Checkpoint/switch/source/title.cpp
2020-06-19 22:32:27 -04:00

371 lines
11 KiB
C++

/*
* This file is part of Checkpoint
* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "title.hpp"
static std::unordered_map<AccountUid, std::vector<Title>> titles;
static std::unordered_map<u64, SDL_Texture*> icons;
void freeIcons(void)
{
for (auto& i : icons) {
SDL_DestroyTexture(i.second);
}
}
static void loadIcon(u64 id, NsApplicationControlData* nsacd, size_t iconsize)
{
auto it = icons.find(id);
if (it == icons.end()) {
SDL_Texture* texture;
SDLH_LoadImage(&texture, nsacd->icon, iconsize);
SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_NONE);
icons.insert({id, texture});
}
}
void Title::init(u8 saveDataType, u64 id, AccountUid userID, const std::string& name, const std::string& author)
{
mId = id;
mUserId = userID;
mSaveDataType = saveDataType;
mUserName = Account::username(userID);
mAuthor = author;
mName = name;
mSafeName = StringUtils::containsInvalidChar(name) ? StringUtils::format("0x%016llX", mId) : StringUtils::removeForbiddenCharacters(name);
mPath = "sdmc:/switch/Checkpoint/saves/" + StringUtils::format("0x%016llX", mId) + " " + mSafeName;
std::string aname = StringUtils::removeAccents(mName);
size_t pos = aname.rfind(":");
mDisplayName = std::make_pair(name, "");
if (pos != std::string::npos) {
std::string name1 = aname.substr(0, pos);
std::string name2 = aname.substr(pos + 1);
StringUtils::trim(name1);
StringUtils::trim(name2);
mDisplayName.first = name1;
mDisplayName.second = name2;
}
else {
// check for parenthesis
size_t pos1 = aname.rfind("(");
size_t pos2 = aname.rfind(")");
if (pos1 != std::string::npos && pos2 != std::string::npos) {
std::string name1 = aname.substr(0, pos1);
std::string name2 = aname.substr(pos1 + 1, pos2 - 1 - pos1);
StringUtils::trim(name1);
StringUtils::trim(name2);
mDisplayName.first = name1;
mDisplayName.second = name2;
}
}
if (!io::directoryExists(mPath)) {
io::createDirectory(mPath);
}
refreshDirectories();
}
u8 Title::saveDataType(void)
{
return mSaveDataType;
}
u64 Title::id(void)
{
return mId;
}
u64 Title::saveId(void)
{
return mSaveId;
}
void Title::saveId(u64 saveId)
{
mSaveId = saveId;
}
AccountUid Title::userId(void)
{
return mUserId;
}
std::string Title::userName(void)
{
return mUserName;
}
std::string Title::author(void)
{
return mAuthor;
}
std::string Title::name(void)
{
return mName;
}
std::pair<std::string, std::string> Title::displayName(void)
{
return mDisplayName;
}
std::string Title::path(void)
{
return mPath;
}
std::string Title::fullPath(size_t index)
{
return mFullSavePaths.at(index);
}
std::vector<std::string> Title::saves()
{
return mSaves;
}
SDL_Texture* Title::icon(void)
{
auto it = icons.find(mId);
return it != icons.end() ? it->second : NULL;
}
u32 Title::playTimeMinutes(void)
{
return mPlayTimeMinutes;
}
std::string Title::playTime(void)
{
return StringUtils::format("%d", mPlayTimeMinutes / 60) + ":" + StringUtils::format("%02d", mPlayTimeMinutes % 60) + " hours";
}
void Title::playTimeMinutes(u32 playTimeMinutes)
{
mPlayTimeMinutes = playTimeMinutes;
}
u32 Title::lastPlayedTimestamp(void)
{
return mLastPlayedTimestamp;
}
void Title::lastPlayedTimestamp(u32 lastPlayedTimestamp)
{
mLastPlayedTimestamp = lastPlayedTimestamp;
}
void Title::refreshDirectories(void)
{
mSaves.clear();
mFullSavePaths.clear();
Directory savelist(mPath);
if (savelist.good()) {
for (size_t i = 0, sz = savelist.size(); i < sz; i++) {
if (savelist.folder(i)) {
mSaves.push_back(savelist.entry(i));
mFullSavePaths.push_back(mPath + "/" + savelist.entry(i));
}
}
std::sort(mSaves.rbegin(), mSaves.rend());
std::sort(mFullSavePaths.rbegin(), mFullSavePaths.rend());
mSaves.insert(mSaves.begin(), "New...");
mFullSavePaths.insert(mFullSavePaths.begin(), "New...");
}
else {
Logger::getInstance().log(Logger::ERROR, "Couldn't retrieve the extdata directory list for the title " + name());
}
// save backups from configuration
std::vector<std::string> additionalFolders = Configuration::getInstance().additionalSaveFolders(mId);
for (std::vector<std::string>::const_iterator it = additionalFolders.begin(); it != additionalFolders.end(); ++it) {
