Checkpoint/3ds/source/messagebox.cpp
2018-05-19 14:38:44 +02:00

86 lines
No EOL
2.7 KiB
C++

/*
* This file is part of Checkpoint
* Copyright (C) 2017-2018 Bernardo Giordano
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "messagebox.hpp"
MessageBox::MessageBox(u32 colorBg, u32 colorText, gfxScreen_t screen)
{
mColorBg = colorBg;
mColorText = colorText;
mScreen = screen;
mList.clear();
mTextBuf = C2D_TextBufNew(256);
}
MessageBox::~MessageBox()
{
C2D_TextBufDelete(mTextBuf);
}
void MessageBox::push_message(const std::string& newmessage)
{
C2D_Text text;
C2D_TextParse(&text, mTextBuf, newmessage.c_str());
C2D_TextOptimize(&text);
mList.push_back(text);
}
void MessageBox::clear(void)
{
mList.clear();
C2D_TextBufClear(mTextBuf);
}
void MessageBox::draw(void)
{
static const float size = 0.6f;
static const float spacingFromEdges = 10;
static const u32 mScreenw = mScreen == GFX_TOP ? 400 : 320;
static const float mh = ceilf(size*fontGetInfo()->lineFeed);
const float h = mh*mList.size() + 2*spacingFromEdges;
float w = 0;
for (size_t i = 0, sz = mList.size(); i < sz; i++)
{
float nw = ceilf(mList.at(i).width*size);
if (nw > w)
{
w = nw;
}
}
w += 2*spacingFromEdges;
const int x = (mScreenw-w)/2;
const int y = (240-h)/2;
C2D_DrawRectSolid(x - 2, y - 2, 0.7f, w + 4, h + 4, COLOR_BLACK);
C2D_DrawRectSolid(x, y, 0.7f, w, h, mColorBg);
for (size_t i = 0, sz = mList.size(); i < sz; i++)
{
C2D_DrawText(&mList.at(i), C2D_WithColor, (mScreenw - ceilf(mList.at(i).width * size)) / 2, y + spacingFromEdges + mh*i, 0.7f, size, size, mColorText);
}
}