Checkpoint/3ds/source/MainScreen.cpp
LiquidFenrir 6de3a5dccb rename touchscreen.hpp to inputstate.hpp
switch:
- make InputState hold the data directly instead of inheriting the 2 used things.
- make it hold 3 u64 attributes for the keys, instead of exposing PadState and requiring usage to be through padGetButtons and derivatives
- added a global constant pointer to it for Clickable and Scrollable to use, hoping to fix the crash
2021-05-20 12:42:25 +02:00

555 lines
23 KiB
C++

/*
* This file is part of Checkpoint
* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "MainScreen.hpp"
static constexpr size_t rowlen = 4, collen = 8;
MainScreen::MainScreen(void) : hid(rowlen * collen, collen)
{
selectionTimer = 0;
refreshTimer = 0;
staticBuf = C2D_TextBufNew(256);
dynamicBuf = C2D_TextBufNew(256);
buttonBackup = std::make_unique<Clickable>(204, 102, 110, 35, COLOR_GREY_DARKER, COLOR_WHITE, "Backup \uE004", true);
buttonRestore = std::make_unique<Clickable>(204, 139, 110, 35, COLOR_GREY_DARKER, COLOR_WHITE, "Restore \uE005", true);
buttonCheats = std::make_unique<Clickable>(204, 176, 110, 36, COLOR_GREY_DARKER, COLOR_WHITE, "Cheats", true);
buttonPlayCoins = std::make_unique<Clickable>(204, 176, 110, 36, COLOR_GREY_DARKER, COLOR_WHITE, "\uE075 Coins", true);
directoryList = std::make_unique<Scrollable>(6, 102, 196, 110, 5);
buttonBackup->canChangeColorWhenSelected(true);
buttonRestore->canChangeColorWhenSelected(true);
buttonCheats->canChangeColorWhenSelected(true);
buttonPlayCoins->canChangeColorWhenSelected(true);
sprintf(ver, "v%d.%d.%d", VERSION_MAJOR, VERSION_MINOR, VERSION_MICRO);
C2D_TextParse(&ins1, staticBuf, "Hold SELECT to see commands. Press \uE002 for ");
C2D_TextParse(&ins2, staticBuf, "extdata");
C2D_TextParse(&ins3, staticBuf, ".");
C2D_TextParse(&ins4, staticBuf, "Press \uE073 or START to exit.");
C2D_TextParse(&version, staticBuf, ver);
C2D_TextParse(&checkpoint, staticBuf, "checkpoint");
C2D_TextParse(&c2dId, staticBuf, "ID:");
C2D_TextParse(&c2dMediatype, staticBuf, "Mediatype:");
C2D_TextParse(&top_move, staticBuf, "\uE006 to move between titles");
C2D_TextParse(&top_a, staticBuf, "\uE000 to enter target");
C2D_TextParse(&top_y, staticBuf, "\uE003 to multiselect a title");
C2D_TextParse(&top_my, staticBuf, "\uE003 hold to multiselect all titles");
C2D_TextParse(&top_b, staticBuf, "\uE001 to exit target or deselect all titles");
C2D_TextParse(&bot_ts, staticBuf, "\uE01D \uE006 to move\nbetween backups");
C2D_TextParse(&bot_x, staticBuf, "\uE002 to delete backups");
C2D_TextParse(&coins, staticBuf, "\uE075");
C2D_TextOptimize(&ins1);
C2D_TextOptimize(&ins2);
C2D_TextOptimize(&ins3);
C2D_TextOptimize(&ins4);
C2D_TextOptimize(&version);
