->plus; dst->input0x30.buttons.home = buttons->home; } void WiiController::mapExtensionBytes(const u8 ext[], SwitchReportData *dst) { switch(m_extension) { case WiiExtensionController_Nunchuck: this->mapNunchuckExtension(ext, dst); break; case WiiExtensionController_Classic: case WiiExtensionController_ClassicPro: this->mapClassicControllerExtension(ext, dst); break; case WiiExtensionController_WiiUPro: this->mapWiiUProControllerExtension(ext, dst); break; default: break; } } void WiiController::mapNunchuckExtension(const u8 ext[], SwitchReportData *dst) { auto extension = reinterpret_cast(ext); packStickData(&dst->input0x30.left_stick, extension->stick_x, extension->stick_y ); dst->input0x30.buttons.L = !extension->C; dst->input0x30.buttons.ZL = !extension->Z; } void WiiController::mapClassicControllerExtension(const u8 ext[], SwitchReportData *dst) { packStickData(&dst->input0x30.left_stick, ext[0] & 0x3f, ext[1] & 0x3f ); packStickData(&dst->input0x30.right_stick, ((ext[0] >> 3) & 0x18) | ((ext[1] >> 5) & 0x06) | ((ext[2] >> 7) & 0x01), ext[2] & 0x1f ); auto buttons = reinterpret_cast(&ext[4]); dst->input0x30.buttons.dpad_down = !buttons->dpad_down; dst->input0x30.buttons.dpad_up = !buttons->dpad_up; dst->input0x30.buttons.dpad_right = !buttons->dpad_right; dst->input0x30.buttons.dpad_left = !buttons->dpad_left; dst->input0x30.buttons.A = !buttons->A; dst->input0x30.buttons.B = !buttons->B; dst->input0x30.buttons.X = !buttons->X; dst->input0x30.buttons.Y = !buttons->Y; dst->input0x30.buttons.L = !buttons->L; dst->input0x30.buttons.ZL = !buttons->ZL; dst->input0x30.buttons.R = !buttons->R; dst->input0x30.buttons.ZR = !buttons->ZR; dst->input0x30.buttons.minus = !buttons->minus; dst->input0x30.buttons.plus = !buttons->plus; dst->input0x30.buttons.home = !buttons->home; } void WiiController::mapWiiUProControllerExtension(const u8 ext[], SwitchReportData *dst) { auto extension = reinterpret_cast(ext); packStickData(&dst->input0x30.left_stick, ((3 * (extension->left_stick_x - STICK_ZERO)) >> 1) + STICK_ZERO, ((3 * (extension->left_stick_y - STICK_ZERO)) >> 1) + STICK_ZERO ); packStickData(&dst->input0x30.right_stick, ((3 * (extension->right_stick_x - STICK_ZERO)) >> 1) + STICK_ZERO, ((3 * (extension->right_stick_y - STICK_ZERO)) >> 1) + STICK_ZERO ); dst->input0x30.buttons.dpad_down = !extension->buttons.dpad_down; dst->input0x30.buttons.dpad_up = !extension->buttons.dpad_up; dst->input0x30.buttons.dpad_right = !extension->buttons.dpad_right; dst->input0x30.buttons.dpad_left = !extension->buttons.dpad_left; dst->input0x30.buttons.A = !extension->buttons.A; dst->input0x30.buttons.B = !extension->buttons.B; dst->input0x30.buttons.X = !extension->buttons.X; dst->input0x30.buttons.Y = !extension->buttons.Y; dst->input0x30.buttons.R = !extension->buttons.R; dst->input0x30.buttons.ZR = !extension->buttons.ZR; dst->input0x30.buttons.L = !extension->buttons.L; dst->input0x30.buttons.ZL = !extension->buttons.ZL; dst->input0x30.buttons.minus = !extension->buttons.minus; dst->input0x30.buttons.plus = !extension->buttons.plus; dst->input0x30.buttons.lstick_press = !extension->buttons.lstick_press; dst->input0x30.buttons.rstick_press = !extension->buttons.rstick_press; dst->input0x30.buttons.home = !extension->buttons.home; } Result WiiController::writeMemory(uint32_t write_addr, const uint8_t *data, uint8_t size) { bluetooth::HidReport report = {}; report.size = sizeof(WiiOutputReport0x16) + 1; auto reportData = reinterpret_cast(report.data); reportData->id = 0x16; reportData->output0x16.address = ams::util::SwapBytes(write_addr); reportData->output0x16.size = size; std::memcpy(&reportData->output0x16.data, data, size); return btdrvWriteHidData(&m_address, &report); } Result WiiController::readMemory(uint32_t read_addr, uint16_t size) { bluetooth::HidReport report = {}; report.size = sizeof(WiiOutputReport0x17) + 1; auto reportData = reinterpret_cast(report.data); reportData->id = 0x17; reportData->output0x17.address = ams::util::SwapBytes(read_addr); reportData->output0x17.size = ams::util::SwapBytes(size); return btdrvWriteHidData(&m_address, &report); } Result WiiController::setReportMode(uint8_t mode) { bluetooth::HidReport report = {}; report.size = sizeof(WiiOutputReport0x12) + 1; auto reportData = reinterpret_cast(report.data); reportData->id = 0x12; reportData->output0x12._unk = 0; reportData->output0x12.report_mode = mode; return btdrvWriteHidData(&m_address, &report); } Result WiiController::setPlayerLeds(uint8_t mask) { bluetooth::HidReport report = {}; report.size = sizeof(WiiOutputReport0x15) + 1; auto reportData = reinterpret_cast(report.data); reportData->id = 0x11; reportData->output0x11.leds = mask; return btdrvWriteHidData(&m_address, &report); } Result WiiController::queryStatus(void) { bluetooth::HidReport report = {}; report.size = sizeof(WiiOutputReport0x15) + 1; auto reportData = reinterpret_cast(report.data); reportData->id = 0x15; reportData->output0x15._unk = 0; return btdrvWriteHidData(&m_address, &report); } Result WiiController::setPlayerLed(uint8_t led_mask) { //bluetooth::HidReport report = {}; m_outputReport.size = sizeof(WiiOutputReport0x15) + 1; auto reportData = reinterpret_cast(m_outputReport.data); reportData->id = 0x11; reportData->output0x11.leds = (led_mask << 4) & 0xf0;; return ams::ResultSuccess(); } Result WiiController::sendInit1(void) { const uint8_t data[] = {0x55}; return this->writeMemory(0x04a400f0, data, sizeof(data)); } Result WiiController::sendInit2(void) { const uint8_t data[] = {0x00}; return this->writeMemory(0x04a400fb, data, sizeof(data)); } }