mirror of
https://github.com/BernardoGiordano/Checkpoint
synced 2024-11-25 02:00:17 +00:00
595 lines
No EOL
21 KiB
C++
595 lines
No EOL
21 KiB
C++
/*
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* This file is part of Checkpoint
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* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "gui.hpp"
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// c2d/c3d vars
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C3D_RenderTarget* g_top;
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C3D_RenderTarget* g_bottom;
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static C2D_SpriteSheet spritesheet;
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static C2D_Image flag;
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static C2D_Sprite checkbox, star;
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static C2D_ImageTint checkboxTint;
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C2D_TextBuf g_staticBuf, g_dynamicBuf;
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static C2D_Text ins1, ins2, ins3, ins4, c2dId, c2dMediatype;
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static C2D_Text checkpoint, version;
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// instructions text
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static C2D_Text top_move, top_a, top_y, top_my, top_b, bot_ts, bot_b, bot_r, bot_t, bot_x;
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// gui elements
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static Clickable* buttonBackup;
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static Clickable* buttonRestore;
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static Clickable* buttonCheats;
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static Scrollable* directoryList;
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bool g_bottomScrollEnabled;
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static const size_t rowlen = 4;
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static const size_t collen = 8;
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static HidHorizontal* hid;
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static void drawSelector(void);
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static int selectorX(size_t i);
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static int selectorY(size_t i);
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float g_timer = 0;
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C2D_Image Gui::TWLIcon(void)
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{
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return C2D_SpriteSheetGetImage(spritesheet, sprites_twlcart_idx);
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}
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C2D_Image Gui::noIcon(void)
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{
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return C2D_SpriteSheetGetImage(spritesheet, sprites_noicon_idx);
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}
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std::string Gui::nameFromCell(size_t index)
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{
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return directoryList->cellName(index);
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}
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void Gui::drawCopy(const std::u16string& src, u32 offset, u32 size)
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{
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C2D_Text copyText, srcText;
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std::string sizeString = StringUtils::sizeString(offset) + " of " + StringUtils::sizeString(size);
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C2D_TextParse(&srcText, g_dynamicBuf, StringUtils::UTF16toUTF8(src).c_str());
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C2D_TextParse(©Text, g_dynamicBuf, sizeString.c_str());
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C2D_TextOptimize(&srcText);
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C2D_TextOptimize(©Text);
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const float scale = 0.6f;
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const u32 size_h = scale * fontGetInfo()->lineFeed;
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const u32 src_w = StringUtils::textWidth(srcText, scale);
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const u32 size_w = StringUtils::textWidth(copyText, scale);
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C2D_TextBufClear(g_dynamicBuf);
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_SceneBegin(g_bottom);
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C2D_DrawRectSolid(40, 40, 0.5f, 240, 160, COLOR_GREY_DARK);
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C2D_DrawRectSolid(40, 160, 0.5f, (float)offset / (float)size * 240, 40, COLOR_BLUE);
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C2D_DrawText(&srcText, C2D_WithColor, 40 + (240 - src_w) / 2, 40 + ceilf((120 - size_h) / 2), 0.5f, scale, scale, COLOR_WHITE);
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C2D_DrawText(©Text, C2D_WithColor, 40 + (240 - size_w) / 2, 160 + ceilf((40 - size_h) / 2), 0.5f, scale, scale, COLOR_WHITE);
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frameEnd();
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}
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bool Gui::askForConfirmation(const std::string& message)
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{