C2D_TextOptimize(&checkpoint);
C2D_TextOptimize(&c2dId);
C2D_TextOptimize(&c2dMediatype);
C2D_TextOptimize(&top_move);
C2D_TextOptimize(&top_a);
C2D_TextOptimize(&top_y);
C2D_TextOptimize(&top_my);
C2D_TextOptimize(&top_b);
C2D_TextOptimize(&bot_ts);
C2D_TextOptimize(&bot_x);
C2D_TextOptimize(&coins);
C2D_PlainImageTint(&checkboxTint, COLOR_GREY_DARKER, 1.0f);
}
MainScreen::~MainScreen(void)
{
C2D_TextBufDelete(dynamicBuf);
C2D_TextBufDelete(staticBuf);
}
void MainScreen::drawTop(void) const
{
auto selEnt = MS::selectedEntries();
const size_t entries = hid.maxVisibleEntries();
const size_t max = hid.maxEntries(getTitleCount()) + 1;
C2D_TargetClear(g_top, COLOR_BG);
C2D_TargetClear(g_bottom, COLOR_BG);
C2D_SceneBegin(g_top);
C2D_DrawRectSolid(0, 0, 0.5f, 400, 19, COLOR_GREY_DARK);
C2D_DrawRectSolid(0, 221, 0.5f, 400, 19, COLOR_GREY_DARK);
C2D_Text timeText;
C2D_TextParse(&timeText, dynamicBuf, DateTime::timeStr().c_str());
C2D_TextOptimize(&timeText);
C2D_DrawText(&timeText, C2D_WithColor, 4.0f, 3.0f, 0.5f, 0.45f, 0.45f, COLOR_GREY_LIGHT);
for (size_t k = hid.page() * entries; k < hid.page() * entries + max; k++) {
C2D_Image titleIcon = icon(k);
if (titleIcon.subtex->width == 48) {
C2D_DrawImageAt(titleIcon, selectorX(k) + 1, selectorY(k) + 1, 0.5f, NULL, 1.0f, 1.0f);
}
else {
C2D_DrawImageAt(titleIcon, selectorX(k) + 9, selectorY(k) + 9, 0.5f, NULL, 1.0f, 1.0f);
}
}
if (getTitleCount() > 0) {
drawSelector();
}
for (size_t k = hid.page() * entries; k < hid.page() * entries + max; k++) {
if (!selEnt.empty() && std::find(selEnt.begin(), selEnt.end(), k) != selEnt.end()) {
C2D_DrawRectSolid(selectorX(k) + 31, selectorY(k) + 31, 0.5f, 16, 16, COLOR_WHITE);
C2D_SpriteSetPos(&checkbox, selectorX(k) + 27, selectorY(k) + 27);
C2D_DrawSpriteTinted(&checkbox, &checkboxTint);
}
if (favorite(k)) {
C2D_DrawRectSolid(selectorX(k) + 31, selectorY(k) + 3, 0.5f, 16, 16, COLOR_GOLD);
C2D_SpriteSetPos(&star, selectorX(k) + 27, selectorY(k) - 1);
C2D_DrawSpriteTinted(&star, &checkboxTint);
}
}
static const float border = ceilf((400 - (ins1.width + ins2.width + ins3.width) * 0.47f) / 2);
C2D_DrawText(&ins1, C2D_WithColor, border, 223, 0.5f, 0.47f, 0.47f, COLOR_WHITE);
C2D_DrawText(
&ins2, C2D_WithColor, border + ceilf(ins1.width * 0.47f), 223, 0.5f, 0.47f, 0.47f, Archive::mode() == MODE_SAVE ? COLOR_WHITE : COLOR_RED);
C2D_DrawText(&ins3, C2D_WithColor, border + ceilf((ins1.width + ins2.width) * 0.47f), 223, 0.5f, 0.47f, 0.47f, COLOR_WHITE);
if (hidKeysHeld() & KEY_SELECT) {
const u32 inst_lh = scaleInst * fontGetInfo(NULL)->lineFeed;
const u32 inst_h = ceilf((240 - scaleInst * inst_lh * 6) / 2);
C2D_DrawRectSolid(0, 0, 0.5f, 400, 240, COLOR_OVERLAY);
