Checkpoint/3ds/include/hid.hpp
Bernardo Giordano dd69a50441
Use Switch hardware acceleration (#162)
* preliminar changes

* enhance hid logic

* refactor switch UI
2018-10-10 23:20:05 +02:00

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2.1 KiB
C++

/*
* This file is part of Checkpoint
* Copyright (C) 2017-2018 Bernardo Giordano
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef HID_HPP
#define HID_HPP
#include <3ds.h>
#include "ihid.hpp"
#define DELAY_TICKS 50000000
class Hid : public IHid
{
public:
Hid(size_t entries, size_t columns)
: IHid(entries, columns) { }
virtual ~Hid(void) { }
u64 down(void) override
{
return (u64)hidKeysDown();
}
u64 held(void) override
{
return (u64)hidKeysHeld();
}
void update(size_t count)
{
mCurrentTime = svcGetSystemTick();
if ((mCurrentTime > mLastTime + DELAY_TICKS))
{
IHid::update(count);
mLastTime = mCurrentTime;
}
}
u64 _KEY_ZL(void) override { return KEY_ZL; }
u64 _KEY_ZR(void) override { return KEY_ZR; }
u64 _KEY_LEFT(void) override { return KEY_LEFT; }
u64 _KEY_RIGHT(void) override { return KEY_RIGHT; }
u64 _KEY_UP(void) override { return KEY_UP; }
u64 _KEY_DOWN(void) override { return KEY_DOWN; }
};
#endif