MissionControl/btdrv-mitm/source/controllers/dualshock4.cpp

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#include "dualshock4.hpp"
#include <cstring>
#include <switch.h>
#include <stratosphere.hpp>
#include "../btdrv_mitm_logging.hpp"
namespace controller {
namespace {
const constexpr float scale_factor = float(UINT12_MAX) / UINT8_MAX;
}
Dualshock4Controller::Dualshock4Controller(const BluetoothAddress *address)
: BluetoothController(ControllerType_Dualshock4, address) {
}
Result Dualshock4Controller::initialize(void) {
R_TRY(BluetoothController::initialize());
//uint8_t r = 0xff;
//uint8_t g = 0x00;
//uint8_t b = 0x00;
//Dualshock4OutputReport0x11 report = {0xa2, 0x11, 0xc0, 0x20, 0xf3, 0x04, 0x00, 0x00, 0x00, r, g, b};
uint8_t rgb[3];
randomGet(rgb, sizeof(rgb));
Dualshock4OutputReport0x11 report = {0xa2, 0x11, 0xc0, 0x20, 0xf3, 0x04, 0x00, 0x00, 0x00, rgb[0], rgb[1], rgb[2]};
report.crc = crc32Calculate(report.data, sizeof(report.data));
BluetoothHidData hidData = {};
hidData.length = sizeof(report) - 1;
std::memcpy(&hidData.data, &report.data[1], hidData.length);
R_TRY(btdrvSetHidReport(&m_address, HidReportType_OutputReport, &hidData));
return 0;
}
void Dualshock4Controller::convertReportFormat(const HidReport *inReport, HidReport *outReport) {
auto ds4Data = reinterpret_cast<const Dualshock4ReportData *>(&inReport->data);
auto switchData = reinterpret_cast<SwitchReportData *>(&outReport->data);
outReport->type = 0x31;
outReport->id = 0x30;
switchData->report0x30.conn_info = 0x0;
switchData->report0x30.battery = 0x8;
switch(inReport->id) {
case 0x01:
handleInputReport0x01(ds4Data, switchData);
break;
case 0x11:
handleInputReport0x11(ds4Data, switchData);
break;
default:
BTDRV_LOG_FMT("DS4: RECEIVED REPORT [%02d]", inReport->id);
break;
}
}
void Dualshock4Controller::handleInputReport0x01(const Dualshock4ReportData *src, SwitchReportData *dst) {
packStickData(&dst->report0x30.left_stick,
static_cast<uint16_t>(scale_factor * src->report0x01.left_stick.x) & 0xfff,
static_cast<uint16_t>(scale_factor * (UINT8_MAX - src->report0x01.left_stick.y)) & 0xfff
);
packStickData(&dst->report0x30.right_stick,
static_cast<uint16_t>(scale_factor * src->report0x01.right_stick.x) & 0xfff,
static_cast<uint16_t>(scale_factor * (UINT8_MAX - src->report0x01.right_stick.y)) & 0xfff
);
dst->report0x30.buttons.dpad_down = (src->report0x01.buttons.dpad == Dualshock4DPad_S) ||
(src->report0x01.buttons.dpad == Dualshock4DPad_SE) ||
(src->report0x01.buttons.dpad == Dualshock4DPad_SW);
dst->report0x30.buttons.dpad_up = (src->report0x01.buttons.dpad == Dualshock4DPad_N) ||
(src->report0x01.buttons.dpad == Dualshock4DPad_NE) ||
(src->report0x01.buttons.dpad == Dualshock4DPad_NW);
dst->report0x30.buttons.dpad_right = (src->report0x01.buttons.dpad == Dualshock4DPad_E) ||
(src->report0x01.buttons.dpad == Dualshock4DPad_NE) ||
(src->report0x01.buttons.dpad == Dualshock4DPad_SE);
dst->report0x30.buttons.dpad_left = (src->report0x01.buttons.dpad == Dualshock4DPad_W) ||
(src->report0x01.buttons.dpad == Dualshock4DPad_NW) ||
(src->report0x01.buttons.dpad == Dualshock4DPad_SW);
