/* * This file is part of Checkpoint * Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #ifndef SMDH_HPP #define SMDH_HPP #include <3ds.h> #include #include typedef struct { u32 magic; u16 version; u16 reserved; } smdhHeader_s; typedef struct { u16 shortDescription[0x40]; u16 longDescription[0x80]; u16 publisher[0x40]; } smdhTitle_s; typedef struct { u8 gameRatings[0x10]; u32 regionLock; u8 matchMakerId[0xC]; u32 flags; u16 eulaVersion; u16 reserved; u32 defaultFrame; u32 cecId; } smdhSettings_s; typedef struct { smdhHeader_s header; smdhTitle_s applicationTitles[16]; smdhSettings_s settings; u8 reserved[0x8]; u8 smallIconData[0x480]; u16 bigIconData[0x900]; } smdh_s; smdh_s* loadSMDH(u32 low, u32 high, u8 media); smdh_s* loadSMDH(const std::string& path); #endif