/* SDL_FontCache: A font cache for SDL and SDL_ttf by Jonathan Dearborn See SDL_FontCache.h for license info. */ #include "SDL_FontCache.h" #include #include #include #define FC_GET_ALPHA(sdl_color) ((sdl_color).a) #define FC_MIN(a, b) ((a) < (b) ? (a) : (b)) #define FC_MAX(a, b) ((a) > (b) ? (a) : (b)) #define FC_EXTRACT_VARARGS(buffer, start_args) \ { \ va_list lst; \ va_start(lst, start_args); \ vsnprintf(buffer, fc_buffer_size, start_args, lst); \ va_end(lst); \ } // Extra pixels of padding around each glyph to avoid linear filtering artifacts #define FC_CACHE_PADDING 1 // Width of a tab in units of the space width (sorry, no tab alignment!) static unsigned int fc_tab_width = 4; static Uint8 has_clip(FC_Target* dest) { return SDL_RenderIsClipEnabled(dest); } static FC_Rect get_clip(FC_Target* dest) { SDL_Rect r; SDL_RenderGetClipRect(dest, &r); return r; } static void set_clip(FC_Target* dest, FC_Rect* rect) { SDL_RenderSetClipRect(dest, rect); } static void set_color(FC_Image* src, Uint8 r, Uint8 g, Uint8 b, Uint8 a) { SDL_SetTextureColorMod(src, r, g, b); SDL_SetTextureAlphaMod(src, a); } static char* new_concat(const char* a, const char* b) { // Create new buffer unsigned int size = strlen(a) + strlen(b); char* new_string = (char*)malloc(size + 1); // Concatenate strings in the new buffer strcpy(new_string, a); strcat(new_string, b); return new_string; } static char* replace_concat(char** a, const char* b) { char* new_string = new_concat(*a, b); free(*a); *a = new_string; return *a; } // Shared buffer for variadic text static char* fc_buffer = NULL; static unsigned int fc_buffer_size = 1024; static Uint8 fc_has_render_target_support = 0; char* FC_GetStringASCII(void) { static char* buffer = NULL; if (buffer == NULL) { int i; char c; buffer = (char*)malloc(512); memset(buffer, 0, 512); i = 0; c = 32; while (1) { buffer[i] = c; if (c == 126) break; ++i; ++c; } } return U8_strdup(buffer); } FC_Rect FC_MakeRect(float x, float y, float w, float h) { FC_Rect r = {x, y, w, h}; return r; } FC_Scale FC_MakeScale(float x, float y) { FC_Scale s = {x, y}; return s; } SDL_Color FC_MakeColor(Uint8 r, Uint8 g, Uint8 b, Uint8 a) { SDL_Color c = {r, g, b, a}; return c; } FC_Effect FC_MakeEffect(FC_AlignEnum alignment, FC_Scale scale, SDL_Color color) { FC_Effect e; e.alignment = alignment; e.scale = scale; e.color = color; return e; } FC_GlyphData FC_MakeGlyphData(int cache_level, Sint16 x, Sint16 y, Uint16 w, Uint16 h) { FC_GlyphData gd; gd.rect.x = x; gd.rect.y = y; gd.rect.w = w; gd.rect.h = h; gd.cache_level = cache_level; return gd; } // Enough to hold all of the ascii characters and some. #define FC_DEFAULT_NUM_BUCKETS 300 typedef struct FC_MapNode { Uint32 key; FC_GlyphData value; struct FC_MapNode* next; } FC_MapNode; typedef struct FC_Map { int num_buckets; FC_MapNode** buckets; } FC_Map; static FC_Map* FC_MapCreate(int num_buckets) { int i; FC_Map* map = (FC_Map*)malloc(sizeof(FC_Map)); map->num_buckets = num_buckets; map->buckets = (FC_MapNode**)malloc(num_buckets * sizeof(FC_MapNode*)); for (i = 0; i < num_buckets; ++i) { map->buckets[i] = NULL; } return map; } static void FC_MapFree(FC_Map* map) { int i; if (map == NULL) return; // Go through each bucket