MissionControl/bluetooth-mitm/source/controllers/ouya_controller.cpp

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/*
* Copyright (C) 2020 ndeadly
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ouya_controller.hpp"
#include <stratosphere.hpp>
namespace ams::controller {
namespace {
constexpr float stick_scale_factor = float(UINT12_MAX) / UINT16_MAX;
}
void OuyaController::UpdateControllerState(const bluetooth::HidReport *report) {
auto ouya_report = reinterpret_cast<const OuyaReportData *>(&report->data);
switch(ouya_report->id) {
case 0x03:
this->HandleInputReport0x03(ouya_report);
break;
case 0x07:
this->HandleInputReport0x07(ouya_report);
break;
default:
break;
}
}
void OuyaController::HandleInputReport0x03(const OuyaReportData *src) {
m_battery = src->input0x03.battery / 52 << 1;
}
void OuyaController::HandleInputReport0x07(const OuyaReportData *src) {
m_left_stick = this->PackStickData(
static_cast<uint16_t>(stick_scale_factor * src->input0x07.left_stick.x) & 0xfff,
static_cast<uint16_t>(stick_scale_factor * (UINT16_MAX - src->input0x07.left_stick.y)) & 0xfff
);
m_right_stick = this->PackStickData(
static_cast<uint16_t>(stick_scale_factor * src->input0x07.right_stick.x) & 0xfff,
static_cast<uint16_t>(stick_scale_factor * (UINT16_MAX - src->input0x07.right_stick.y)) & 0xfff
);
m_buttons.dpad_down = src->input0x07.buttons.dpad_down;
m_buttons.dpad_up = src->input0x07.buttons.dpad_up;
m_buttons.dpad_right = src->input0x07.buttons.dpad_right;
m_buttons.dpad_left = src->input0x07.buttons.dpad_left;
m_buttons.A = src->input0x07.buttons.A;
m_buttons.B = src->input0x07.buttons.O;
m_buttons.X = src->input0x07.buttons.Y;
m_buttons.Y = src->input0x07.buttons.U;
m_buttons.R = src->input0x07.buttons.RB;
m_buttons.ZR = src->input0x07.buttons.RT;
m_buttons.L = src->input0x07.buttons.LB;
m_buttons.ZL = src->input0x07.buttons.LT;
m_buttons.minus = 0;
m_buttons.plus = 0;
m_buttons.lstick_press = src->input0x07.buttons.LS;
m_buttons.rstick_press = src->input0x07.buttons.RS;
m_buttons.home = src->input0x07.buttons.center_hold;
}
}