Checkpoint/3ds/include/directory.hpp
BernardoGiordano 13c0cfe9be Refactor code
2019-05-06 22:51:09 +02:00

52 lines
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1.7 KiB
C++

/*
* This file is part of Checkpoint
* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef DIRECTORY_HPP
#define DIRECTORY_HPP
#include "util.hpp"
#include <3ds.h>
#include <string>
#include <vector>
class Directory {
public:
Directory(FS_Archive archive, const std::u16string& root);
~Directory(void){};
Result error(void);
std::u16string entry(size_t index);
bool folder(size_t index);
bool good(void);
size_t size(void);
private:
std::vector<FS_DirectoryEntry> mList;
Result mError;
bool mGood;
};
#endif