for (i = 0; i < map->num_buckets; ++i) { // Delete the nodes in order FC_MapNode* node = map->buckets[i]; while (node != NULL) { FC_MapNode* last = node; node = node->next; free(last); } } free(map->buckets); free(map); } // Note: Does not handle duplicates in any special way. static FC_GlyphData* FC_MapInsert(FC_Map* map, Uint32 codepoint, FC_GlyphData glyph) { Uint32 index; FC_MapNode* node; if (map == NULL) return NULL; // Get index for bucket index = codepoint % map->num_buckets; // If this bucket is empty, create a node and return its value if (map->buckets[index] == NULL) { node = map->buckets[index] = (FC_MapNode*)malloc(sizeof(FC_MapNode)); node->key = codepoint; node->value = glyph; node->next = NULL; return &node->value; } for (node = map->buckets[index]; node != NULL; node = node->next) { // Find empty node and add a new one on. if (node->next == NULL) { node->next = (FC_MapNode*)malloc(sizeof(FC_MapNode)); node = node->next; node->key = codepoint; node->value = glyph; node->next = NULL; return &node->value; } } return NULL; } static FC_GlyphData* FC_MapFind(FC_Map* map, Uint32 codepoint) { Uint32 index; FC_MapNode* node; if (map == NULL) return NULL; // Get index for bucket index = codepoint % map->num_buckets; // Go through list until we find a match for (node = map->buckets[index]; node != NULL; node = node->next) { if (node->key == codepoint) return &node->value; } return NULL; } struct FC_Font { SDL_Renderer* renderer; TTF_Font* ttf_source; // TTF_Font source of characters TTF_Font* ttf_ext; // TTF_Font source of system symbols Uint8 owns_ttf_source; // Can we delete the TTF_Font ourselves? FC_FilterEnum filter; SDL_Color default_color; Uint16 height; Uint16 maxWidth; Uint16 baseline; int ascent; int descent; int lineSpacing; int letterSpacing; // Uses 32-bit (4-byte) Unicode codepoints to refer to each glyph // Codepoints are little endian (reversed from UTF-8) so that something like 0x00000005 is ASCII 5 and the map can be indexed by ASCII values FC_Map* glyphs; FC_GlyphData last_glyph; // Texture packing cursor int glyph_cache_size; int glyph_cache_count; FC_Image** glyph_cache; char* loading_string; }; // Private static FC_GlyphData* FC_PackGlyphData(FC_Font* font, Uint32 codepoint, Uint16 width, Uint16 maxWidth, Uint16 maxHeight); static FC_Rect FC_RenderLeft(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text); static FC_Rect FC_RenderCenter(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text); static FC_Rect FC_RenderRight(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text); static inline SDL_Surface* FC_CreateSurface32(Uint32 width, Uint32 height) { #if SDL_BYTEORDER == SDL_BIG_ENDIAN return SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, 0xFF000000, 0x00FF0000, 0x0000FF00, 0x000000FF); #else return SDL_CreateRGBSurface(SDL_SWSURFACE, width, height, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0xFF000000); #endif } char* U8_strdup(const char* string) { char* result; if (string == NULL) return NULL; result = (char*)malloc(strlen(string) + 1); strcpy(result, string); return result; } int U8_charsize(const char* character) { if (character == NULL) return 0; if ((unsigned char)*character <= 0x7F) return 