mirror of
https://github.com/BernardoGiordano/Checkpoint
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56 lines
2.6 KiB
C++
56 lines
2.6 KiB
C++
/*
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* This file is part of Checkpoint
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* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef HID_HPP
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#define HID_HPP
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#include "ihid.hpp"
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#include <3ds.h>
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#define DELAY_TICKS 50000000
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template <HidDirection ListDirection, HidDirection PageDirection>
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class Hid : public IHid<ListDirection, PageDirection, DELAY_TICKS> {
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public:
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Hid(size_t entries, size_t columns) : IHid<ListDirection, PageDirection, DELAY_TICKS>(entries, columns) {}
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private:
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bool downDown() const override { return hidKeysDown() & KEY_DOWN; }
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bool upDown() const override { return hidKeysDown() & KEY_UP; }
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bool leftDown() const override { return hidKeysDown() & KEY_LEFT; }
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bool rightDown() const override { return hidKeysDown() & KEY_RIGHT; }
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bool leftTriggerDown() const override { return hidKeysDown() & KEY_L || hidKeysDown() & KEY_ZL; }
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bool rightTriggerDown() const override { return hidKeysDown() & KEY_R || hidKeysDown() & KEY_ZR; }
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bool downHeld() const override { return hidKeysHeld() & KEY_DOWN; }
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bool upHeld() const override { return hidKeysHeld() & KEY_UP; }
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bool leftHeld() const override { return hidKeysHeld() & KEY_LEFT; }
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bool rightHeld() const override { return hidKeysHeld() & KEY_RIGHT; }
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bool leftTriggerHeld() const override { return hidKeysHeld() & KEY_L || hidKeysHeld() & KEY_ZL; }
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bool rightTriggerHeld() const override { return hidKeysHeld() & KEY_R || hidKeysHeld() & KEY_ZR; }
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u64 tick() const override { return svcGetSystemTick(); }
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};
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#endif
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