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bool ret = false;
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Clickable* buttonYes = new Clickable(42, 162, 116, 36, COLOR_GREY_DARK, COLOR_WHITE, "\uE000 Yes", true);
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Clickable* buttonNo = new Clickable(162, 162, 116, 36, COLOR_GREY_DARK, COLOR_WHITE, "\uE001 No", true);
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HidHorizontal* hid = new HidHorizontal(2, 2);
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C2D_Text text;
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C2D_TextParse(&text, g_dynamicBuf, message.c_str());
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C2D_TextOptimize(&text);
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while(aptMainLoop())
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{
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hidScanInput();
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hid->update(2);
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if (buttonYes->released() ||
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((hidKeysDown() & KEY_A) && hid->index() == 0))
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{
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ret = true;
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break;
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}
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else if (buttonNo->released() ||
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(hidKeysDown() & KEY_B) ||
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((hidKeysDown() & KEY_A) && hid->index() == 1))
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{
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break;
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}
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hid->index(buttonYes->held() ? 0 : buttonNo->held() ? 1 : hid->index());
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buttonYes->selected(hid->index() == 0);
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buttonNo->selected(hid->index() == 1);
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C2D_TextBufClear(g_dynamicBuf);
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_SceneBegin(g_bottom);
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C2D_DrawRectSolid(40, 40, 0.5f, 240, 160, COLOR_GREY_DARK);
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C2D_DrawText(&text, C2D_WithColor, ceilf(320 - text.width * 0.6) / 2, 40 + ceilf(120 - 0.6f * fontGetInfo()->lineFeed) / 2, 0.5f, 0.6f, 0.6f, COLOR_WHITE);
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C2D_DrawRectSolid(40, 160, 0.5f, 240, 40, COLOR_GREY_LIGHT);
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buttonYes->draw(0.7, 0);
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buttonNo->draw(0.7, 0);
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if (hid->index() == 0)
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{
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drawPulsingOutline(42, 162, 116, 36, 2, COLOR_BLUE);
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}
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else
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{
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drawPulsingOutline(162, 162, 116, 36, 2, COLOR_BLUE);
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}
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frameEnd();
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}
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delete hid;
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delete buttonYes;
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delete buttonNo;
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return ret;
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}
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void Gui::showInfo(const std::string& message)
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{
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const float size = 0.6f;
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Clickable* button = new Clickable(42, 162, 236, 36, COLOR_GREY_DARK, COLOR_WHITE, "OK", true);
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button->selected(true);
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std::string t = StringUtils::wrap(message, size, 220);
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C2D_Text text;
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C2D_TextParse(&text, g_dynamicBuf, t.c_str());
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C2D_TextOptimize(&text);
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u32 w = StringUtils::textWidth(text, size);
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u32 h = StringUtils::textHeight(t, size);
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while(aptMainLoop())
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{
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hidScanInput();
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if (button->released() ||
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(hidKeysDown() & KEY_A) ||
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(hidKeysDown() & KEY_B))
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{
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break;
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}
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C2D_TextBufClear(g_dynamicBuf);
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_SceneBegin(g_bottom);