1; else if ((unsigned char)*character < 0xE0) return 2; else if ((unsigned char)*character < 0xF0) return 3; else return 4; return 1; } int U8_charcpy(char* buffer, const char* source, int buffer_size) { int charsize; if (buffer == NULL || source == NULL || buffer_size < 1) return 0; charsize = U8_charsize(source); if (charsize > buffer_size) return 0; memcpy(buffer, source, charsize); return charsize; } const char* U8_next(const char* string) { return string + U8_charsize(string); } static inline FC_Rect FC_RectUnion(FC_Rect A, FC_Rect B) { float x, x2, y, y2; x = FC_MIN(A.x, B.x); y = FC_MIN(A.y, B.y); x2 = FC_MAX(A.x + A.w, B.x + B.w); y2 = FC_MAX(A.y + A.h, B.y + B.h); { FC_Rect result = {x, y, FC_MAX(0, x2 - x), FC_MAX(0, y2 - y)}; return result; } } // Adapted from SDL_IntersectRect static inline FC_Rect FC_RectIntersect(FC_Rect A, FC_Rect B) { FC_Rect result; float Amin, Amax, Bmin, Bmax; // Horizontal intersection Amin = A.x; Amax = Amin + A.w; Bmin = B.x; Bmax = Bmin + B.w; if (Bmin > Amin) Amin = Bmin; result.x = Amin; if (Bmax < Amax) Amax = Bmax; result.w = Amax - Amin > 0 ? Amax - Amin : 0; // Vertical intersection Amin = A.y; Amax = Amin + A.h; Bmin = B.y; Bmax = Bmin + B.h; if (Bmin > Amin) Amin = Bmin; result.y = Amin; if (Bmax < Amax) Amax = Bmax; result.h = Amax - Amin > 0 ? Amax - Amin : 0; return result; } FC_Rect FC_DefaultRenderCallback(FC_Image* src, FC_Rect* srcrect, FC_Target* dest, float x, float y, float xscale, float yscale) { float w = srcrect->w * xscale; float h = srcrect->h * yscale; FC_Rect result; // FIXME: Why does the scaled offset look so wrong? { SDL_RendererFlip flip = SDL_FLIP_NONE; if (xscale < 0) { xscale = -xscale; flip = (SDL_RendererFlip)((int)flip | (int)SDL_FLIP_HORIZONTAL); } if (yscale < 0) { yscale = -yscale; flip = (SDL_RendererFlip)((int)flip | (int)SDL_FLIP_VERTICAL); } SDL_Rect r = *srcrect; SDL_Rect dr = {(int)x, (int)y, (int)(xscale * r.w), (int)(yscale * r.h)}; SDL_RenderCopyEx(dest, src, &r, &dr, 0, NULL, flip); } result.x = x; result.y = y; result.w = w; result.h = h; return result; } static FC_Rect (*fc_render_callback)( FC_Image* src, FC_Rect* srcrect, FC_Target* dest, float x, float y, float xscale, float yscale) = &FC_DefaultRenderCallback; void FC_SetRenderCallback(FC_Rect (*callback)(FC_Image* src, FC_Rect* srcrect, FC_Target* dest, float x, float y, float xscale, float yscale)) { if (callback == NULL) fc_render_callback = &FC_DefaultRenderCallback; else fc_render_callback = callback; } void FC_GetUTF8FromCodepoint(char* result, Uint32 codepoint) { char a, b, c, d; if (result == NULL) return; a = (codepoint >> 24) & 0xFF; b = (codepoint >> 16) & 0xFF; c = (codepoint >> 8) & 0xFF; d = codepoint & 0xFF; if (a == 0) { if (b == 0) { if (c == 0) { result[0] = d; result[1] = '\0'; } else { result[0] = c; result[1] = d; result[2] = '\0'; } } else { result[0] = b; result[1] = c; result[2] = d; result[3] = '\0'; } } else { result[0] = a; result[1] = b; result[2] = c; result[3] = d; result[4] = '\0'; } } Uint32 FC_GetCodepointFromUTF8(const char** c, Uint8 advance_pointer) { Uint32 result = 0; const char* str; if (c == NULL || *c == NULL) return 0; str = *c; if ((unsigned char)*str <= 0x7F) result = *str; else if ((unsigned char)*str < 0xE0) { result |= (unsigned char)(*str) << 8; result |= (unsigned char)(*(str + 1)); if (advance_pointer) *c += 1; } else if ((unsigned char)*str < 0xF0) { result |= (unsigned char)(*str) << 16; result |= (unsigned char)(*(str + 1)) << 8; result |= (unsigned char)(*(str + 2)); if (advance_pointer) *c += 2; } else { result |= (unsigned char)(*str) << 24; result |= (unsigned char)(*(str + 1)) << 16; result |= (unsigned char)(*(str + 2)) << 8; result |= (unsigned char)(*(str + 3)); if (advance_pointer) *c += 3; } return result; } void FC_SetLoadingString(FC_Font* font, const char* string) { if (font == NULL) return; free(font->loading_string); font->loading_string = U8_strdup(string); } unsigned int FC_GetBufferSize(void) { return fc_buffer_size; } void FC_SetBufferSize(unsigned int size) { free(fc_buffer); if (size > 0) { fc_buffer_size = size; fc_buffer = (char*)malloc(fc_buffer_size); } else fc_buffer = (char*)malloc(fc_buffer_size); } // Constructors static void FC_Init(FC_Font* font) { if (font == NULL) return; font->renderer = NULL; font->ttf_source = NULL; font->ttf_ext = NULL; font->owns_ttf_source = 0; font->filter = FC_FILTER_NEAREST; font->default_color.r = 0; font->default_color.g = 0; font->default_color.b = 0; FC_GET_ALPHA(font->default_color) = 255; font->height = 0; // ascent+descent font->maxWidth = 0; font->baseline = 0; font->ascent = 0; font->descent = 0; font->lineSpacing = 0; font->letterSpacing = 0; // Give a little offset for when filtering/mipmaps are used. Depending on mipmap level, this will still not be enough. font->last_glyph.rect.x = FC_CACHE_PADDING; font->last_glyph.rect.y = FC_CACHE_PADDING; font->last_glyph.rect.w = 0; font->last_glyph.rect.h = 0; font->last_glyph.cache_level = 0; if (font->glyphs != NULL) FC_MapFree(font->glyphs); font->glyphs = FC_MapCreate(FC_DEFAULT_NUM_BUCKETS); font->glyph_cache_size = 3; font->glyph_cache_count = 0; font->glyph_cache = (FC_Image**)malloc(font->glyph_cache_size * sizeof(FC_Image*)); if (font->loading_string == NULL) font->loading_string = FC_GetStringASCII(); if (fc_buffer == NULL) fc_buffer = (char*)malloc(fc_buffer_size); } static Uint8 FC_GrowGlyphCache(FC_Font* font) { if (font == NULL) return 0; SDL_Texture* new_level = SDL_CreateTexture(font->renderer, SDL_PIXELFORMAT_RGBA8888, SDL_TEXTUREACCESS_TARGET, font->height * 12, font->height * 12); if (new_level == NULL || !FC_SetGlyphCacheLevel(font, font->glyph_cache_count, new_level)) { FC_Log("Error: SDL_FontCache ran out of packing space and could not add another cache level.\n"); SDL_DestroyTexture(new_level); return 0; } set_color(new_level, font->default_color.r, font->default_color.g, font->default_color.b, FC_GET_ALPHA(font->default_color)); Uint8 r, g, b, a; SDL_Texture* prev_target = SDL_GetRenderTarget(font->renderer); SDL_Rect prev_clip, prev_viewport; int prev_logicalw, prev_logicalh; Uint8 prev_clip_enabled; float prev_scalex, prev_scaley; // only backup if previous target existed (SDL will preserve them for the default target) if (prev_target) { prev_clip_enabled = has_clip(font->renderer); if (prev_clip_enabled) prev_clip = get_clip(font->renderer); SDL_RenderGetViewport(font->renderer, &prev_viewport); SDL_RenderGetScale(font->renderer, &prev_scalex, &prev_scaley); SDL_RenderGetLogicalSize(font->renderer, &prev_logicalw, &prev_logicalh); } SDL_SetTextureBlendMode(new_level, SDL_BLENDMODE_BLEND); SDL_SetRenderTarget(font->renderer, new_level); SDL_GetRenderDrawColor(font->renderer, &r, &g, &b, &a); SDL_SetRenderDrawColor(font->renderer, 0, 0, 0, 0); SDL_RenderClear(font->renderer); SDL_SetRenderDrawColor(font->renderer, r, g, b, a); SDL_SetRenderTarget(font->renderer, prev_target); if (prev_target) { if (prev_clip_enabled) set_clip(font->renderer, &prev_clip); if (prev_logicalw && prev_logicalh) SDL_RenderSetLogicalSize(font->renderer, prev_logicalw, prev_logicalh); else { SDL_RenderSetViewport(font->renderer, &prev_viewport); SDL_RenderSetScale(font->renderer, prev_scalex, prev_scaley); } } return 1; } Uint8 FC_UploadGlyphCache(FC_Font* font, int cache_level, SDL_Surface* data_surface) { if (font == NULL || data_surface == NULL) return 0; SDL_Texture* new_level; if (!fc_has_render_target_support) new_level = SDL_CreateTextureFromSurface(font->renderer, data_surface); else { // Must upload with render target enabled so we can put more glyphs on later SDL_Renderer* renderer = font->renderer; // Set filter mode for new texture char old_filter_mode[16]; // Save it so we can change the hint value in the meantime snprintf(old_filter_mode, 16, "%s", SDL_GetHint(SDL_HINT_RENDER_SCALE_QUALITY)); if (FC_GetFilterMode(font) == FC_FILTER_LINEAR) SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "1"); else SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0"); new_level = SDL_CreateTexture(renderer, data_surface->format->format, SDL_TEXTUREACCESS_TARGET, data_surface->w, data_surface->h); SDL_SetTextureBlendMode(new_level, SDL_BLENDMODE_BLEND); // Reset filter mode for the temp texture SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "0"); Uint8 r, g, b, a; SDL_Texture* temp = SDL_CreateTextureFromSurface(renderer, data_surface); SDL_Texture* prev_target = SDL_GetRenderTarget(renderer); SDL_Rect prev_clip, prev_viewport; int prev_logicalw, prev_logicalh; Uint8 prev_clip_enabled; float prev_scalex, prev_scaley; // only backup if previous target existed (SDL will preserve them for the default target) if (prev_target) { prev_clip_enabled = has_clip(renderer); if (prev_clip_enabled) prev_clip = get_clip(renderer); SDL_RenderGetViewport(renderer, &prev_viewport); SDL_RenderGetScale(renderer, &prev_scalex, &prev_scaley); SDL_RenderGetLogicalSize(renderer, &prev_logicalw, &prev_logicalh); } SDL_SetTextureBlendMode(temp, SDL_BLENDMODE_NONE); SDL_SetRenderTarget(renderer, new_level); SDL_GetRenderDrawColor(renderer, &r, &g, &b, &a); SDL_SetRenderDrawColor(renderer, 0, 0, 0, 0); SDL_RenderClear(renderer); SDL_SetRenderDrawColor(renderer, r, g, b, a); SDL_RenderCopy(renderer, temp, NULL, NULL); SDL_SetRenderTarget(renderer, prev_target); if (prev_target) { if (prev_clip_enabled) set_clip(renderer, &prev_clip); if (prev_logicalw && prev_logicalh) SDL_RenderSetLogicalSize(renderer, prev_logicalw, prev_logicalh); else { SDL_RenderSetViewport(renderer, &prev_viewport); SDL_RenderSetScale(renderer, prev_scalex, prev_scaley); } } SDL_DestroyTexture(temp); // Reset to the old filter value SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, old_filter_mode); } if (new_level == NULL || !FC_SetGlyphCacheLevel(font, cache_level, new_level)) { FC_Log("Error: SDL_FontCache ran out of packing space and could not add another cache level.