/* * Copyright (C) 2020 ndeadly * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #pragma once #include "emulated_switch_controller.hpp" namespace ams::controller { enum GamestickDPadDirection { GamestickDPad_N, GamestickDPad_NE, GamestickDPad_E, GamestickDPad_SE, GamestickDPad_S, GamestickDPad_SW, GamestickDPad_W, GamestickDPad_NW, GamestickDPad_Released = 0x0f }; struct GamestickStickData { uint8_t x; uint8_t y; } __attribute__((packed)); struct GamestickInputReport0x01 { uint8_t _unk0; struct { uint8_t : 4; uint8_t home : 1; uint8_t back : 1; uint8_t : 0; } buttons; uint8_t _unk1[6]; } __attribute__((packed)); struct GamestickInputReport0x03 { uint8_t dpad; GamestickStickData left_stick; GamestickStickData right_stick; uint8_t _unk0[2]; struct { uint8_t A : 1; uint8_t B : 1; uint8_t : 1; uint8_t X : 1; uint8_t Y : 1; uint8_t : 1; uint8_t L : 1; uint8_t R : 1; uint8_t : 3; uint8_t start : 1; uint8_t : 1; uint8_t lstick_press : 1; uint8_t rstick_press : 1; uint8_t : 1; } buttons; } __attribute__((packed)); struct GamestickReportData { uint8_t id; union { GamestickInputReport0x01 input0x01; GamestickInputReport0x03 input0x03; }; } __attribute__((packed)); class GamestickController : public EmulatedSwitchController { public: static constexpr const HardwareID hardware_ids[] = { {0x0f0d, 0x1011} }; GamestickController(const bluetooth::Address *address) : EmulatedSwitchController(address) { }; void UpdateControllerState(const bluetooth::HidReport *report); private: void HandleInputReport0x01(const GamestickReportData *src); void HandleInputReport0x03(const GamestickReportData *src); }; }