dst->report0x30.buttons.A = src->report0x01.buttons.circle;
dst->report0x30.buttons.B = src->report0x01.buttons.cross;
dst->report0x30.buttons.X = src->report0x01.buttons.triangle;
dst->report0x30.buttons.Y = src->report0x01.buttons.square;
dst->report0x30.buttons.R = src->report0x01.buttons.R1;
dst->report0x30.buttons.ZR = src->report0x01.buttons.R2;
dst->report0x30.buttons.L = src->report0x01.buttons.L1;
dst->report0x30.buttons.ZL = src->report0x01.buttons.L2;
dst->report0x30.buttons.minus = src->report0x01.buttons.share;
dst->report0x30.buttons.plus = src->report0x01.buttons.options;
dst->report0x30.buttons.lstick_press = src->report0x01.buttons.L3;
dst->report0x30.buttons.rstick_press = src->report0x01.buttons.R3;
dst->report0x30.buttons.capture = src->report0x01.buttons.tpad;
dst->report0x30.buttons.home = src->report0x01.buttons.ps;
}
void Dualshock4Controller::handleInputReport0x11(const Dualshock4ReportData *src, SwitchReportData *dst) {
//dst->report0x30.battery = (((src->report0x11.battery / 64) + 1) << 1) & 0xf ;
packStickData(&dst->report0x30.left_stick,
static_cast<uint16_t>(scale_factor * src->report0x11.left_stick.x) & 0xfff,
static_cast<uint16_t>(scale_factor * (UINT8_MAX - src->report0x11.left_stick.y)) & 0xfff
);
packStickData(&dst->report0x30.right_stick,
static_cast<uint16_t>(scale_factor * src->report0x11.right_stick.x) & 0xfff,
static_cast<uint16_t>(scale_factor * (UINT8_MAX - src->report0x11.right_stick.y)) & 0xfff
);
dst->report0x30.buttons.dpad_down = (src->report0x11.buttons.dpad == Dualshock4DPad_S) ||
(src->report0x11.buttons.dpad == Dualshock4DPad_SE) ||
(src->report0x11.buttons.dpad == Dualshock4DPad_SW);
dst->report0x30.buttons.dpad_up = (src->report0x11.buttons.dpad == Dualshock4DPad_N) ||
(src->report0x11.buttons.dpad == Dualshock4DPad_NE) ||
(src->report0x11.buttons.dpad == Dualshock4DPad_NW);
dst->report0x30.buttons.dpad_right = (src->report0x11.buttons.dpad == Dualshock4DPad_E) ||
(src->report0x11.buttons.dpad == Dualshock4DPad_NE) ||
(src->report0x11.buttons.dpad == Dualshock4DPad_SE);
dst->report0x30.buttons.dpad_left = (src->report0x11.buttons.dpad == Dualshock4DPad_W) ||
(src->report0x11.buttons.dpad == Dualshock4DPad_NW) ||
(src->report0x11.buttons.dpad == Dualshock4DPad_SW);
dst->report0x30.buttons.A = src->report0x11.buttons.circle;
dst->report0x30.buttons.B = src->report0x11.buttons.cross;
dst->report0x30.buttons.X = src->report0x11.buttons.triangle;
dst->report0x30.buttons.Y = src->report0x11.buttons.square;
dst->report0x30.buttons.R = src->report0x11.buttons.R1;
dst->report0x30.buttons.ZR = src->report0x11.buttons.R2;
dst->report0x30.buttons.L = src->report0x11.buttons.L1;
dst->report0x30.buttons.ZL = src->report0x11.buttons.L2;
dst->report0x30.buttons.minus = src->report0x11.buttons.share;
dst->report0x30.buttons.plus = src->report0x11.buttons.options;
dst->report0x30.buttons.lstick_press = src->report0x11.buttons.L3;
dst->report0x30.buttons.rstick_press = src->report0x11.buttons.R3;
dst->report0x30.buttons.capture = src->report0x11.buttons.tpad;
dst->report0x30.buttons.home = src->report0x11.buttons.ps;
}
}