/* * Copyright (c) 2020 ndeadly * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "wii_controller.hpp" #include #include #include #include namespace ams::controller { namespace { constexpr uint8_t init_data1[] = {0x55}; constexpr uint8_t init_data2[] = {0x00}; constexpr float nunchuck_stick_scale_factor = float(UINT12_MAX) / 0xb8; constexpr float left_stick_scale_factor = float(UINT12_MAX) / 0x3f; constexpr float right_stick_scale_factor = float(UINT12_MAX) / 0x1f; } Result WiiController::Initialize(void) { R_TRY(this->SetReportMode(0x31)); return this->QueryStatus(); } void WiiController::ConvertReportFormat(const bluetooth::HidReport *in_report, bluetooth::HidReport *out_report) { auto wii_report = reinterpret_cast(&in_report->data); auto switch_report = reinterpret_cast(&out_report->data); switch(wii_report->id) { case 0x20: // status this->HandleInputReport0x20(wii_report, switch_report); break; case 0x21: // memory read this->HandleInputReport0x21(wii_report, switch_report); break; case 0x22: // ack this->HandleInputReport0x22(wii_report, switch_report); break; case 0x30: this->HandleInputReport0x30(wii_report, switch_report); break; case 0x31: this->HandleInputReport0x31(wii_report, switch_report); break; case 0x32: this->HandleInputReport0x32(wii_report, switch_report); break; case 0x34: this->HandleInputReport0x34(wii_report, switch_report); break; default: break; } out_report->size = sizeof(SwitchInputReport0x30) + 1; switch_report->id = 0x30; switch_report->input0x30.conn_info = 0x0; switch_report->input0x30.battery = m_battery | m_charging; std::memset(switch_report->input0x30.motion, 0, sizeof(switch_report->input0x30.motion)); switch_report->input0x30.timer = os::ConvertToTimeSpan(os::GetSystemTick()).GetMilliSeconds() & 0xff; } void WiiController::HandleInputReport0x20(const WiiReportData *src, SwitchReportData *dst) { if (!src->input0x20.extension_connected) { m_extension = WiiExtensionController_None; this->SetReportMode(0x31); } else if (src->input0x20.extension_connected && (m_extension == WiiExtensionController_None)) { // Initialise extension this->WriteMemory(0x04a400f0, init_data1, sizeof(init_data1)); this->WriteMemory(0x04a400fb, init_data2, sizeof(init_data2)); // Read extension type this->ReadMemory(0x04a400fa, 6); } m_battery = (src->input0x20.battery / 52) << 1; } void WiiController::HandleInputReport0x21(const WiiReportData *src, SwitchReportData *dst) { uint16_t read_addr = util::SwapBytes(src->input0x21.address); //uint8_t size = src->input0x21.size + 1; if (read_addr == 0x00fa) { // Identify extension controller by ID uint64_t extension_id = (util::SwapBytes(*reinterpret_cast(&src->input0x21.data)) >> 16); switch (extension_id) { case 0x0000A4200000ULL: case 0xFF00A4200000ULL: m_extension = WiiExtensionController_Nunchuck; this->SetReportMode(0x32); break; case 0x0000A4200101ULL: m_extension = WiiExtensionController_Classic; this->SetReportMode(0x32); break; case 0x0100A4200101ULL: m_extension = WiiExtensionController_ClassicPro; this->SetReportMode(0x32); break; case 0x0000a4200120ULL: m_extension = WiiExtensionController_WiiUPro; this->SetReportMode(0x34); break; default: m_extension = WiiExtensionController_Unsupported; this->SetReportMode(0x31); break; } } } void WiiController::HandleInputReport0x22(const WiiReportData *src, SwitchReportData *dst) { ; } void WiiController::HandleInputReport0x30(const WiiReportData *src, SwitchReportData *dst) { this->PackStickData(&dst->input0x30.left_stick, STICK_ZERO, STICK_ZERO); this->PackStickData(&dst->input0x30.right_stick, STICK_ZERO, STICK_ZERO); this->MapButtonsHorizontalOrientation(&src->input0x30.buttons, dst); } void WiiController::HandleInputReport0x31(const WiiReportData *src, SwitchReportData *dst) { this->PackStickData(&dst->input0x30.left_stick, STICK_ZERO, STICK_ZERO); this->PackStickData(&dst->input0x30.right_stick, STICK_ZERO, STICK_ZERO); this->MapButtonsHorizontalOrientation(&src->input0x31.buttons, dst); // Todo: Accelerometer data } void WiiController::HandleInputReport0x32(const WiiReportData *src, SwitchReportData *dst) { if ((m_extension == WiiExtensionController_Nunchuck) || (m_extension == WiiExtensionController_Classic) || (m_extension == WiiExtensionController_ClassicPro)) { this->MapButtonsVerticalOrientation(&src->input0x32.buttons, dst); } this->MapExtensionBytes(src->input0x32.extension, dst); } void WiiController::HandleInputReport0x34(const WiiReportData *src, SwitchReportData *dst) { if ((m_extension == WiiExtensionController_Nunchuck) || (m_extension == WiiExtensionController_Classic) || (m_extension == WiiExtensionController_ClassicPro)) { this->MapButtonsVerticalOrientation(&src->input0x34.buttons, dst); } this->MapExtensionBytes(src->input0x34.extension, dst); } void WiiController::MapButtonsHorizontalOrientation(const WiiButtonData *buttons, SwitchReportData *dst) { dst->input0x30.buttons.dpad_down = buttons->dpad_left; dst->input0x30.buttons.dpad_up = buttons->dpad_right; dst->input0x30.buttons.dpad_right = buttons->dpad_down; dst->input0x30.buttons.dpad_left = buttons->dpad_up; dst->input0x30.buttons.A = buttons->two; dst->input0x30.buttons.B = buttons->one; dst->input0x30.buttons.R = buttons->A; dst->input0x30.buttons.L = buttons->B; dst->input0x30.buttons.minus = buttons->minus; dst->input0x30.buttons.plus = buttons->plus; dst->input0x30.buttons.home = buttons->home; } void WiiController::MapButtonsVerticalOrientation(const WiiButtonData *buttons, SwitchReportData *dst) { dst->input0x30.buttons.dpad_down = buttons->dpad_down; dst->input0x30.buttons.dpad_up = buttons->dpad_up; dst->input0x30.buttons.dpad_right = buttons->dpad_right; dst->input0x30.buttons.dpad_left = buttons->dpad_left; dst->input0x30.buttons.A = buttons->A; dst->input0x30.buttons.B = buttons->B; // Not the best mapping but at least most buttons are mapped to something when nunchuck is connected. dst->input0x30.buttons.R = buttons->one; dst->input0x30.buttons.ZR = buttons->two; dst->input0x30.buttons.minus = buttons->minus; dst->input0x30.buttons.plus = buttons->plus; dst->input0x30.buttons.home = buttons->home; } void WiiController::MapExtensionBytes(const uint8_t ext[], SwitchReportData *dst) { switch(m_extension) { case WiiExtensionController_Nunchuck: this->MapNunchuckExtension(ext, dst); break; case WiiExtensionController_Classic: case WiiExtensionController_ClassicPro: this->MapClassicControllerExtension(ext, dst); break; case WiiExtensionController_WiiUPro: this->MapWiiUProControllerExtension(ext, dst); break; default: break; } } void WiiController::MapNunchuckExtension(const uint8_t ext[], SwitchReportData *dst) { auto extension = reinterpret_cast(ext); this->PackStickData(&dst->input0x30.left_stick, std::clamp(static_cast(nunchuck_stick_scale_factor * (extension->stick_x - 0x80) + STICK_ZERO), 0, 0xfff), std::clamp(static_cast(nunchuck_stick_scale_factor * (extension->stick_y - 0x80) + STICK_ZERO), 0, 0xfff) ); dst->input0x30.buttons.L = !extension->C; dst->input0x30.buttons.ZL = !extension->Z; } void WiiController::MapClassicControllerExtension(const uint8_t ext[], SwitchReportData *dst) { this->PackStickData(&dst->input0x30.left_stick, static_cast(left_stick_scale_factor * ((ext[0] & 0x3f) - 0x20) + STICK_ZERO) & 0xfff, static_cast(left_stick_scale_factor * ((ext[1] & 0x3f) - 0x20) + STICK_ZERO) & 0xfff ); this->PackStickData(&dst->input0x30.right_stick, static_cast(right_stick_scale_factor * ((((ext[0] >> 3) & 0x18) | ((ext[1] >> 5) & 0x06) | ((ext[2] >> 7) & 0x01)) - 0x10) + STICK_ZERO) & 0xfff, static_cast(right_stick_scale_factor * ((ext[2] & 0x1f) - 0x10) + STICK_ZERO) & 0xfff ); auto buttons = reinterpret_cast(&ext[4]); dst->input0x30.buttons.dpad_down = !buttons->dpad_down; dst->input0x30.buttons.dpad_up = !buttons->dpad_up; dst->input0x30.buttons.dpad_right = !buttons->dpad_right; dst->input0x30.buttons.dpad_left = !buttons->dpad_left; dst->input0x30.buttons.A = !buttons->A; dst->input0x30.buttons.B = !buttons->B; dst->input0x30.buttons.X = !buttons->X; dst->input0x30.buttons.Y = !buttons->Y; dst->input0x30.buttons.L = !buttons->L; dst->input0x30.buttons.ZL = !buttons->ZL; dst->input0x30.buttons.R = !buttons->R; dst->input0x30.buttons.ZR = !buttons->ZR; dst->input0x30.buttons.minus = !buttons->minus; dst->input0x30.buttons.plus = !buttons->plus; dst->input0x30.buttons.home = !buttons->home; } void WiiController::MapWiiUProControllerExtension(const uint8_t ext[], SwitchReportData *dst) { auto extension = reinterpret_cast(ext); this->PackStickData(&dst->input0x30.left_stick, ((3 * (extension->left_stick_x - STICK_ZERO)) >> 1) + STICK_ZERO, ((3 * (extension->left_stick_y - STICK_ZERO)) >> 1) + STICK_ZERO ); this->PackStickData(&dst->input0x30.right_stick, ((3 * (extension->right_stick_x - STICK_ZERO)) >> 1) + STICK_ZERO, ((3 * (extension->right_stick_y - STICK_ZERO)) >> 1) + STICK_ZERO ); dst->input0x30.buttons.dpad_down = !extension->buttons.dpad_down; dst->input0x30.buttons.dpad_up = !extension->buttons.dpad_up; dst->input0x30.buttons.dpad_right = !extension->buttons.dpad_right; dst->input0x30.buttons.dpad_left = !extension->buttons.dpad_left; dst->input0x30.buttons.A = !extension->buttons.A; dst->input0x30.buttons.B = !extension->buttons.B; dst->input0x30.buttons.X = !extension->buttons.X; dst->input0x30.buttons.Y = !extension->buttons.Y; dst->input0x30.buttons.R = !extension->buttons.R; dst->input0x30.buttons.ZR = !extension->buttons.ZR; dst->input0x30.buttons.L = !extension->buttons.L; dst->input0x30.buttons.ZL = !extension->buttons.ZL; dst->input0x30.buttons.minus = !extension->buttons.minus; dst->input0x30.buttons.plus = !extension->buttons.plus; dst->input0x30.buttons.lstick_press = !extension->buttons.lstick_press; dst->input0x30.buttons.rstick_press = !extension->buttons.rstick_press; dst->input0x30.buttons.home = !extension->buttons.home; } Result WiiController::WriteMemory(uint32_t write_addr, const uint8_t *data, uint8_t size) { s_output_report.size = sizeof(WiiOutputReport0x16) + 1; auto report_data = reinterpret_cast(s_output_report.data); report_data->id = 0x16; report_data->output0x16.address = ams::util::SwapBytes(write_addr); report_data->output0x16.size = size; std::memcpy(&report_data->output0x16.data, data, size); return bluetooth::hid::report::SendHidReport(&m_address, &s_output_report); } Result WiiController::ReadMemory(uint32_t read_addr, uint16_t size) { s_output_report.size = sizeof(WiiOutputReport0x17) + 1; auto report_data = reinterpret_cast(s_output_report.data); report_data->id = 0x17; report_data->output0x17.address = ams::util::SwapBytes(read_addr); report_data->output0x17.size = ams::util::SwapBytes(size); return bluetooth::hid::report::SendHidReport(&m_address, &s_output_report); } Result WiiController::SetReportMode(uint8_t mode) { s_output_report.size = sizeof(WiiOutputReport0x12) + 1; auto report_data = reinterpret_cast(s_output_report.data); report_data->id = 0x12; report_data->output0x12._unk = 0; report_data->output0x12.report_mode = mode; return bluetooth::hid::report::SendHidReport(&m_address, &s_output_report); } Result WiiController::QueryStatus(void) { s_output_report.size = sizeof(WiiOutputReport0x15) + 1; auto report_data = reinterpret_cast(s_output_report.data); report_data->id = 0x15; report_data->output0x15._unk = 0; return bluetooth::hid::report::SendHidReport(&m_address, &s_output_report); } Result WiiController::SetPlayerLed(uint8_t led_mask) { s_output_report.size = sizeof(WiiOutputReport0x15) + 1; auto report_data = reinterpret_cast(s_output_report.data); report_data->id = 0x11; report_data->output0x11.leds = (led_mask << 4) & 0xf0;; return bluetooth::hid::report::SendHidReport(&m_address, &s_output_report); } }