MissionControl/mc_mitm/source/controllers/wii_controller.hpp

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/*
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* Copyright (c) 2020-2021 ndeadly
*
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* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
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* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
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#include "emulated_switch_controller.hpp"
namespace ams::controller {
enum WiiControllerLEDs {
WiiControllerLEDs_P1 = 0x10,
WiiControllerLEDs_P2 = 0x20,
WiiControllerLEDs_P3 = 0x40,
WiiControllerLEDs_P4 = 0x80,
};
enum WiiExtensionController {
WiiExtensionController_None,
WiiExtensionController_Nunchuck,
WiiExtensionController_Classic,
WiiExtensionController_ClassicPro,
WiiExtensionController_WiiUPro,
WiiExtensionController_TaTaCon,
WiiExtensionController_Unsupported,
};
struct WiiButtonData {
uint8_t dpad_left : 1;
uint8_t dpad_right : 1;
uint8_t dpad_down : 1;
uint8_t dpad_up : 1;
uint8_t plus : 1;
uint8_t : 0;
uint8_t two : 1;
uint8_t one : 1;
uint8_t B : 1;
uint8_t A : 1;
uint8_t minus : 1;
uint8_t : 2;
uint8_t home : 1;
} __attribute__ ((__packed__));
struct WiiAccelerometerData {
uint8_t x;
uint8_t y;
uint8_t z;
} __attribute__ ((__packed__));
struct WiiClassicControllerButtonData {
uint8_t : 1;
uint8_t R : 1;
uint8_t plus : 1;
uint8_t home : 1;
uint8_t minus : 1;
uint8_t L : 1;
uint8_t dpad_down : 1;
uint8_t dpad_right : 1;
uint8_t dpad_up : 1;
uint8_t dpad_left : 1;
uint8_t ZR : 1;
uint8_t X : 1;
uint8_t A : 1;
uint8_t Y : 1;
uint8_t B : 1;
uint8_t ZL : 1;
} __attribute__ ((__packed__));
struct WiiNunchuckExtensionData {
uint8_t stick_x;
uint8_t stick_y;
uint8_t accel_x_92;
uint8_t accel_y_92;
uint8_t accel_z_92;
uint8_t Z : 1;
uint8_t C : 1;
uint8_t accel_x_10 : 2;
uint8_t accel_y_10 : 2;
uint8_t accel_z_10 : 2;
} __attribute__ ((__packed__));
struct WiiUProButtonData {
uint8_t : 1;
uint8_t R : 1;
uint8_t plus : 1;
uint8_t home : 1;
uint8_t minus : 1;
uint8_t L : 1;
uint8_t dpad_down : 1;
uint8_t dpad_right : 1;
uint8_t dpad_up : 1;
uint8_t dpad_left : 1;
uint8_t ZR : 1;
uint8_t X : 1;
uint8_t A : 1;
uint8_t Y : 1;
uint8_t B : 1;
uint8_t ZL : 1;
uint8_t rstick_press : 1;
uint8_t lstick_press : 1;
uint8_t : 0;
} __attribute__ ((__packed__));
struct WiiUProExtensionData {
uint16_t left_stick_x;
uint16_t right_stick_x;
uint16_t left_stick_y;
uint16_t right_stick_y;
WiiUProButtonData buttons;
} __attribute__ ((__packed__));
struct TaTaConExtensionData {
uint8_t _unk0[5];
uint8_t : 3;
uint8_t R_rim : 1;
uint8_t R_center : 1;
uint8_t L_rim : 1;
uint8_t L_center : 1;
uint8_t : 0;
} __attribute__ ((__packed__));
struct WiiOutputReport0x10 {
uint8_t rumble : 1;
uint8_t : 0;
} __attribute__ ((__packed__));
struct WiiOutputReport0x11 {
uint8_t rumble : 1;
uint8_t : 3;
uint8_t leds : 4;
} __attribute__ ((__packed__));
struct WiiOutputReport0x12 {
uint8_t rumble : 1;
uint8_t : 0;
uint8_t report_mode;
} __attribute__ ((__packed__));
struct WiiOutputReport0x14 {
uint8_t : 5;
uint8_t speaker_enable : 1;
uint8_t : 0;
} __attribute__ ((__packed__));
struct WiiOutputReport0x15 {
uint8_t rumble : 1;
uint8_t : 0;
} __attribute__ ((__packed__));
struct WiiOutputReport0x16 {
uint32_t address;
uint8_t size;
uint8_t data[16];
} __attribute__ ((__packed__));
struct WiiOutputReport0x17 {
uint32_t address;
uint16_t size;
} __attribute__ ((__packed__));
struct WiiOutputReport0x18 {
uint8_t size;
uint8_t speaker_data[20];
} __attribute__ ((__packed__));
struct WiiOutputReport0x19 {
uint8_t : 5;
uint8_t speaker_mute : 1;
uint8_t : 0;
} __attribute__ ((__packed__));
struct WiiInputReport0x20 {
WiiButtonData buttons;
uint8_t battery_critical : 1;
uint8_t extension_connected : 1;
uint8_t speaker_enabled : 1;
uint8_t ir_enabled : 1;
uint8_t led_state : 4;
uint8_t _pad[2];
uint8_t battery;
} __attribute__ ((__packed__));
struct WiiInputReport0x21 {