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C2D_DrawRectSolid(40, 40, 0.5f, 240, 160, COLOR_GREY_DARK);
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C2D_DrawText(&text, C2D_WithColor, ceilf(320 - w) / 2, 40 + ceilf(120 - h) / 2, 0.5f, size, size, COLOR_WHITE);
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button->draw(0.7f, COLOR_BLUE);
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drawPulsingOutline(42, 162, 236, 36, 2, COLOR_BLUE);
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frameEnd();
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}
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delete button;
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}
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void Gui::showError(Result res, const std::string& message)
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{
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const float size = 0.6f;
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Clickable* button = new Clickable(42, 162, 236, 36, COLOR_GREY_DARKER, COLOR_WHITE, "OK", true);
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button->selected(true);
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std::string t = StringUtils::wrap(message, size, 220);
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std::string e = StringUtils::format("Error: 0x%08lX", res);
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C2D_Text text, error;
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C2D_TextParse(&text, g_dynamicBuf, t.c_str());
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C2D_TextParse(&error, g_dynamicBuf, e.c_str());
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C2D_TextOptimize(&text);
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C2D_TextOptimize(&error);
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u32 w = StringUtils::textWidth(text, size);
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u32 h = StringUtils::textHeight(t, size);
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while(aptMainLoop())
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{
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hidScanInput();
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if (button->released() ||
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(hidKeysDown() & KEY_A) ||
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(hidKeysDown() & KEY_B))
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{
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break;
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}
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C2D_TextBufClear(g_dynamicBuf);
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_SceneBegin(g_bottom);
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C2D_DrawRectSolid(40, 40, 0.5f, 240, 160, COLOR_GREY_DARK);
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C2D_DrawText(&error, C2D_WithColor, 44, 44, 0.5f, 0.5f, 0.5f, COLOR_RED);
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C2D_DrawText(&text, C2D_WithColor, ceilf(320 - w) / 2, 40 + ceilf(120 - h) / 2, 0.5f, size, size, COLOR_WHITE);
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button->draw(0.7f, COLOR_RED);
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drawPulsingOutline(42, 162, 236, 36, 2, COLOR_RED);
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frameEnd();
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}
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delete button;
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}
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void Gui::resetScrollableIndex(void)
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{
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directoryList->resetIndex();
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}
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size_t Gui::scrollableIndex(void)
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{
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return directoryList->index();
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}
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void Gui::scrollableIndex(size_t idx)
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{
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directoryList->setIndex(idx);
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}
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void Gui::init(void)
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{
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gfxInitDefault();
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C3D_Init(C3D_DEFAULT_CMDBUF_SIZE);
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C2D_Init(C2D_DEFAULT_MAX_OBJECTS);
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C2D_Prepare();
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g_top = C2D_CreateScreenTarget(GFX_TOP, GFX_LEFT);
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g_bottom = C2D_CreateScreenTarget(GFX_BOTTOM, GFX_LEFT);
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g_bottomScrollEnabled = false;
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hid = new HidHorizontal(rowlen * collen, collen);
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buttonBackup = new Clickable(204, 102, 110, 35, COLOR_GREY_DARKER, COLOR_WHITE, "Backup \uE004", true);
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buttonRestore = new Clickable(204, 139, 110, 35, COLOR_GREY_DARKER, COLOR_WHITE, "Restore \uE005", true);
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buttonCheats = new Clickable(204, 176, 110, 36, COLOR_GREY_DARKER, COLOR_WHITE, "Cheats", true);