// we have other folders to parse
Directory list(*it);
if (list.good()) {
for (size_t i = 0, sz = list.size(); i < sz; i++) {
if (list.folder(i)) {
mSaves.push_back(list.entry(i));
mFullSavePaths.push_back(*it + "/" + list.entry(i));
}
}
}
}
}
void loadTitles(void)
{
titles.clear();
FsSaveDataInfoReader reader;
FsSaveDataInfo info;
s64 total_entries = 0;
size_t outsize = 0;
NacpLanguageEntry* nle = NULL;
NsApplicationControlData* nsacd = (NsApplicationControlData*)malloc(sizeof(NsApplicationControlData));
if (nsacd == NULL) {
return;
}
memset(nsacd, 0, sizeof(NsApplicationControlData));
Result res = fsOpenSaveDataInfoReader(&reader, FsSaveDataSpaceId_User);
if (R_FAILED(res)) {
free(nsacd);
return;
}
while (1) {
res = fsSaveDataInfoReaderRead(&reader, &info, 1, &total_entries);
if (R_FAILED(res) || total_entries == 0) {
break;
}
if (info.save_data_type == FsSaveDataType_Account) {
u64 tid = info.application_id;
u64 sid = info.save_data_id;
AccountUid uid = info.uid;
if (!Configuration::getInstance().filter(tid)) {
res = nsGetApplicationControlData(NsApplicationControlSource_Storage, tid, nsacd, sizeof(NsApplicationControlData), &outsize);
if (R_SUCCEEDED(res) && !(outsize < sizeof(nsacd->nacp))) {
res = nacpGetLanguageEntry(&nsacd->nacp, &nle);
if (R_SUCCEEDED(res) && nle != NULL) {
Title title;
title.init(info.save_data_type, tid, uid, std::string(nle->name), std::string(nle->author));
title.saveId(sid);
// load play statistics
PdmPlayStatistics stats;
res = pdmqryQueryPlayStatisticsByApplicationIdAndUserAccountId(tid, uid, false, &stats);
if (R_SUCCEEDED(res)) {
title.playTimeMinutes(stats.playtimeMinutes);
title.lastPlayedTimestamp(stats.last_timestampUser);
}
loadIcon(tid, nsacd, outsize - sizeof(nsacd->nacp));
// check if the vector is already created
std::unordered_map<AccountUid, std::vector<Title>>::iterator it = titles.find(uid);
if (it != titles.end()) {
// found
it->second.push_back(title);
}
else {
// not found, insert into map
std::vector<Title> v;
v.push_back(title);
titles.emplace(uid, v);
}
}
}
nle = NULL;
}
}
}
free(nsacd);
fsSaveDataInfoReaderClose(&reader);
sortTitles();
}
void sortTitles(void)
{
for (auto& vect : titles) {
std::sort(vect.second.begin(), vect.second.end(), [](Title& l, Title& r) {
if (Configuration::getInstance().favorite(l.id()) != Configuration::getInstance().favorite(r.id())) {
return Configuration::getInstance().favorite(l.id());
}
switch (g_sortMode) {
case SORT_LAST_PLAYED:
return l.lastPlayedTimestamp() > r.lastPlayedTimestamp();
case SORT_PLAY_TIME:
return l.playTimeMinutes() > r.playTimeMinutes();
case SORT_ALPHA:
default:
return l.name() < r.name();
}
});
}
}
void rotateSortMode(void)
{
g_sortMode = static_cast<sort_t>((g_sortMode + 1) % SORT_MODES_COUNT);
sortTitles();
}
void getTitle(Title& dst, AccountUid uid, size_t i)
{
std::unordered_map<AccountUid, std::vector<Title>>::iterator it = titles.find(uid);
if (it != titles.end() && i < getTitleCount(uid)) {
dst = it->second.at(i);
}
}
size_t getTitleCount(AccountUid uid)
{
std::unordered_map<AccountUid, std::vector<Title>>::iterator it = titles.find(uid);
return it != titles.end() ? it->second.size() : 0;
}
bool favorite(AccountUid uid, int i)
{
std::unordered_map<AccountUid, std::vector<Title>>::iterator it = titles.find(uid);
return it != titles.end() ? Configuration::getInstance().favorite(it->second.at(i).id()) : false;
}
void refreshDirectories(u64 id)
{
for (auto& pair : titles) {
for (size_t i = 0; i < pair.second.size(); i++) {
if (pair.second.at(i).id() == id) {
pair.second.at(i).refreshDirectories();
}
}
}
}
SDL_Texture* smallIcon(AccountUid uid, size_t i)
{
std::unordered_map<AccountUid, std::vector<Title>>::iterator it = titles.find(uid);
return it != titles.end() ? it->second.at(i).icon() : NULL;
}
std::unordered_map<std::string, std::string> getCompleteTitleList(void)
{
std::unordered_map<std::string, std::string> map;
for (const auto& pair : titles) {
for (auto value : pair.second) {
map.insert({StringUtils::format("0x%016llX", value.id()), value.name()});
}
}
return map;
}