/*
* This file is part of Checkpoint
* Copyright (C) 2017-2018 Bernardo Giordano
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef TITLE_HPP
#define TITLE_HPP
#include
#include
#include
#include
#include
#include
#include
#include "configuration.hpp"
#include "filesystem.hpp"
#include "io.hpp"
extern "C" {
#include "nanojpeg.h"
}
class Title
{
public:
void init(u8 saveDataType, u64 titleid, u128 userID, const std::string& name, const std::string& author);
~Title(void) { };
std::string author(void);
u8* smallIcon(void);
u8* icon(void);
u64 id(void);
std::string name(void);
std::string path(void);
std::string fullPath(size_t index);
void refreshDirectories(void);
std::vector
saves(void);
u8 saveDataType(void);
bool systemSave(void);
u128 userId(void);
std::string userName(void);
private:
u64 mId;
u128 mUserId;
std::string mUserName;
std::string mDisplayName;
std::string mSafeName;
std::string mAuthor;
std::string mPath;
std::vector
mSaves;
std::vector
mFullSavePaths;
u8 mSaveDataType;
};
void getTitle(Title &dst, u128 uid, size_t i);
size_t getTitleCount(u128 uid);
void loadTitles(void);
void refreshDirectories(u64 id);
u8* smallIcon(u128 id, size_t i);
void freeIcons(void);
#endif