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directoryList = new Scrollable(6, 102, 196, 110, 5);
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buttonBackup->canChangeColorWhenSelected(true);
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buttonRestore->canChangeColorWhenSelected(true);
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buttonCheats->canChangeColorWhenSelected(true);
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spritesheet = C2D_SpriteSheetLoad("romfs:/gfx/sprites.t3x");
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flag = C2D_SpriteSheetGetImage(spritesheet, sprites_checkpoint_idx);
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C2D_SpriteFromSheet(&checkbox, spritesheet, sprites_checkbox_idx);
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C2D_SpriteSetDepth(&checkbox, 0.5f);
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C2D_PlainImageTint(&checkboxTint, C2D_Color32(88, 88, 88, 255), 1.0f);
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C2D_SpriteFromSheet(&star, spritesheet, sprites_star_idx);
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C2D_SpriteSetDepth(&star, 0.5f);
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char ver[10];
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sprintf(ver, "v%d.%d.%d", VERSION_MAJOR, VERSION_MINOR, VERSION_MICRO);
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g_staticBuf = C2D_TextBufNew(256);
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g_dynamicBuf = C2D_TextBufNew(256);
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C2D_TextParse(&ins1, g_staticBuf, "Hold SELECT to see commands. Press \uE002 for ");
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C2D_TextParse(&ins2, g_staticBuf, "extdata");
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C2D_TextParse(&ins3, g_staticBuf, ".");
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C2D_TextParse(&ins4, g_staticBuf, "Press \uE073 or START to exit.");
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C2D_TextParse(&version, g_staticBuf, ver);
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C2D_TextParse(&checkpoint, g_staticBuf, "checkpoint");
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C2D_TextParse(&c2dId, g_staticBuf, "ID:");
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C2D_TextParse(&c2dMediatype, g_staticBuf, "Mediatype:");
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C2D_TextParse(&top_move, g_staticBuf, "\uE006 to move between titles");
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C2D_TextParse(&top_a, g_staticBuf, "\uE000 to enter target");
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C2D_TextParse(&top_y, g_staticBuf, "\uE003 to multiselect a title");
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C2D_TextParse(&top_my, g_staticBuf, "\uE003 hold to multiselect all titles");
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C2D_TextParse(&top_b, g_staticBuf, "\uE001 to exit target or deselect all titles");
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C2D_TextParse(&bot_ts, g_staticBuf, "\uE01D \uE006 to move\nbetween backups");
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C2D_TextParse(&bot_b, g_staticBuf, "\uE01D \uE004");
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C2D_TextParse(&bot_r, g_staticBuf, "\uE01D \uE005");
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C2D_TextParse(&bot_t, g_staticBuf, "\uE01D");
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C2D_TextParse(&bot_x, g_staticBuf, "\uE002 to delete backups");
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C2D_TextOptimize(&ins1);
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C2D_TextOptimize(&ins2);
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C2D_TextOptimize(&ins3);
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C2D_TextOptimize(&ins4);
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C2D_TextOptimize(&version);
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C2D_TextOptimize(&checkpoint);
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C2D_TextOptimize(&c2dId);
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C2D_TextOptimize(&c2dMediatype);
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C2D_TextOptimize(&top_move);
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C2D_TextOptimize(&top_a);
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C2D_TextOptimize(&top_y);
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C2D_TextOptimize(&top_my);
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C2D_TextOptimize(&top_b);
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C2D_TextOptimize(&bot_ts);
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C2D_TextOptimize(&bot_b);
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C2D_TextOptimize(&bot_r);
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C2D_TextOptimize(&bot_t);
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C2D_TextOptimize(&bot_x);
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}
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void Gui::exit(void)
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{
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C2D_TextBufDelete(g_dynamicBuf);
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C2D_TextBufDelete(g_staticBuf);
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C2D_SpriteSheetFree(spritesheet);
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delete hid;
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delete directoryList;
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delete buttonCheats;
