Checkpoint/switch/include/colors.hpp
BernardoGiordano 13c0cfe9be Refactor code
2019-05-06 22:51:09 +02:00

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2.1 KiB
C++

/*
* This file is part of Checkpoint
* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef COLORS_HPP
#define COLORS_HPP
#include "SDLHelper.hpp"
#define COLOR_WHITE FC_MakeColor(255, 255, 255, 255)
#define COLOR_BLACK FC_MakeColor(0, 0, 0, 255)
#define COLOR_BLUE FC_MakeColor(29, 50, 243, 255)
#define COLOR_GREEN FC_MakeColor(0, 254, 197, 255)
#define COLOR_RED FC_MakeColor(255, 81, 48, 255)
#define COLOR_GOLD FC_MakeColor(255, 215, 0, 255)
#define COLOR_GREY_BG FC_MakeColor(51, 51, 51, 255)
#define COLOR_GREY_DARKER FC_MakeColor(70, 70, 70, 255)
#define COLOR_GREY_DARK FC_MakeColor(79, 79, 79, 255)
#define COLOR_GREY_MEDIUM FC_MakeColor(94, 94, 94, 255)
#define COLOR_GREY_LIGHT FC_MakeColor(138, 138, 138, 255)
#define COLOR_HIGHBLUE FC_MakeColor(48, 65, 106, 255)
struct Theme {
SDL_Color c0;
SDL_Color c1;
SDL_Color c2;
SDL_Color c3;
SDL_Color c4;
SDL_Color c5;
SDL_Color c6;
};
#define THEME_DEFAULT 0
void theme(int t);
struct Theme theme(void);
#endif