C2D_DrawText(&top_move, C2D_WithColor, ceilf((400 - StringUtils::textWidth(top_move, scaleInst)) / 2), inst_h, 0.9f, scaleInst, scaleInst,
COLOR_WHITE);
C2D_DrawText(&top_a, C2D_WithColor, ceilf((400 - StringUtils::textWidth(top_a, scaleInst)) / 2), inst_h + inst_lh * 1, 0.9f, scaleInst,
scaleInst, COLOR_WHITE);
C2D_DrawText(&top_b, C2D_WithColor, ceilf((400 - StringUtils::textWidth(top_b, scaleInst)) / 2), inst_h + inst_lh * 2, 0.9f, scaleInst,
scaleInst, COLOR_WHITE);
C2D_DrawText(&top_y, C2D_WithColor, ceilf((400 - StringUtils::textWidth(top_y, scaleInst)) / 2), inst_h + inst_lh * 3, 0.9f, scaleInst,
scaleInst, COLOR_WHITE);
C2D_DrawText(&top_my, C2D_WithColor, ceilf((400 - StringUtils::textWidth(top_my, scaleInst)) / 2), inst_h + inst_lh * 4, 0.9f, scaleInst,
scaleInst, COLOR_WHITE);
}
C2D_DrawText(&version, C2D_WithColor, 400 - 4 - ceilf(0.45f * version.width), 3.0f, 0.5f, 0.45f, 0.45f, COLOR_GREY_LIGHT);
C2D_DrawImageAt(flag, 400 - 24 - ceilf(version.width * 0.45f), 0.0f, 0.5f, NULL, 1.0f, 1.0f);
C2D_DrawText(&checkpoint, C2D_WithColor, 400 - 6 - 0.45f * version.width - 0.5f * checkpoint.width - 19, 2.0f, 0.5f, 0.5f, 0.5f, COLOR_WHITE);
if (g_isTransferringFile) {
C2D_DrawRectSolid(0, 0, 0.5f, 400, 240, COLOR_OVERLAY);
float size = 0.7f;
C2D_Text text;
C2D_TextParse(&text, dynamicBuf, StringUtils::UTF16toUTF8(g_currentFile).c_str());
C2D_TextOptimize(&text);
C2D_DrawText(&text, C2D_WithColor, ceilf((400 - StringUtils::textWidth(text, size)) / 2),
ceilf((240 - size * fontGetInfo(NULL)->lineFeed) / 2), 0.9f, size, size, COLOR_WHITE);
}
}
void MainScreen::drawBottom(void) const
{
C2D_TextBufClear(dynamicBuf);
const Mode_t mode = Archive::mode();
C2D_DrawRectSolid(0, 0, 0.5f, 320, 19, COLOR_GREY_DARK);
C2D_DrawRectSolid(0, 221, 0.5f, 320, 19, COLOR_GREY_DARK);
if (getTitleCount() > 0) {
Title title;
getTitle(title, hid.fullIndex());
directoryList->flush();
std::vector<std::u16string> dirs = mode == MODE_SAVE ? title.saves() : title.extdata();
static std::wstring_convert<std::codecvt_utf8_utf16<char16_t>, char16_t> convert;
for (size_t i = 0; i < dirs.size(); i++) {
directoryList->push_back(COLOR_GREY_DARKER, COLOR_WHITE, convert.to_bytes(dirs.at(i)), i == directoryList->index());
}
C2D_Text shortDesc, longDesc, id, prodCode, media;
char lowid[18];
snprintf(lowid, 9, "%08X", (int)title.lowId());
C2D_TextParse(&shortDesc, dynamicBuf, title.shortDescription().c_str());
C2D_TextParse(&longDesc, dynamicBuf, title.longDescription().c_str());
C2D_TextParse(&id, dynamicBuf, lowid);
C2D_TextParse(&media, dynamicBuf, title.mediaTypeString().c_str());
C2D_TextOptimize(&shortDesc);
C2D_TextOptimize(&longDesc);
C2D_TextOptimize(&id);
C2D_TextOptimize(&media);
float longDescHeight, lowidWidth;
