mirror of
https://github.com/BernardoGiordano/Checkpoint
synced 2024-11-15 06:07:06 +00:00
dd69a50441
* preliminar changes * enhance hid logic * refactor switch UI
293 lines
No EOL
8.1 KiB
C++
293 lines
No EOL
8.1 KiB
C++
/*
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* This file is part of Checkpoint
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* Copyright (C) 2017-2018 Bernardo Giordano
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "title.hpp"
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static std::unordered_map<u128, std::vector<Title>> titles;
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static std::unordered_map<u64, SDL_Texture*> icons;
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void freeIcons(void)
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{
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for (auto& i : icons)
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{
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SDL_DestroyTexture(i.second);
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}
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}
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static void loadIcon(u64 id, NsApplicationControlData* nsacd, size_t iconsize)
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{
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auto it = icons.find(id);
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if (it == icons.end())
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{
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SDL_Texture* texture;
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SDLH_LoadImage(&texture, nsacd->icon, iconsize);
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icons.insert({id, texture});
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}
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}
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void Title::init(u8 saveDataType, u64 id, u128 userID, const std::string& name, const std::string& author)
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{
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mId = id;
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mUserId = userID;
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mSaveDataType = saveDataType;
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mUserName = Account::username(userID);
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mAuthor = author;
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mDisplayName = name;
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mSafeName = StringUtils::containsInvalidChar(name) ? StringUtils::format("0x%016llX", mId) : StringUtils::removeForbiddenCharacters(name);
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mPath = "sdmc:/switch/Checkpoint/saves/" + StringUtils::format("0x%016llX", mId) + " " + mSafeName;
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if (!io::directoryExists(mPath))
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{
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io::createDirectory(mPath);
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}
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refreshDirectories();
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}
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bool Title::systemSave(void)
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{
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return mSaveDataType != FsSaveDataType_SaveData;
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}
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u8 Title::saveDataType(void)
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{
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return mSaveDataType;
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}
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u64 Title::id(void)
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{
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return mId;
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}
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u128 Title::userId(void)
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{
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return mUserId;
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}
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std::string Title::userName(void)
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{
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return mUserName;
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}
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std::string Title::author(void)
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{
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return mAuthor;
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}
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std::string Title::name(void)
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{
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return mDisplayName;
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}
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std::string Title::path(void)
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{
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return mPath;
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}
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std::string Title::fullPath(size_t index)
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{
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return mFullSavePaths.at(index);
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}
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std::vector<std::string> Title::saves()
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{
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return mSaves;
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}
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SDL_Texture* Title::icon(void)
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{
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auto it = icons.find(mId);
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return it != icons.end() ? it->second : NULL;
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}
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void Title::refreshDirectories(void)
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{
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mSaves.clear();
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mFullSavePaths.clear();
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Directory savelist(mPath);
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if (savelist.good())
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{
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for (size_t i = 0, sz = savelist.size(); i < sz; i++)
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{
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if (savelist.folder(i))
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{
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mSaves.push_back(savelist.entry(i));
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mFullSavePaths.push_back(mPath + "/" + savelist.entry(i));
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}
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}
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std::sort(mSaves.rbegin(), mSaves.rend());
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std::sort(mFullSavePaths.rbegin(), mFullSavePaths.rend());
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mSaves.insert(mSaves.begin(), "New...");
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mFullSavePaths.insert(mFullSavePaths.begin(), "New...");
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}
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else
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{
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Gui::createError(savelist.error(), "Couldn't retrieve the directory list for the title " + name() + ".");
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}
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// save backups from configuration
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std::vector<std::string> additionalFolders = Configuration::getInstance().additionalSaveFolders(mId);
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for (std::vector<std::string>::const_iterator it = additionalFolders.begin(); it != additionalFolders.end(); it++)
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{
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// we have other folders to parse
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Directory list(*it);
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if (list.good())
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{
