MissionControl/applet/include/scenes/testcontrollerscene.hpp

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2020-04-02 22:22:45 +00:00
#pragma once
#include "application.hpp"
#include "ui/scene.hpp"
class TestControllerScene : public mc::ui::Scene{
public:
TestControllerScene();
~TestControllerScene();
void draw(void);
void handleInput(const mc::app::UserInput *input);
private:
SDL_Texture *m_imgswitchpro;
};