C2D_TextGetDimensions(&longDesc, 0.55f, 0.55f, NULL, &longDescHeight);
C2D_TextGetDimensions(&id, 0.5f, 0.5f, &lowidWidth, NULL);
C2D_DrawText(&shortDesc, C2D_WithColor, 4, 1, 0.5f, 0.6f, 0.6f, COLOR_WHITE);
C2D_DrawText(&longDesc, C2D_WithColor, 4, 27, 0.5f, 0.55f, 0.55f, COLOR_GREY_LIGHT);
C2D_DrawText(&c2dId, C2D_WithColor, 4, 31 + longDescHeight, 0.5f, 0.5f, 0.5f, COLOR_GREY_LIGHT);
C2D_DrawText(&id, C2D_WithColor, 25, 31 + longDescHeight, 0.5f, 0.5f, 0.5f, COLOR_WHITE);
snprintf(lowid, 18, "(%s)", title.productCode);
C2D_TextParse(&prodCode, dynamicBuf, lowid);
C2D_TextOptimize(&prodCode);
C2D_DrawText(&prodCode, C2D_WithColor, 30 + lowidWidth, 32 + longDescHeight, 0.5f, 0.42f, 0.42f, COLOR_GREY_LIGHT);
C2D_DrawText(&c2dMediatype, C2D_WithColor, 4, 47 + longDescHeight, 0.5f, 0.5f, 0.5f, COLOR_GREY_LIGHT);
C2D_DrawText(&media, C2D_WithColor, 75, 47 + longDescHeight, 0.5f, 0.5f, 0.5f, COLOR_WHITE);
C2D_DrawRectSolid(260, 27, 0.5f, 52, 52, COLOR_BLACK);
if (title.icon().subtex->width == 48) {
C2D_DrawImageAt(title.icon(), 262, 29, 0.5f, NULL, 1.0f, 1.0f);
}
else {
C2D_DrawImageAt(title.icon(), 262 + 8, 29 + 8, 0.5f, NULL, 1.0f, 1.0f);
}
C2D_DrawRectSolid(4, 100, 0.5f, 312, 114, COLOR_GREY_DARK);
directoryList->draw(g_bottomScrollEnabled);
buttonBackup->draw(0.7, 0);
buttonRestore->draw(0.7, 0);
if (title.isActivityLog()) {
buttonPlayCoins->draw(0.7, 0);
}
else {
buttonCheats->draw(0.7, 0);
}
}
C2D_DrawText(&ins4, C2D_WithColor, ceilf((320 - ins4.width * 0.47f) / 2), 223, 0.5f, 0.47f, 0.47f, COLOR_WHITE);
if (hidKeysHeld() & KEY_SELECT) {
C2D_DrawRectSolid(0, 0, 0.5f, 320, 240, COLOR_OVERLAY);
C2D_DrawText(&bot_ts, C2D_WithColor, 16, 124, 0.5f, scaleInst, scaleInst, COLOR_WHITE);
C2D_DrawText(&bot_x, C2D_WithColor, 16, 168, 0.5f, scaleInst, scaleInst, COLOR_WHITE);
// play coins
C2D_DrawText(&coins, C2D_WithColor, ceilf(318 - StringUtils::textWidth(coins, scaleInst)), -1, 0.5f, scaleInst, scaleInst, COLOR_WHITE);
}
if (g_isTransferringFile) {
C2D_DrawRectSolid(0, 0, 0.5f, 400, 240, COLOR_OVERLAY);
}
}
void MainScreen::update(const InputState& input)
{
updateSelector();
handleEvents(input);
}
void MainScreen::updateSelector(void)
{
if (!g_bottomScrollEnabled) {
if (getTitleCount() > 0) {
size_t count = getTitleCount();
hid.update(count);
directoryList->resetIndex();
}
}
else {
directoryList->updateSelection();
}
}
void MainScreen::handleEvents(const InputState& input)
{
u32 kDown = hidKeysDown();
u32 kHeld = hidKeysHeld();
// Handle pressing A
// Backup list active: Backup/Restore
// Backup list inactive: Activate backup list only if multiple
// selections are enabled
if (kDown & KEY_A) {
// If backup list is active...
if (g_bottomScrollEnabled) {
// If the "New..." entry is selected...
