mirror of
https://github.com/gchq/CyberChef
synced 2025-03-13 21:36:56 +00:00
Fix stepping again.
Add new getInput function to inputWorker
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parent
0bced35931
commit
7528065d4d
6 changed files with 111 additions and 24 deletions
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@ -67,8 +67,10 @@ class Chef {
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}
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// If stepping with flow control, we have to start from the beginning
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// but still want to skip all previous breakpoints
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if (progress > 0 && containsFc) {
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// but still want to skip all previous breakpoints.
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// If stepping, we need to start from the beginning as the current dish
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// value may not be for the correct input, so should be recalculated.
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if (progress > 0 && containsFc || step) {
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recipe.removeBreaksUpTo(progress);
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progress = 0;
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}
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@ -68,27 +68,22 @@ class ControlsWaiter {
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/**
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* Handler for the 'Step through' command. Executes the next step of the recipe.
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*/
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stepClick() {
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if (this.manager.worker.step) {
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// Step has already been clicked so get the data from the output
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this.manager.worker.cancelBake();
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const activeTab = this.manager.input.getActiveTab();
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this.manager.worker.loadingOutputs++;
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this.app.progress = this.manager.output.outputs[activeTab].progress;
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this.app.bake(true);
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this.manager.worker.bakeId++;
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this.manager.worker.queueInput({
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input: this.manager.output.getOutput(activeTab, true),
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inputNum: activeTab,
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bakeId: this.manager.worker.bakeId
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});
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async stepClick() {
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if (this.app.baking) return;
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// Reset status using cancelBake
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this.manager.worker.cancelBake(true, false);
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const activeTab = this.manager.input.getActiveTab();
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if (this.manager.output.outputs[activeTab].progress === false){
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this.app.progress = 0;
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} else {
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// First click of step, so get the output from the inputWorker
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this.manager.input.inputWorker.postMessage({
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action: "step",
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data: this.manager.input.getActiveTab()
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});
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this.app.progress = this.manager.output.outputs[activeTab].progress;
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}
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this.manager.input.inputWorker.postMessage({
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action: "step",
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data: activeTab
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});
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}
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@ -51,6 +51,8 @@ class InputWaiter {
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this.maxWorkers = navigator.hardwareConcurrency || 4;
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this.maxTabs = 4;
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this.inputTimeout = null;
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this.callbacks = {};
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this.callbackID = 0;
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}
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/**
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@ -279,6 +281,9 @@ class InputWaiter {
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case "inputSwitch":
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this.manager.output.inputSwitch(r.data);
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break;
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case "getInput":
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this.callbacks[r.data.id](r.data);
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break;
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default:
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log.error(`Unknown action ${r.action}.`);
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}
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@ -288,6 +293,7 @@ class InputWaiter {
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* Sends a message to the inputWorker to bake all inputs
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*/
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bakeAll() {
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this.app.progress = 0;
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this.manager.controls.toggleBakeButtonFunction(false, true);
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this.inputWorker.postMessage({
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action: "bakeAll"
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@ -522,6 +528,57 @@ class InputWaiter {
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}
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}
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/**
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* Get the input value for the specified input
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*
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* @param {number} inputNum - The inputNum of the input to retrieve from the inputWorker
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* @returns {ArrayBuffer | string}
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*/
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async getInputValue(inputNum) {
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return await new Promise(resolve => {
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this.getInput(inputNum, false, r => {
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resolve(r.data);
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});
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});
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}
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/**
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* Get the input object for the specified input
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*
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* @param {number} inputNum - The inputNum of the input to retrieve from the inputWorker
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* @returns {object}
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*/
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async getInputObj(inputNum) {
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return await new Promise(resolve => {
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this.getInput(inputNum, true, r => {
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resolve(r.data);
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});
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});
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}
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/**
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* Gets the specified input from the inputWorker
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*
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* @param {number} inputNum - The inputNum of the data to get
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* @param {boolean} getObj - If true, get the actual data object of the input instead of just the value
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* @param {Function} callback - The callback to execute when the input is returned
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* @returns {ArrayBuffer | string | object}
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*/
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getInput(inputNum, getObj, callback) {
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const id = this.callbackID++;
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this.callbacks[id] = callback;
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this.inputWorker.postMessage({
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action: "getInput",
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data: {
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inputNum: inputNum,
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getObj: getObj,
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id: id
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}
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});
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}
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/**
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* Displays information about the input.
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*
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@ -102,6 +102,9 @@ self.addEventListener("message", function(e) {
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case "step":
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self.autoBake(r.data, true);
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break;
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case "getInput":
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self.getInput(r.data);
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break;
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default:
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log.error(`Unknown action '${r.action}'.`);
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}
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@ -228,6 +231,34 @@ self.getInputValue = function(inputNum) {
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return "";
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};
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/**
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* Gets the stored value or oobject for a specific inputNum and sends it to the inputWaiter.
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*
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* @param {object} inputData - Object containing data about the input to retrieve
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* @param {number} inputData.inputNum - The inputNum of the input to get
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* @param {boolean} inputData.getObj - If true, returns the entire input object instead of just the value
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* @param {number} inputData.id - The callback ID for the callback to run when returned to the inputWaiter
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*/
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self.getInput = function(inputData) {
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if (inputData.getObj) {
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self.postMessage({
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action: "getInput",
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data: {
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data: self.getInputObj(inputData.inputNum),
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id: inputData.id
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}
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});
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} else {
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self.postMessage({
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action: "getInput",
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data: {
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data: self.getInputValue(inputData.inputNum),
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id: inputData.id
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}
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});
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}
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};
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/**
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* Gets the load progress for a specific inputNum
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*
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@ -115,7 +115,7 @@ class OutputWaiter {
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error: null,
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status: "inactive",
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bakeId: -1,
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progress: 0
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progress: false
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};
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this.outputs[inputNum] = newOutput;
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@ -127,7 +127,7 @@ class OutputWaiter {
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* Updates the value for the output in the output array.
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* If this is the active output tab, updates the output textarea
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*
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* @param {ArrayBuffer | String} data - The
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* @param {ArrayBuffer | String} data
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* @param {number} inputNum
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* @param {boolean} set
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*/
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@ -253,6 +253,9 @@ class WorkerWaiter {
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*/
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updateOutput(data, inputNum, bakeId, progress) {
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this.manager.output.updateOutputBakeId(bakeId, inputNum);
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if (progress === this.recipeConfig.length) {
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progress = false;
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}
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this.manager.output.updateOutputProgress(progress, inputNum);
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this.manager.output.updateOutputValue(data, inputNum, false);
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this.manager.output.updateOutputStatus("baked", inputNum);
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@ -463,7 +466,6 @@ class WorkerWaiter {
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*/
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queueInput(inputData) {
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this.loadingOutputs--;
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if (this.app.baking && inputData.bakeId === this.bakeId) {
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this.inputs.push(inputData);
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this.bakeNextInput(this.getInactiveChefWorker(true));
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