WiiButtonData buttons;
uint8_t size : 4;
uint8_t error : 4;
uint16_t address;
uint8_t data[16];
} __attribute__ ((__packed__));
struct WiiInputReport0x22 {
WiiButtonData buttons;
uint8_t report_id;
uint8_t error;
} __attribute__ ((__packed__));
struct WiiInputReport0x30 {
WiiButtonData buttons;
} __attribute__ ((__packed__));
struct WiiInputReport0x31 {
WiiButtonData buttons;
WiiAccelerometerData accel;
} __attribute__ ((__packed__));
struct WiiInputReport0x32 {
WiiButtonData buttons;
uint8_t extension[8];
} __attribute__ ((__packed__));
struct WiiInputReport0x33 {
WiiButtonData buttons;
WiiAccelerometerData accel;
uint8_t ir[12];
} __attribute__ ((__packed__));
struct WiiInputReport0x34 {
WiiButtonData buttons;
uint8_t extension[19];
} __attribute__ ((__packed__));
struct WiiInputReport0x35 {
WiiButtonData buttons;
WiiAccelerometerData accel;
uint8_t extension[16];
} __attribute__ ((__packed__));
struct WiiInputReport0x36 {
WiiButtonData buttons;
uint8_t ir[10];
uint8_t extension[9];
} __attribute__ ((__packed__));
struct WiiInputReport0x37 {
WiiButtonData buttons;
WiiAccelerometerData accel;
uint8_t ir[10];
uint8_t extension[6];
} __attribute__ ((__packed__));
struct WiiInputReport0x3d {
uint8_t extension[21];
} __attribute__ ((__packed__));
struct WiiReportData {
uint8_t id;
union {
WiiOutputReport0x10 output0x10;
WiiOutputReport0x11 output0x11;
WiiOutputReport0x12 output0x12;
WiiOutputReport0x14 output0x14;
WiiOutputReport0x15 output0x15;
WiiOutputReport0x16 output0x16;
WiiOutputReport0x17 output0x17;
WiiOutputReport0x18 output0x18;
WiiOutputReport0x19 output0x19;
WiiInputReport0x20 input0x20;
WiiInputReport0x21 input0x21;
WiiInputReport0x22 input0x22;
WiiInputReport0x30 input0x30;
WiiInputReport0x31 input0x31;
WiiInputReport0x32 input0x32;
WiiInputReport0x33 input0x33;
WiiInputReport0x34 input0x34;
WiiInputReport0x35 input0x35;
WiiInputReport0x36 input0x36;
WiiInputReport0x37 input0x37;
WiiInputReport0x3d input0x3d;
};
} __attribute__ ((__packed__));
class WiiController : public EmulatedSwitchController {
public:
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static constexpr const HardwareID hardware_ids[] = {
{0x057e, 0x0306}, // Official Wiimote
{0x057e, 0x0330}, // Official Wii U Pro Controller
};
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WiiController(const bluetooth::Address *address)
: EmulatedSwitchController(address)
, m_extension(WiiExtensionController_None)
, m_rumble_state(0) { };
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Result Initialize(void);
Result SetVibration(const SwitchRumbleData *left, const SwitchRumbleData *right);
Result CancelVibration(void);
Result SetPlayerLed(uint8_t led_mask);
void UpdateControllerState(const bluetooth::HidReport *report);
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protected:
void HandleInputReport0x20(const WiiReportData *src);
void HandleInputReport0x21(const WiiReportData *src);
void HandleInputReport0x22(const WiiReportData *src);
void HandleInputReport0x30(const WiiReportData *src);
void HandleInputReport0x31(const WiiReportData *src);
void HandleInputReport0x32(const WiiReportData *src);
void HandleInputReport0x34(const WiiReportData *src);
void MapButtonsHorizontalOrientation(const WiiButtonData *buttons);
void MapButtonsVerticalOrientation(const WiiButtonData *buttons);
void MapExtensionBytes(const uint8_t ext[]);
void MapNunchuckExtension(const uint8_t ext[]);
void MapClassicControllerExtension(const uint8_t ext[]);
void MapWiiUProControllerExtension(const uint8_t ext[]);
void MapTaTaConExtension(const uint8_t ext[]);
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Result WriteMemory(uint32_t write_addr, const uint8_t *data, uint8_t size);
Result ReadMemory(uint32_t read_addr, uint16_t size);
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Result SetReportMode(uint8_t mode);
Result QueryStatus(void);
WiiExtensionController m_extension;
bool m_rumble_state;
};
}