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delete buttonRestore;
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delete buttonBackup;
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C2D_Fini();
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C3D_Fini();
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gfxExit();
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}
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size_t Gui::index(void)
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{
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return hid->fullIndex();
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}
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void Gui::updateButtons(void)
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{
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if (MS::multipleSelectionEnabled())
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{
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buttonRestore->canChangeColorWhenSelected(true);
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buttonRestore->canChangeColorWhenSelected(false);
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buttonCheats->canChangeColorWhenSelected(false);
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buttonBackup->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
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buttonRestore->setColors(COLOR_GREY_DARKER, COLOR_GREY_LIGHT);
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buttonCheats->setColors(COLOR_GREY_DARKER, COLOR_GREY_LIGHT);
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}
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else if (g_bottomScrollEnabled)
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{
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buttonBackup->canChangeColorWhenSelected(true);
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buttonRestore->canChangeColorWhenSelected(true);
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buttonCheats->canChangeColorWhenSelected(true);
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buttonBackup->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
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buttonRestore->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
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buttonCheats->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
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}
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else
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{
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buttonBackup->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
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buttonRestore->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
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buttonCheats->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
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}
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if (CheatManager::loaded())
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{
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buttonCheats->c2dText("Cheats");
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buttonCheats->setColors(COLOR_GREY_DARKER, COLOR_WHITE);
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}
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else
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{
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buttonCheats->c2dText("Loading...");
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buttonCheats->setColors(COLOR_GREY_DARKER, COLOR_GREY_LIGHT);
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}
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}
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void Gui::updateSelector(void)
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{
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if (!g_bottomScrollEnabled)
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{
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if (getTitleCount() > 0)
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{
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hid->update(getTitleCount());
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directoryList->resetIndex();
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}
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}
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else
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{
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directoryList->updateSelection();
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}
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}
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static void drawSelector(void)
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{
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static const int w = 2;
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const int x = selectorX(hid->index());
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const int y = selectorY(hid->index());
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float highlight_multiplier = fmax(0.0, fabs(fmod(g_timer, 1.0) - 0.5) / 0.5);
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u8 r = COLOR_SELECTOR & 0xFF;
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u8 g = (COLOR_SELECTOR >> 8) & 0xFF;
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u8 b = (COLOR_SELECTOR >> 16) & 0xFF;