if (0 == directoryList->index()) {
currentOverlay = std::make_shared<YesNoOverlay>(
*this, "Backup selected title?",
[this]() {
auto result = io::backup(hid.fullIndex(), 0);
if (std::get<0>(result)) {
currentOverlay = std::make_shared<InfoOverlay>(*this, std::get<2>(result));
}
else {
currentOverlay = std::make_shared<ErrorOverlay>(*this, std::get<1>(result), std::get<2>(result));
}
},
[this]() { this->removeOverlay(); });
}
else {
currentOverlay = std::make_shared<YesNoOverlay>(
*this, "Restore selected title?",
[this]() {
size_t cellIndex = directoryList->index();
auto result = io::restore(hid.fullIndex(), cellIndex, nameFromCell(cellIndex));
if (std::get<0>(result)) {
currentOverlay = std::make_shared<InfoOverlay>(*this, std::get<2>(result));
}
else {
currentOverlay = std::make_shared<ErrorOverlay>(*this, std::get<1>(result), std::get<2>(result));
}
},
[this]() { this->removeOverlay(); });
}
}
else {
// Activate backup list only if multiple selections are not enabled
if (!MS::multipleSelectionEnabled()) {
g_bottomScrollEnabled = true;
updateButtons();
}
}
}
if (kDown & KEY_B) {
g_bottomScrollEnabled = false;
MS::clearSelectedEntries();
directoryList->resetIndex();
updateButtons();
}
if (kDown & KEY_X) {
if (g_bottomScrollEnabled) {
bool isSaveMode = Archive::mode() == MODE_SAVE;
size_t index = directoryList->index();
// avoid actions if X is pressed on "New..."
if (index > 0) {
currentOverlay = std::make_shared<YesNoOverlay>(
*this, "Delete selected backup?",
[this, isSaveMode, index]() {
Title title;
getTitle(title, hid.fullIndex());
std::u16string path = isSaveMode ? title.fullSavePath(index) : title.fullExtdataPath(index);
io::deleteBackupFolder(path);
refreshDirectories(title.id());
directoryList->setIndex(index - 1);
this->removeOverlay();
},
[this]() { this->removeOverlay(); });
}
}
else {
hid.reset();
Archive::mode(Archive::mode() == MODE_SAVE ? MODE_EXTDATA : MODE_SAVE);
MS::clearSelectedEntries();
directoryList->resetIndex();
}
}
if (kDown & KEY_Y) {
if (g_bottomScrollEnabled) {
directoryList->resetIndex();
g_bottomScrollEnabled = false;
}
MS::addSelectedEntry(hid.fullIndex());
updateButtons(); // Do this last
}
if (kHeld & KEY_Y) {
selectionTimer++;
}
else {
selectionTimer = 0;
}
if (selectionTimer > 90) {
MS::clearSelectedEntries();
for (size_t i = 0, sz = getTitleCount(); i < sz; i++) {
MS::addSelectedEntry(i);
}
selectionTimer = 0;
}
if (kHeld & KEY_B) {
refreshTimer++;
}
else {
refreshTimer = 0;
}
if (refreshTimer > 90) {
hid.reset();
MS::clearSelectedEntries();
directoryList->resetIndex();
Threads::create((ThreadFunc)Threads::titles);
refreshTimer = 0;
}
if (buttonBackup->released() || (kDown & KEY_L)) {
if (MS::multipleSelectionEnabled()) {
directoryList->resetIndex();
std::vector<size_t> list = MS::selectedEntries();
for (size_t i = 0, sz = list.size(); i < sz; i++) {
auto result = io::backup(list.at(i), directoryList->index());
if (std::get<0>(result)) {
currentOverlay = std::make_shared<InfoOverlay>(*this, std::get<2>(result));
}
else {
currentOverlay = std::make_shared<ErrorOverlay>(*this, std::get<1>(result), std::get<2>(result));
}
}
MS::clearSelectedEntries();
updateButtons();
}
else if (g_bottomScrollEnabled) {
currentOverlay = std::make_shared<YesNoOverlay>(
*this, "Backup selected save?",
[this]() {
auto result = io::backup(hid.fullIndex(), directoryList->index());
if (std::get<0>(result)) {
currentOverlay = std::make_shared<InfoOverlay>(*this, std::get<2>(result));
}
else {
currentOverlay = std::make_shared<ErrorOverlay>(*this, std::get<1>(result), std::get<2>(result));
}
},
[this]() { this->removeOverlay(); });
}
}
if (buttonRestore->released() || (kDown & KEY_R)) {
size_t cellIndex = directoryList->index();
if (MS::multipleSelectionEnabled()) {
