#include "dualshock4.hpp" #include #include #include #include "../btdrv_mitm_logging.hpp" namespace ams::controller { namespace { const constexpr float stickScaleFactor = float(UINT12_MAX) / UINT8_MAX; const Dualshock4LedColour playerLedColours[] = { {0x00, 0x00, 0x7f}, // blue {0x7f, 0x00, 0x00}, // red {0x00, 0x7f, 0x00}, // green {0x7f, 0x00, 0x7f} // pink }; } Result Dualshock4Controller::initialize(void) { R_TRY(EmulatedSwitchController::initialize()); R_TRY(this->updateControllerState()); return ams::ResultSuccess(); } Result Dualshock4Controller::setPlayerLed(u8 led_mask) { u8 i = 0; while (led_mask >>= 1) { ++i; } Dualshock4LedColour colour = playerLedColours[i]; return this->setLightbarColour(colour); } Result Dualshock4Controller::setLightbarColour(Dualshock4LedColour colour) { m_ledColour = colour; return this->updateControllerState(); } void Dualshock4Controller::convertReportFormat(const bluetooth::HidReport *inReport, bluetooth::HidReport *outReport) { auto ds4Report = reinterpret_cast(&inReport->data); auto switchReport = reinterpret_cast(&outReport->data); switch(ds4Report->id) { case 0x01: this->handleInputReport0x01(ds4Report, switchReport); break; case 0x11: this->handleInputReport0x11(ds4Report, switchReport); break; default: BTDRV_LOG_FMT("DS4: RECEIVED REPORT [0x%02x]", ds4Report->id); break; } outReport->size = sizeof(SwitchInputReport0x30) + 1; switchReport->id = 0x30; switchReport->input0x30.conn_info = 0x0; switchReport->input0x30.battery = m_battery | m_charging; switchReport->input0x30.timer = os::ConvertToTimeSpan(os::GetSystemTick()).GetMilliSeconds() & 0xff; } void Dualshock4Controller::handleInputReport0x01(const Dualshock4ReportData *src, SwitchReportData *dst) { packStickData(&dst->input0x30.left_stick, static_cast(stickScaleFactor * src->input0x01.left_stick.x) & 0xfff, static_cast(stickScaleFactor * (UINT8_MAX - src->input0x01.left_stick.y)) & 0xfff ); packStickData(&dst->input0x30.right_stick, static_cast(stickScaleFactor * src->input0x01.right_stick.x) & 0xfff, static_cast(stickScaleFactor * (UINT8_MAX - src->input0x01.right_stick.y)) & 0xfff ); this->mapButtons(&src->input0x01.buttons, dst); } void Dualshock4Controller::handleInputReport0x11(const Dualshock4ReportData *src, SwitchReportData *dst) { if (!src->input0x11.usb || src->input0x11.battery_level > 10) m_charging = false; else m_charging = true; m_battery = src->input0x11.battery_level & 0xe; packStickData(&dst->input0x30.left_stick, static_cast(stickScaleFactor * src->input0x11.left_stick.x) & 0xfff, static_cast(stickScaleFactor * (UINT8_MAX - src->input0x11.left_stick.y)) & 0xfff ); packStickData(&dst->input0x30.right_stick, static_cast(stickScaleFactor * src->input0x11.right_stick.x) & 0xfff, static_cast(stickScaleFactor * (UINT8_MAX - src->input0x11.right_stick.y)) & 0xfff ); this->mapButtons(&src->input0x11.buttons, dst); } void Dualshock4Controller::mapButtons(const Dualshock4ButtonData *buttons, SwitchReportData *dst) { dst->input0x30.buttons.dpad_down = (buttons->dpad == Dualshock4DPad_S) || (buttons->dpad == Dualshock4DPad_SE) || (buttons->dpad == Dualshock4DPad_SW); dst->input0x30.buttons.dpad_up = (buttons->dpad == Dualshock4DPad_N) || (buttons->dpad == Dualshock4DPad_NE) || (buttons->dpad == Dualshock4DPad_NW); dst->input0x30.buttons.dpad_right = (buttons->dpad == Dualshock4DPad_E) || (buttons->dpad == Dualshock4DPad_NE) || (buttons->dpad == Dualshock4DPad_SE); dst->input0x30.buttons.dpad_left = (buttons->dpad == Dualshock4DPad_W) || (buttons->dpad == Dualshock4DPad_NW) || (buttons->dpad == Dualshock4DPad_SW); dst->input0x30.buttons.A = buttons->circle; dst->input0x30.buttons.B = buttons->cross; dst->input0x30.buttons.X = buttons->triangle; dst->input0x30.buttons.Y = buttons->square; dst->input0x30.buttons.R = buttons->R1; dst->input0x30.buttons.ZR = buttons->R2; dst->input0x30.buttons.L = buttons->L1; dst->input0x30.buttons.ZL = buttons->L2; dst->input0x30.buttons.minus = buttons->share; dst->input0x30.buttons.plus = buttons->options; dst->input0x30.buttons.lstick_press = buttons->L3; dst->input0x30.buttons.rstick_press = buttons->R3; dst->input0x30.buttons.capture = buttons->tpad; dst->input0x30.buttons.home = buttons->ps; } Result Dualshock4Controller::updateControllerState(void) { Dualshock4OutputReport0x11 report = {0xa2, 0x11, 0xc0, 0x20, 0xf3, 0x04, 0x00, 0x00, 0x00, m_ledColour.r, m_ledColour.g, m_ledColour.b}; report.crc = crc32Calculate(report.data, sizeof(report.data)); m_outputReport.size = sizeof(report) - 1; std::memcpy(m_outputReport.data, &report.data[1], m_outputReport.size); R_TRY(bluetooth::hid::report::SendHidReport(&m_address, &m_outputReport)); return ams::ResultSuccess(); } }