MissionControl/mc_mitm/source/controllers/dualshock4_controller.hpp

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/*
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* Copyright (c) 2020-2021 ndeadly
*
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* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
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* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
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#include "emulated_switch_controller.hpp"
namespace ams::controller {
enum Dualshock4ReportRate {
Dualshock4ReportRate_Max = 0,
Dualshock4ReportRate_1000Hz = 1,
Dualshock4ReportRate_500Hz = 2,
Dualshock4ReportRate_333Hz = 3,
Dualshock4ReportRate_250Hz = 4,
Dualshock4ReportRate_200Hz = 5,
Dualshock4ReportRate_166Hz = 6,
Dualshock4ReportRate_142Hz = 7,
Dualshock4ReportRate_125Hz = 8,
Dualshock4ReportRate_111Hz = 9,
Dualshock4ReportRate_100Hz = 10,
Dualshock4ReportRate_90Hz = 11,
Dualshock4ReportRate_83Hz = 12,
Dualshock4ReportRate_76Hz = 13,
Dualshock4ReportRate_71Hz = 14,
Dualshock4ReportRate_66Hz = 15,
Dualshock4ReportRate_62Hz = 16
};
enum Dualshock4ControllerVariant {
Dualshock4ControllerVariant_V1,
Dualshock4ControllerVariant_V2,
Dualshock4ControllerVariant_Unknown
};
enum Dualshock4DPadDirection {
Dualshock4DPad_N,
Dualshock4DPad_NE,
Dualshock4DPad_E,
Dualshock4DPad_SE,
Dualshock4DPad_S,
Dualshock4DPad_SW,
Dualshock4DPad_W,
Dualshock4DPad_NW,
Dualshock4DPad_Released
};
struct Dualshock4StickData {
uint8_t x;
uint8_t y;
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} __attribute__((packed));
struct Dualshock4ButtonData {
uint8_t dpad : 4;
uint8_t square : 1;
uint8_t cross : 1;
uint8_t circle : 1;
uint8_t triangle : 1;
uint8_t L1 : 1;
uint8_t R1 : 1;
uint8_t L2 : 1;
uint8_t R2 : 1;
uint8_t share : 1;
uint8_t options : 1;
uint8_t L3 : 1;
uint8_t R3 : 1;
uint8_t ps : 1;
uint8_t tpad : 1;
uint8_t counter : 6;
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} __attribute__((packed));
struct Dualshock4RumbleData {
uint8_t amp_motor_left;
uint8_t amp_motor_right;
} __attribute__((packed));
struct Dualshock4OutputReport0x11 {
struct {
uint8_t data[75];
};
uint32_t crc;
} __attribute__((packed));
struct Dualshock4InputReport0x01 {
Dualshock4StickData left_stick;
Dualshock4StickData right_stick;
Dualshock4ButtonData buttons;
uint8_t left_trigger;
uint8_t right_trigger;
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} __attribute__((packed));
struct Dualshock4InputReport0x11 {
uint8_t _unk0[2];
Dualshock4StickData left_stick;
Dualshock4StickData right_stick;
Dualshock4ButtonData buttons;
uint8_t left_trigger;
uint8_t right_trigger;
uint16_t timestamp;
uint8_t battery;
uint16_t vel_x;
uint16_t vel_y;
uint16_t vel_z;
uint16_t acc_x;
uint16_t acc_y;
uint16_t acc_z;
uint8_t _unk1[5];
uint8_t battery_level : 4;
uint8_t usb : 1;
uint8_t mic : 1;
uint8_t phone : 1;
uint8_t : 0;
uint16_t _unk2;
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uint8_t tpad_packets;
uint8_t packet_counter;
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} __attribute__((packed));
struct Dualshock4ReportData {
uint8_t id;
union {
Dualshock4OutputReport0x11 output0x11;
Dualshock4InputReport0x01 input0x01;
Dualshock4InputReport0x11 input0x11;
};
} __attribute__((packed));
class Dualshock4Controller : public EmulatedSwitchController {
public:
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static constexpr const HardwareID hardware_ids[] = {
{0x054c, 0x05c4}, // Official Dualshock4 v1
{0x054c, 0x09cc}, // Official Dualshock4 v2
{0x0f0d, 0x00f6}, // Hori ONYX
{0x1532, 0x100a} // Razer Raiju Tournament
};
Dualshock4Controller(const bluetooth::Address *address)
: EmulatedSwitchController(address)
, m_report_rate(Dualshock4ReportRate_125Hz)
, m_led_colour({0, 0, 0})
, m_rumble_state({0, 0}) { };
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Result Initialize(void);
Result SetVibration(const SwitchRumbleData *rumble_data);
Result CancelVibration(void);
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Result SetPlayerLed(uint8_t led_mask);
Result SetLightbarColour(RGBColour colour);
void UpdateControllerState(const bluetooth::HidReport *report);
private:
void HandleInputReport0x01(const Dualshock4ReportData *src);
void HandleInputReport0x11(const Dualshock4ReportData *src);
void MapButtons(const Dualshock4ButtonData *buttons);
Result PushRumbleLedState(void);
Dualshock4ReportRate m_report_rate;
RGBColour m_led_colour;
Dualshock4RumbleData m_rumble_state;
};
}