MS::clearSelectedEntries();
updateButtons();
}
else if (g_bottomScrollEnabled && cellIndex > 0) {
currentOverlay = std::make_shared<YesNoOverlay>(
*this, "Restore selected save?",
[this, cellIndex]() {
auto result = io::restore(hid.fullIndex(), cellIndex, nameFromCell(cellIndex));
if (std::get<0>(result)) {
currentOverlay = std::make_shared<InfoOverlay>(*this, std::get<2>(result));
}
else {
currentOverlay = std::make_shared<ErrorOverlay>(*this, std::get<1>(result), std::get<2>(result));
}
},
[this]() { this->removeOverlay(); });
}
}
if (getTitleCount() > 0) {
Title title;
getTitle(title, hid.fullIndex());
if ((title.isActivityLog() && buttonPlayCoins->released()) || ((hidKeysDown() & KEY_TOUCH) && input.py < 20 && input.px > 294)) {
if (!Archive::setPlayCoins()) {
currentOverlay = std::make_shared<ErrorOverlay>(*this, -1, "Failed to set play coins.");
}
}
else {
if (buttonCheats->released() && CheatManager::getInstance().cheats() != nullptr) {
if (MS::multipleSelectionEnabled()) {
MS::clearSelectedEntries();
updateButtons();
}
else {
std::string key = StringUtils::format("%016llX", title.id());
if (CheatManager::getInstance().areCheatsAvailable(key)) {
currentOverlay = std::make_shared<CheatManagerOverlay>(*this, key);
}
else {
currentOverlay = std::make_shared<InfoOverlay>(*this, "No available cheat codes for this title.");
}
}
}
}
}
}
int MainScreen::selectorX(size_t i) const
{
return 50 * ((i % (rowlen * collen)) % collen);
}
int MainScreen::selectorY(size_t i) const
{
return 20 + 50 * ((i % (rowlen * collen)) / collen);
}
void MainScreen::drawSelector(void) const
{
static const int w = 2;
const int x = selectorX(hid.index());
const int y = selectorY(hid.index());
float highlight_multiplier = fmax(0.0, fabs(fmod(g_timer, 1.0) - 0.5) / 0.5);
u8 r = COLOR_SELECTOR & 0xFF;
u8 g = (COLOR_SELECTOR >> 8) & 0xFF;
u8 b = (COLOR_SELECTOR >> 16) & 0xFF;
u32 color = C2D_Color32(r + (255 - r) * highlight_multiplier, g + (255 - g) * highlight_multiplier, b + (255 - b) * highlight_multiplier, 255);
C2D_DrawRectSolid(x, y, 0.5f, 50, 50, COLOR_WHITEMASK);
C2D_DrawRectSolid(x, y, 0.5f, 50, w, color); // top
C2D_DrawRectSolid(x, y + w, 0.5f, w, 50 - 2 * w, color); // left
C2D_DrawRectSolid(x + 50 - w, y + w, 0.5f, w, 50 - 2 * w, color); // right
C2D_DrawRectSolid(x, y + 50 - w, 0.5f, 50, w, color); // bottom
}
void MainScreen::updateButtons(void)
{
if (MS::multipleSelectionEnabled()) {
buttonRestore->canChangeColorWhenSelected(true);
buttonRestore->canChangeColorWhenSelected(false);
buttonCheats->canChangeColorWhenSelected(false);
buttonPlayCoins->canChangeColorWhenSelected(false);
buttonBackup->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
buttonRestore->setColors(COLOR_GREY_DARKER, COLOR_GREY_LIGHT);
buttonCheats->setColors(COLOR_GREY_DARKER, COLOR_GREY_LIGHT);
buttonPlayCoins->setColors(COLOR_GREY_DARKER, COLOR_GREY_LIGHT);
}
else if (g_bottomScrollEnabled) {
buttonBackup->canChangeColorWhenSelected(true);
buttonRestore->canChangeColorWhenSelected(true);
buttonCheats->canChangeColorWhenSelected(true);
buttonPlayCoins->canChangeColorWhenSelected(true);
buttonBackup->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
buttonRestore->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
buttonCheats->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
buttonPlayCoins->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
}
else {
buttonBackup->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
buttonRestore->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
buttonCheats->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
buttonPlayCoins->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
}
}
std::string MainScreen::nameFromCell(size_t index) const
{
return directoryList->cellName(index);
}