Checkpoint/3ds/include/title.hpp
BernardoGiordano 13c0cfe9be Refactor code
2019-05-06 22:51:09 +02:00

113 lines
No EOL
3.6 KiB
C++

/*
* This file is part of Checkpoint
* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef TITLE_HPP
#define TITLE_HPP
#include "archive.hpp"
#include "configuration.hpp"
#include "directory.hpp"
#include "fsstream.hpp"
#include "gui.hpp"
#include "io.hpp"
#include "smdh.hpp"
#include "spi.hpp"
#include "util.hpp"
#include <algorithm>
#include <citro2d.h>
#include <string>
#include <vector>
extern "C" {
#include "sha256.h"
}
#define TID_PKSM 0x000400000EC10000
class Title {
public:
bool accessibleSave(void);
bool accessibleExtdata(void);
FS_CardType cardType(void);
std::vector<std::u16string> extdata(void);
u32 extdataId(void);
std::u16string extdataPath(void);
std::u16string fullExtdataPath(size_t index);
u32 highId(void);
C2D_Image icon(void);
u64 id(void);
bool isActivityLog(void);
void load(void);
bool load(u64 id, FS_MediaType mediaType, FS_CardType cardType);
void load(u64 id, u8* productCode, bool accessibleSave, bool accessibleExtdata, std::u16string shortDescription, std::u16string longDescription,
std::u16string savePath, std::u16string extdataPath, FS_MediaType media, FS_CardType cardType, CardType card);
std::string longDescription(void);
std::u16string getLongDescription(void);
u32 lowId(void);
FS_MediaType mediaType(void);
std::string mediaTypeString(void);
void refreshDirectories(void);
std::u16string savePath(void);
std::u16string fullSavePath(size_t index);
std::vector<std::u16string> saves(void);
void setIcon(C2D_Image icon);
std::string shortDescription(void);
std::u16string getShortDescription(void);
CardType SPICardType(void);
u32 uniqueId(void);
char productCode[16];
private:
bool mAccessibleSave;
bool mAccessibleExtdata;
std::u16string mShortDescription;
std::u16string mLongDescription;
std::u16string mSavePath;
std::u16string mExtdataPath;
std::vector<std::u16string> mSaves;
std::vector<std::u16string> mFullSavePaths;
std::vector<std::u16string> mExtdata;
std::vector<std::u16string> mFullExtdataPaths;
u64 mId;
FS_MediaType mMedia;
FS_CardType mCard;
CardType mCardType;
C2D_Image mIcon;
};
void getTitle(Title& dst, int i);
int getTitleCount(void);
C2D_Image icon(int i);
bool favorite(int i);
void loadFilter(void);
void loadTitles(bool forceRefresh);
void refreshDirectories(u64 id);
void updateCard(void);
#endif