/* * Copyright (c) 2020 ndeadly * * This program is free software; you can redistribute it and/or modify it * under the terms and conditions of the GNU General Public License, * version 2, as published by the Free Software Foundation. * * This program is distributed in the hope it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . */ #include "dualshock4_controller.hpp" #include #include #include namespace ams::controller { namespace { const constexpr float stick_scale_factor = float(UINT12_MAX) / UINT8_MAX; const Dualshock4LedColour player_led_colours[] = { {0x00, 0x00, 0x7f}, // blue {0x7f, 0x00, 0x00}, // red {0x00, 0x7f, 0x00}, // green {0x7f, 0x00, 0x7f} // pink }; } Result Dualshock4Controller::Initialize(void) { R_TRY(EmulatedSwitchController::Initialize()); R_TRY(this->UpdateControllerState()); return ams::ResultSuccess(); } Result Dualshock4Controller::SetPlayerLed(uint8_t led_mask) { uint8_t i = 0; while (led_mask >>= 1) { ++i; } Dualshock4LedColour colour = player_led_colours[i]; return this->SetLightbarColour(colour); } Result Dualshock4Controller::SetLightbarColour(Dualshock4LedColour colour) { m_led_colour = colour; return this->UpdateControllerState(); } void Dualshock4Controller::ConvertReportFormat(const bluetooth::HidReport *in_report, bluetooth::HidReport *out_report) { auto ds4_report = reinterpret_cast(&in_report->data); auto switch_report = reinterpret_cast(&out_report->data); switch(ds4_report->id) { case 0x01: this->HandleInputReport0x01(ds4_report, switch_report); break; case 0x11: this->HandleInputReport0x11(ds4_report, switch_report); break; default: break; } out_report->size = sizeof(SwitchInputReport0x30) + 1; switch_report->id = 0x30; switch_report->input0x30.conn_info = 0x0; switch_report->input0x30.battery = m_battery | m_charging; std::memset(switch_report->input0x30.motion, 0, sizeof(switch_report->input0x30.motion)); switch_report->input0x30.timer = os::ConvertToTimeSpan(os::GetSystemTick()).GetMilliSeconds() & 0xff; } void Dualshock4Controller::HandleInputReport0x01(const Dualshock4ReportData *src, SwitchReportData *dst) { this->PackStickData(&dst->input0x30.left_stick, static_cast(stick_scale_factor * src->input0x01.left_stick.x) & 0xfff, static_cast(stick_scale_factor * (UINT8_MAX - src->input0x01.left_stick.y)) & 0xfff ); this->PackStickData(&dst->input0x30.right_stick, static_cast(stick_scale_factor * src->input0x01.right_stick.x) & 0xfff, static_cast(stick_scale_factor * (UINT8_MAX - src->input0x01.right_stick.y)) & 0xfff ); this->MapButtons(&src->input0x01.buttons, dst); } void Dualshock4Controller::HandleInputReport0x11(const Dualshock4ReportData *src, SwitchReportData *dst) { if (!src->input0x11.usb || src->input0x11.battery_level > 10) m_charging = false; else m_charging = true; uint8_t battery_level = src->input0x11.battery_level; if (!src->input0x11.usb) battery_level++; if (battery_level > 10) battery_level = 10; m_battery = static_cast(8 * (battery_level + 1) / 10) & 0x0e; this->PackStickData(&dst->input0x30.left_stick, static_cast(stick_scale_factor * src->input0x11.left_stick.x) & 0xfff, static_cast(stick_scale_factor * (UINT8_MAX - src->input0x11.left_stick.y)) & 0xfff ); this->PackStickData(&dst->input0x30.right_stick, static_cast(stick_scale_factor * src->input0x11.right_stick.x) & 0xfff, static_cast(stick_scale_factor * (UINT8_MAX - src->input0x11.right_stick.y)) & 0xfff ); this->MapButtons(&src->input0x11.buttons, dst); } void Dualshock4Controller::MapButtons(const Dualshock4ButtonData *buttons, SwitchReportData *dst) { dst->input0x30.buttons.dpad_down = (buttons->dpad == Dualshock4DPad_S) || (buttons->dpad == Dualshock4DPad_SE) || (buttons->dpad == Dualshock4DPad_SW); dst->input0x30.buttons.dpad_up = (buttons->dpad == Dualshock4DPad_N) || (buttons->dpad == Dualshock4DPad_NE) || (buttons->dpad == Dualshock4DPad_NW); dst->input0x30.buttons.dpad_right = (buttons->dpad == Dualshock4DPad_E) || (buttons->dpad == Dualshock4DPad_NE) || (buttons->dpad == Dualshock4DPad_SE); dst->input0x30.buttons.dpad_left = (buttons->dpad == Dualshock4DPad_W) || (buttons->dpad == Dualshock4DPad_NW) || (buttons->dpad == Dualshock4DPad_SW); dst->input0x30.buttons.A = buttons->circle; dst->input0x30.buttons.B = buttons->cross; dst->input0x30.buttons.X = buttons->triangle; dst->input0x30.buttons.Y = buttons->square; dst->input0x30.buttons.R = buttons->R1; dst->input0x30.buttons.ZR = buttons->R2; dst->input0x30.buttons.L = buttons->L1; dst->input0x30.buttons.ZL = buttons->L2; dst->input0x30.buttons.minus = buttons->share; dst->input0x30.buttons.plus = buttons->options; dst->input0x30.buttons.lstick_press = buttons->L3; dst->input0x30.buttons.rstick_press = buttons->R3; dst->input0x30.buttons.capture = buttons->tpad; dst->input0x30.buttons.home = buttons->ps; } Result Dualshock4Controller::UpdateControllerState(void) { Dualshock4OutputReport0x11 report = {0xa2, 0x11, 0xc0, 0x20, 0xf3, 0x04, 0x00, 0x00, 0x00, m_led_colour.r, m_led_colour.g, m_led_colour.b}; report.crc = crc32Calculate(report.data, sizeof(report.data)); s_output_report.size = sizeof(report) - 1; std::memcpy(s_output_report.data, &report.data[1], s_output_report.size); R_TRY(bluetooth::hid::report::SendHidReport(&m_address, &s_output_report)); return ams::ResultSuccess(); } }