MissionControl/btdrv-mitm/source/controllers/wiimote.cpp

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#include "wiimote.hpp"
#include "switchcontroller.hpp"
#include <stratosphere.hpp>
#include "../bluetooth/bluetooth_hid_report.hpp"
#include "../btdrv_mitm_logging.hpp"
namespace controller {
WiimoteController::WiimoteController(const BluetoothAddress *address)
: WiiController(ControllerType_Wiimote, address) {
}
Result WiimoteController::initialize(void) {
R_TRY(WiiController::initialize());
R_TRY(setReportMode(&m_address, 0x31));
return 0;
}
void WiimoteController::convertReportFormat(const HidReport *inReport, HidReport *outReport) {
auto wiiData = reinterpret_cast<const WiimoteReportData *>(&inReport->data);
auto switchData = reinterpret_cast<SwitchReportData *>(&outReport->data);
outReport->type = 0x31;
outReport->id = 0x30;
switchData->report0x30.conn_info = 0x0;
switchData->report0x30.battery = 0x8;
switch(inReport->id) {
case 0x30:
handleInputReport0x30(wiiData, switchData);
break;
case 0x31:
handleInputReport0x31(wiiData, switchData);
break;
default:
BTDRV_LOG_FMT("WIIMOTE: RECEIVED REPORT [%02d]", inReport->id);
break;
}
}
void WiimoteController::handleInputReport0x30(const WiimoteReportData *src, SwitchReportData *dst) {
packStickData(&dst->report0x30.left_stick, STICK_ZERO, STICK_ZERO);
packStickData(&dst->report0x30.right_stick, STICK_ZERO, STICK_ZERO);
// Orientation vertical
//dst->report0x30.buttons.dpad_down = src->report0x30.buttons.dpad_down;
//dst->report0x30.buttons.dpad_up = src->report0x30.buttons.dpad_up;
//dst->report0x30.buttons.dpad_right = src->report0x30.buttons.dpad_right;
//dst->report0x30.buttons.dpad_left = src->report0x30.buttons.dpad_left;
dst->report0x30.buttons.dpad_down = src->report0x30.buttons.dpad_left;
dst->report0x30.buttons.dpad_up = src->report0x30.buttons.dpad_right;
dst->report0x30.buttons.dpad_right = src->report0x30.buttons.dpad_down;
dst->report0x30.buttons.dpad_left = src->report0x30.buttons.dpad_up;
dst->report0x30.buttons.A = src->report0x30.buttons.two;
dst->report0x30.buttons.B = src->report0x30.buttons.one;
dst->report0x30.buttons.R = src->report0x30.buttons.A;
dst->report0x30.buttons.L = src->report0x30.buttons.B;
dst->report0x30.buttons.minus = src->report0x30.buttons.minus;
dst->report0x30.buttons.plus = src->report0x30.buttons.plus;
dst->report0x30.buttons.home = src->report0x30.buttons.home;
}
void WiimoteController::handleInputReport0x31(const WiimoteReportData *src, SwitchReportData *dst) {
packStickData(&dst->report0x30.left_stick, STICK_ZERO, STICK_ZERO);
packStickData(&dst->report0x30.right_stick, STICK_ZERO, STICK_ZERO);
dst->report0x30.buttons.dpad_down = src->report0x31.buttons.dpad_left;
dst->report0x30.buttons.dpad_up = src->report0x31.buttons.dpad_right;
dst->report0x30.buttons.dpad_right = src->report0x31.buttons.dpad_down;
dst->report0x30.buttons.dpad_left = src->report0x31.buttons.dpad_up;
dst->report0x30.buttons.A = src->report0x31.buttons.two;
dst->report0x30.buttons.B = src->report0x31.buttons.one;
dst->report0x30.buttons.R = src->report0x31.buttons.A;
dst->report0x30.buttons.L = src->report0x31.buttons.B;
dst->report0x30.buttons.minus = src->report0x31.buttons.minus;
dst->report0x30.buttons.plus = src->report0x31.buttons.plus;
dst->report0x30.buttons.home = src->report0x31.buttons.home;
// Todo: Accelerometer data
}
}