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u32 color = C2D_Color32(r + (255 - r) * highlight_multiplier, g + (255 - g) * highlight_multiplier, b + (255 - b) * highlight_multiplier, 255);
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C2D_DrawRectSolid( x, y, 0.5f, 50, 50, C2D_Color32(255, 255, 255, 100));
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C2D_DrawRectSolid( x, y, 0.5f, 50, w, color); // g_top
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C2D_DrawRectSolid( x, y + w, 0.5f, w, 50 - 2*w, color); // left
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C2D_DrawRectSolid(x + 50 - w, y + w, 0.5f, w, 50 - 2*w, color); // right
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C2D_DrawRectSolid( x, y + 50 - w, 0.5f, 50, w, color); // g_bottom
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}
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static int selectorX(size_t i)
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{
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return 50*((i % (rowlen*collen)) % collen);
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}
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static int selectorY(size_t i)
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{
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return 20 + 50*((i % (rowlen*collen)) / collen);
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}
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void Gui::draw(void)
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{
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const float scaleInst = 0.7f;
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auto selEnt = MS::selectedEntries();
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const size_t entries = hid->maxVisibleEntries();
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const size_t max = hid->maxEntries(getTitleCount()) + 1;
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const Mode_t mode = Archive::mode();
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C2D_TextBufClear(g_dynamicBuf);
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C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
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C2D_TargetClear(g_top, COLOR_BG);
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C2D_TargetClear(g_bottom, COLOR_BG);
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C2D_SceneBegin(g_top);
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C2D_DrawRectSolid(0, 0, 0.5f, 400, 19, COLOR_GREY_DARK);
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C2D_DrawRectSolid(0, 221, 0.5f, 400, 19, COLOR_GREY_DARK);
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C2D_Text timeText;
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C2D_TextParse(&timeText, g_dynamicBuf, DateTime::timeStr().c_str());
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C2D_TextOptimize(&timeText);
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C2D_DrawText(&timeText, C2D_WithColor, 4.0f, 3.0f, 0.5f, 0.45f, 0.45f, COLOR_GREY_LIGHT);
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for (size_t k = hid->page()*entries; k < hid->page()*entries + max; k++)
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{
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C2D_DrawImageAt(icon(k), selectorX(k) + 1, selectorY(k) + 1, 0.5f, NULL, 1.0f, 1.0f);
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}
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if (getTitleCount() > 0)
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{
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drawSelector();
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}
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for (size_t k = hid->page()*entries; k < hid->page()*entries + max; k++)
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{
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if (!selEnt.empty() && std::find(selEnt.begin(), selEnt.end(), k) != selEnt.end())
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{
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C2D_DrawRectSolid(selectorX(k) + 31, selectorY(k) + 31, 0.5f, 16, 16, COLOR_WHITE);
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C2D_SpriteSetPos(&checkbox, selectorX(k) + 27, selectorY(k) + 27);
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C2D_DrawSpriteTinted(&checkbox, &checkboxTint);
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}
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if (favorite(k))
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{
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C2D_DrawRectSolid(selectorX(k) + 31, selectorY(k) + 3, 0.5f, 16, 16, COLOR_GOLD);
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C2D_SpriteSetPos(&star, selectorX(k) + 27, selectorY(k) - 1);
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C2D_DrawSpriteTinted(&star, &checkboxTint);
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}
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}
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static const float border = ceilf((400 - (ins1.width + ins2.width + ins3.width) * 0.47f) / 2);
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C2D_DrawText(&ins1, C2D_WithColor, border, 223, 0.5f, 0.47f, 0.47f, COLOR_WHITE);
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C2D_DrawText(&ins2, C2D_WithColor, border + ceilf(ins1.width*0.47f), 223, 0.5f, 0.47f, 0.47f, Archive::mode() == MODE_SAVE ? COLOR_WHITE : COLOR_RED);
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C2D_DrawText(&ins3, C2D_WithColor, border + ceilf((ins1.width + ins2.width)*0.47f), 223, 0.5f, 0.47f, 0.47f, COLOR_WHITE);
