MissionControl/mc_mitm/source/controllers/nvidia_shield_controller.hpp

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/*
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* Copyright (c) 2020-2021 ndeadly
*
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* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
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* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include "emulated_switch_controller.hpp"
namespace ams::controller {
enum NvidiaShieldDPadDirection {
NvidiaShieldDPad_N,
NvidiaShieldDPad_NE,
NvidiaShieldDPad_E,
NvidiaShieldDPad_SE,
NvidiaShieldDPad_S,
NvidiaShieldDPad_SW,
NvidiaShieldDPad_W,
NvidiaShieldDPad_NW,
NvidiaShieldDPad_Released = 0x80
};
struct NvidiaShieldStickData {
uint16_t x;
uint16_t y;
} __attribute__((packed));
struct NvidiaShieldButtonData {
uint8_t A : 1;
uint8_t B : 1;
uint8_t X : 1;
uint8_t Y : 1;
uint8_t LB : 1;
uint8_t RB : 1;
uint8_t L3 : 1;
uint8_t R3 : 1;
uint8_t start : 1;
uint8_t : 0;
} __attribute__((packed));
struct NvidiaShieldInputReport0x01 {
uint8_t _unk0; // maybe a counter?
uint8_t dpad;
NvidiaShieldButtonData buttons;
uint16_t left_trigger;
uint16_t right_trigger;
NvidiaShieldStickData left_stick;
NvidiaShieldStickData right_stick;
uint8_t home : 1;
uint8_t back : 1;
uint8_t : 0;
} __attribute__((packed));
struct NvidiaShieldInputReport0x03 {
uint8_t _unk[15];
} __attribute__((packed));
struct NvidiaShieldReportData{
uint8_t id;
union {
NvidiaShieldInputReport0x01 input0x01;
NvidiaShieldInputReport0x03 input0x03;
};
} __attribute__((packed));
class NvidiaShieldController : public EmulatedSwitchController {
public:
static constexpr const HardwareID hardware_ids[] = {
{0x0955, 0x7214} // Nvidia Shield Controller (2017) v1.04
};
NvidiaShieldController(const bluetooth::Address *address, HardwareID id)
: EmulatedSwitchController(address, id) { }
void UpdateControllerState(const bluetooth::HidReport *report);
private:
void HandleInputReport0x01(const NvidiaShieldReportData *src);
void HandleInputReport0x03(const NvidiaShieldReportData *src);
};
}