mirror of
https://github.com/ndeadly/MissionControl
synced 2024-12-11 21:32:36 +00:00
20 lines
341 B
C++
20 lines
341 B
C++
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#pragma once
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#include "application.hpp"
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#include "ui/scene.hpp"
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class TestControllerScene : public mc::ui::Scene{
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public:
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TestControllerScene();
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~TestControllerScene();
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void draw(void);
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void handleInput(const mc::app::UserInput *input);
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private:
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SDL_Texture *m_imgswitchpro;
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};
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