mirror of
https://github.com/BernardoGiordano/Checkpoint
synced 2024-11-28 19:40:18 +00:00
89 lines
No EOL
3.1 KiB
C++
89 lines
No EOL
3.1 KiB
C++
/*
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* This file is part of Checkpoint
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* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#include "clickable.hpp"
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void Clickable::c2dText(const std::string& v)
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{
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text(v);
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mTextBuf = C2D_TextBufNew(64);
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C2D_TextParse(&mC2dText, mTextBuf, v.c_str());
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C2D_TextOptimize(&mC2dText);
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}
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bool Clickable::held()
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{
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touchPosition touch;
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hidTouchRead(&touch);
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return ((hidKeysHeld() & KEY_TOUCH) && touch.px > mx && touch.px < mx + mw && touch.py > my && touch.py < my + mh);
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}
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bool Clickable::released(void)
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{
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touchPosition touch;
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hidTouchRead(&touch);
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const bool on = touch.px > mx && touch.px < mx + mw && touch.py > my && touch.py < my + mh;
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if (on) {
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mOldPressed = true;
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}
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else {
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if (mOldPressed && !(touch.px > 0 || touch.py > 0)) {
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mOldPressed = false;
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return true;
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}
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mOldPressed = false;
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}
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return false;
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}
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void Clickable::draw(float size, u32 overlay)
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{
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const u8 r = overlay & 0xFF;
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const u8 g = (overlay >> 8) & 0xFF;
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const u8 b = (overlay >> 16) & 0xFF;
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const float messageHeight = ceilf(size * fontGetInfo(NULL)->lineFeed);
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const float messageWidth = mCentered ? mC2dText.width * size : mw - 8;
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C2D_DrawRectSolid(mx, my, 0.5f, mw, mh, mColorBg);
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if (mCanChangeColorWhenSelected && held()) {
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C2D_DrawRectSolid(mx, my, 0.5f, mw, mh, C2D_Color32(r, g, b, 100));
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}
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if (!mCentered && mSelected) {
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C2D_DrawRectSolid(mx + 4, my + 6, 0.5f, 4, mh - 12, COLOR_WHITE);
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}
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if (mSelected) {
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C2D_DrawRectSolid(mx, my, 0.5f, mw, mh, C2D_Color32(r, g, b, 100));
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}
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int offset = ceilf(mx + (mw - messageWidth) / 2) + (!mCentered ? 8 : 0);
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C2D_DrawText(&mC2dText, C2D_WithColor, offset, ceilf(my + (mh - messageHeight) / 2), 0.5f, size, size, mColorText);
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}
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void Clickable::drawOutline(u32 color)
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{
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Gui::drawPulsingOutline(mx, my, mw, mh, 2, color);
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} |