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if (hidKeysHeld() & KEY_SELECT)
|
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{
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const u32 inst_lh = scaleInst * fontGetInfo()->lineFeed;
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const u32 inst_h = ceilf((240 - scaleInst * inst_lh * 6) / 2);
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C2D_DrawRectSolid(0, 0, 0.5f, 400, 240, C2D_Color32(0, 0, 0, 190));
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C2D_DrawText(&top_move, C2D_WithColor, ceilf((400 - StringUtils::textWidth(top_move, scaleInst)) / 2), inst_h, 0.9f, scaleInst, scaleInst, COLOR_WHITE);
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C2D_DrawText(&top_a, C2D_WithColor, ceilf((400 - StringUtils::textWidth(top_a, scaleInst)) / 2), inst_h + inst_lh * 1, 0.9f, scaleInst, scaleInst, COLOR_WHITE);
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C2D_DrawText(&top_b, C2D_WithColor, ceilf((400 - StringUtils::textWidth(top_b, scaleInst)) / 2), inst_h + inst_lh * 2, 0.9f, scaleInst, scaleInst, COLOR_WHITE);
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C2D_DrawText(&top_y, C2D_WithColor, ceilf((400 - StringUtils::textWidth(top_y, scaleInst)) / 2), inst_h + inst_lh * 3, 0.9f, scaleInst, scaleInst, COLOR_WHITE);
|
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C2D_DrawText(&top_my, C2D_WithColor, ceilf((400 - StringUtils::textWidth(top_my, scaleInst)) / 2), inst_h + inst_lh * 4, 0.9f, scaleInst, scaleInst, COLOR_WHITE);
|
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}
|
|
|
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C2D_DrawText(&version, C2D_WithColor, 400 - 4 - ceilf(0.45f*version.width), 3.0f, 0.5f, 0.45f, 0.45f, COLOR_GREY_LIGHT);
|
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C2D_DrawImageAt(flag, 400 - 24 - ceilf(version.width*0.45f), 0.0f, 0.5f, NULL, 1.0f, 1.0f);
|
|
C2D_DrawText(&checkpoint, C2D_WithColor, 400 - 6 - 0.45f*version.width - 0.5f*checkpoint.width - 19, 2.0f, 0.5f, 0.5f, 0.5f, COLOR_WHITE);
|
|
|
|
C2D_SceneBegin(g_bottom);
|
|
C2D_DrawRectSolid(0, 0, 0.5f, 320, 19, COLOR_GREY_DARK);
|
|
C2D_DrawRectSolid(0, 221, 0.5f, 320, 19, COLOR_GREY_DARK);
|
|
if (getTitleCount() > 0)
|
|
{
|
|
Title title;
|
|
getTitle(title, hid->fullIndex());
|
|
|
|
directoryList->flush();
|
|
std::vector<std::u16string> dirs = mode == MODE_SAVE ? title.saves() : title.extdata();
|
|
static std::wstring_convert<std::codecvt_utf8_utf16<char16_t>,char16_t> convert;
|
|
|
|
for (size_t i = 0; i < dirs.size(); i++)
|
|
{
|
|
directoryList->push_back(COLOR_GREY_DARKER, COLOR_WHITE, convert.to_bytes(dirs.at(i)), i == directoryList->index());
|
|
}
|
|
|
|
C2D_Text shortDesc, longDesc, id, prodCode, media;
|
|
|
|
char lowid[18];
|
|
snprintf(lowid, 9, "%08X", (int)title.lowId());
|
|
|
|
C2D_TextParse(&shortDesc, g_dynamicBuf, title.shortDescription().c_str());
|
|
C2D_TextParse(&longDesc, g_dynamicBuf, title.longDescription().c_str());
|
|
C2D_TextParse(&id, g_dynamicBuf, lowid);
|
|
C2D_TextParse(&media, g_dynamicBuf, title.mediaTypeString().c_str());
|
|
|
|
C2D_TextOptimize(&shortDesc);
|
|
C2D_TextOptimize(&longDesc);
|
|
C2D_TextOptimize(&id);
|
|
C2D_TextOptimize(&media);
|
|
|
|
float longDescHeight, lowidWidth;
|
|
C2D_TextGetDimensions(&longDesc, 0.55f, 0.55f, NULL, &longDescHeight);
|
|
C2D_TextGetDimensions(&id, 0.5f, 0.5f, &lowidWidth, NULL);
|
|
|
|
C2D_DrawText(&shortDesc, C2D_WithColor, 4, 1, 0.5f, 0.6f, 0.6f, COLOR_WHITE);
|
|
C2D_DrawText(&longDesc, C2D_WithColor, 4, 27, 0.5f, 0.55f, 0.55f, COLOR_GREY_LIGHT);
|
|
|
|
C2D_DrawText(&c2dId, C2D_WithColor, 4, 31 + longDescHeight, 0.5f, 0.5f, 0.5f, COLOR_GREY_LIGHT);
|
|
C2D_DrawText(&id, C2D_WithColor, 25, 31 + longDescHeight, 0.5f, 0.5f, 0.5f, COLOR_WHITE);
|
|
|
|
snprintf(lowid, 18, "(%s)", title.productCode);
|
|
C2D_TextParse(&prodCode, g_dynamicBuf, lowid);
|
|
C2D_TextOptimize(&prodCode);
|
|
C2D_DrawText(&prodCode, C2D_WithColor, 30 + lowidWidth, 32 + longDescHeight, 0.5f, 0.42f, 0.42f, COLOR_GREY_LIGHT);
|
|
C2D_DrawText(&c2dMediatype, C2D_WithColor, 4, 47 + longDescHeight, 0.5f, 0.5f, 0.5f, COLOR_GREY_LIGHT);
|
|
C2D_DrawText(&media, C2D_WithColor, 75, 47 + longDescHeight, 0.5f, 0.5f, 0.5f, COLOR_WHITE);
|
|
|
|
C2D_DrawRectSolid(260, 27, 0.5f, 52, 52, COLOR_BLACK);
|
|
C2D_DrawImageAt(title.icon(), 262, 29, 0.5f, NULL, 1.0f, 1.0f);
|
|
|
|
C2D_DrawRectSolid(4, 100, 0.5f, 312, 114, COLOR_GREY_DARK);
|
|
directoryList->draw(g_bottomScrollEnabled);
|
|
buttonBackup->draw(0.7, 0);
|
|
buttonRestore->draw(0.7, 0);
|
|
buttonCheats->draw(0.7, 0);
|
|
}
|
|
|
|
C2D_DrawText(&ins4, C2D_WithColor, ceilf((320 - ins4.width*0.47f) / 2), 223, 0.5f, 0.47f, 0.47f, COLOR_WHITE);
|
|
|
|
if (hidKeysHeld() & KEY_SELECT)
|
|
{
|
|
C2D_DrawRectSolid(0, 0, 0.5f, 320, 240, C2D_Color32(0, 0, 0, 190));
|
|
C2D_DrawText(&bot_ts, C2D_WithColor, 32, 134, 0.5f, scaleInst, scaleInst, COLOR_WHITE);
|
|
C2D_DrawText(&bot_b, C2D_WithColor, 238, 107, 0.5f, 0.8f, 0.8f, COLOR_WHITE);
|
|
C2D_DrawText(&bot_r, C2D_WithColor, 238, 145, 0.5f, 0.8f, 0.8f, COLOR_WHITE);
|
|
C2D_DrawText(&bot_t, C2D_WithColor, 252, 183, 0.5f, 0.8f, 0.8f, COLOR_WHITE);
|
|
C2D_DrawText(&bot_x, C2D_WithColor, 32, 178, 0.5f, scaleInst, scaleInst, COLOR_WHITE);
|
|
}
|
|
|
|
frameEnd();
|
|
}
|
|
|
|
bool Gui::isBackupReleased(void)
|
|
{
|
|
return buttonBackup->released();
|
|
}
|
|
|
|
bool Gui::isRestoreReleased(void)
|
|
{
|
|
return buttonRestore->released();
|
|
}
|
|
|
|
bool Gui::isCheatReleased(void)
|
|
{
|
|
return buttonCheats->released();
|
|
}
|
|
|
|
void Gui::resetIndex(void)
|
|
{
|
|
hid->reset();
|
|
}
|
|
|
|
void Gui::frameEnd(void)
|
|
{
|
|
C3D_FrameEnd(0);
|
|
g_timer += 0.025f;
|
|
} |