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for (size_t i = 0, sz = list.size(); i < sz; i++)
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{
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if (list.folder(i))
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{
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mSaves.push_back(list.entry(i));
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mFullSavePaths.push_back(*it + "/" + list.entry(i));
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}
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}
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}
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}
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}
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void loadTitles(void)
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{
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titles.clear();
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FsSaveDataIterator iterator;
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FsSaveDataInfo info;
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size_t total_entries = 0;
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size_t outsize = 0;
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NacpLanguageEntry* nle = NULL;
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NsApplicationControlData* nsacd = (NsApplicationControlData*)malloc(sizeof(NsApplicationControlData));
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if (nsacd == NULL)
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{
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return;
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}
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memset(nsacd, 0, sizeof(NsApplicationControlData));
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Result res = fsOpenSaveDataIterator(&iterator, FsSaveDataSpaceId_NandUser);
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if (R_FAILED(res))
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{
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return;
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}
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while(1)
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{
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res = fsSaveDataIteratorRead(&iterator, &info, 1, &total_entries);
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if (R_FAILED(res) || total_entries == 0)
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{
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break;
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}
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if (info.SaveDataType == FsSaveDataType_SaveData)
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{
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u64 tid = info.titleID;
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u128 uid = info.userID;
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if (!Configuration::getInstance().filter(tid))
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{
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res = nsGetApplicationControlData(1, tid, nsacd, sizeof(NsApplicationControlData), &outsize);
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if (R_SUCCEEDED(res) && !(outsize < sizeof(nsacd->nacp)))
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{
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res = nacpGetLanguageEntry(&nsacd->nacp, &nle);
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if (R_SUCCEEDED(res) && nle != NULL)
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{
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Title title;
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title.init(info.SaveDataType, tid, uid, std::string(nle->name), std::string(nle->author));
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loadIcon(tid, nsacd, outsize - sizeof(nsacd->nacp));
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// check if the vector is already created
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std::unordered_map<u128, std::vector<Title>>::iterator it = titles.find(uid);
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if (it != titles.end())
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{
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// found
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it->second.push_back(title);
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}
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else
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{
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// not found, insert into map
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std::vector<Title> v;
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v.push_back(title);
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titles.emplace(uid, v);
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}
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}
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}
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nle = NULL;
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}
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}
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}
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free(nsacd);
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fsSaveDataIteratorClose(&iterator);
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for (auto& vect : titles)
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{
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std::sort(vect.second.begin(), vect.second.end(), [](Title& l, Title& r) {
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return l.name() < r.name() &&
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Configuration::getInstance().favorite(l.id()) > Configuration::getInstance().favorite(r.id());
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});
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}
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}
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void getTitle(Title &dst, u128 uid, size_t i)
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{
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std::unordered_map<u128, std::vector<Title>>::iterator it = titles.find(uid);
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if (it != titles.end() && i < getTitleCount(uid))
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{
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dst = it->second.at(i);
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}
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}
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size_t getTitleCount(u128 uid)
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{
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std::unordered_map<u128, std::vector<Title>>::iterator it = titles.find(uid);
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return it != titles.end() ? it->second.size() : 0;
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}
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bool favorite(u128 uid, int i)
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{
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std::unordered_map<u128, std::vector<Title>>::iterator it = titles.find(uid);
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return it != titles.end() ? Configuration::getInstance().favorite(it->second.at(i).id()) : false;
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}
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void refreshDirectories(u64 id)
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{
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for (auto& pair : titles)
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{
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for (size_t i = 0; i < pair.second.size(); i++)
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{
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if (pair.second.at(i).id() == id)
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{
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pair.second.at(i).refreshDirectories();
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}
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}
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}
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}
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SDL_Texture* smallIcon(u128 uid, size_t i)
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{
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std::unordered_map<u128, std::vector<Title>>::iterator it = titles.find(uid);
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return it != titles.end() ? it->second.at(i).icon() : NULL;
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} |