\n"); SDL_DestroyTexture(new_level); return 0; } return 1; } static FC_GlyphData* FC_PackGlyphData(FC_Font* font, Uint32 codepoint, Uint16 width, Uint16 maxWidth, Uint16 maxHeight) { FC_Map* glyphs = font->glyphs; FC_GlyphData* last_glyph = &font->last_glyph; Uint16 height = font->height + FC_CACHE_PADDING; // TAB is special! if (codepoint == '\t') { FC_GlyphData spaceGlyph; FC_GetGlyphData(font, &spaceGlyph, ' '); width = fc_tab_width * spaceGlyph.rect.w; } if (last_glyph->rect.x + last_glyph->rect.w + width >= maxWidth - FC_CACHE_PADDING) { if (last_glyph->rect.y + height + height >= maxHeight - FC_CACHE_PADDING) { // Get ready to pack on the next cache level when it is ready last_glyph->cache_level = font->glyph_cache_count; last_glyph->rect.x = FC_CACHE_PADDING; last_glyph->rect.y = FC_CACHE_PADDING; last_glyph->rect.w = 0; return NULL; } else { // Go to next row last_glyph->rect.x = FC_CACHE_PADDING; last_glyph->rect.y += height; last_glyph->rect.w = 0; } } // Move to next space last_glyph->rect.x += last_glyph->rect.w + 1 + FC_CACHE_PADDING; last_glyph->rect.w = width; return FC_MapInsert( glyphs, codepoint, FC_MakeGlyphData(last_glyph->cache_level, last_glyph->rect.x, last_glyph->rect.y, last_glyph->rect.w, last_glyph->rect.h)); } FC_Image* FC_GetGlyphCacheLevel(FC_Font* font, int cache_level) { if (font == NULL || cache_level < 0 || cache_level > font->glyph_cache_count) return NULL; return font->glyph_cache[cache_level]; } Uint8 FC_SetGlyphCacheLevel(FC_Font* font, int cache_level, FC_Image* cache_texture) { if (font == NULL || cache_level < 0) return 0; // Must be sequentially added if (cache_level > font->glyph_cache_count + 1) return 0; if (cache_level == font->glyph_cache_count) { font->glyph_cache_count++; // Grow cache? if (font->glyph_cache_count > font->glyph_cache_size) { // Copy old cache to new one int i; FC_Image** new_cache; new_cache = (FC_Image**)malloc(font->glyph_cache_count * sizeof(FC_Image*)); for (i = 0; i < font->glyph_cache_size; ++i) new_cache[i] = font->glyph_cache[i]; // Save new cache free(font->glyph_cache); font->glyph_cache_size = font->glyph_cache_count; font->glyph_cache = new_cache; } } font->glyph_cache[cache_level] = cache_texture; return 1; } FC_Font* FC_CreateFont(void) { FC_Font* font; font = (FC_Font*)malloc(sizeof(FC_Font)); memset(font, 0, sizeof(FC_Font)); FC_Init(font); return font; } // Assume this many will be enough... #define FC_LOAD_MAX_SURFACES 10 static void FC_LoadGlyphsFromTTF(FC_Font* font, TTF_Font* ttf, SDL_Surface** surfaces, int* num_surfaces, int w, int h) { Uint8 packed = 0; SDL_Surface* glyph_surf; SDL_Color white = {255, 255, 255, 255}; char buff[5] = {0}; const char* buff_ptr = buff; const char* source_string = font->loading_string; for (; *source_string != '\0'; source_string = U8_next(source_string)) { memset(buff, 0, 5); if (!U8_charcpy(buff, source_string, 5)) continue; glyph_surf = TTF_RenderUTF8_Blended(ttf, buff, white); if (glyph_surf == NULL) continue; // Try packing. If it fails, create a new surface for the next cache level. packed = (FC_PackGlyphData(font, FC_GetCodepointFromUTF8(&buff_ptr, 0), glyph_surf->w, surfaces[*num_surfaces - 1]->w, surfaces[*num_surfaces - 1]->h) != NULL); if (!packed) { int i = *num_surfaces - 1; if (*num_surfaces >= FC_LOAD_MAX_SURFACES) { // Can't do any more! FC_Log("SDL_FontCache error: Could not create enough cache surfaces to fit all of the loading string!\n"); SDL_FreeSurface(glyph_surf); break; } // Upload the current surface to the glyph cache now so we can keep the cache level packing cursor up to date as we go. FC_UploadGlyphCache(font, i, surfaces[i]); SDL_FreeSurface(surfaces[i]); SDL_SetTextureBlendMode(font->glyph_cache[i], SDL_BLENDMODE_BLEND); // Update the glyph cursor to the new cache level. We need to do this here because the actual cache lags behind our use of the packing // above. font->last_glyph.cache_level = *num_surfaces; surfaces[*num_surfaces] = FC_CreateSurface32(w, h); *num_surfaces++; } // Try packing for the new surface, then blit onto it. if (packed || FC_PackGlyphData(font, FC_GetCodepointFromUTF8(&buff_ptr, 0), glyph_surf->w, surfaces[*num_surfaces - 1]->w, surfaces[*num_surfaces - 1]->h) != NULL) { SDL_SetSurfaceBlendMode(glyph_surf, SDL_BLENDMODE_NONE); SDL_Rect srcRect = {0, 0, glyph_surf->w, glyph_surf->h}; SDL_Rect destrect = font->last_glyph.rect; SDL_BlitSurface(glyph_surf, &srcRect, surfaces[*num_surfaces - 1], &destrect); } SDL_FreeSurface(glyph_surf); } } Uint8 FC_LoadFontFromTTF(FC_Font* font, SDL_Renderer* renderer, TTF_Font* ttf, TTF_Font* ext, SDL_Color color) { if (font == NULL || ttf == NULL || ext == NULL) return 0; if (renderer == NULL) return 0; FC_ClearFont(font); // Might as well check render target support here SDL_RendererInfo info; SDL_GetRendererInfo(renderer, &info); fc_has_render_target_support = (info.flags & SDL_RENDERER_TARGETTEXTURE); font->renderer = renderer; font->ttf_source = ttf; font->ttf_ext = ext; font->height = ceil(TTF_FontHeight(ttf) * 1.2); font->ascent = TTF_FontAscent(ttf); font->descent = -TTF_FontDescent(ttf); font->baseline = font->height - font->descent; font->default_color = color; // Copy glyphs from the surface to the font texture and store the position data // Pack row by row into a square texture // Try figuring out dimensions that make sense for the font size. unsigned int w, h; w = h = font->height * 12; SDL_Surface* surfaces[FC_LOAD_MAX_SURFACES]; int num_surfaces = 1; surfaces[0] = FC_CreateSurface32(w, h); font->last_glyph.rect.x = FC_CACHE_PADDING; font->last_glyph.rect.y = FC_CACHE_PADDING; font->last_glyph.rect.w = 0; font->last_glyph.rect.h = font->height; // load standard glyphs FC_LoadGlyphsFromTTF(font, ttf, surfaces, &num_surfaces, w, h); // load system symbols FC_SetLoadingString(font, "\ue000\ue001\ue002\ue003\ue004\ue005\ue006\ue041\ue045\ue046\ue085\ue086\ue058\ue080\ue071\ue0c5\ue026" // "\ue000\ue001\ue002\ue003\ue004\ue005\ue006\ue007\ue008\ue009\ue00a\ue00b\ue00c\ue00d\ue00e\ue00f" // "\ue010\ue011\ue012\ue013\ue014\ue015\ue016\ue017\ue018\ue019\ue01a\ue01b\ue01c\ue01d\ue01e\ue01f" // "\ue020\ue021\ue022\ue023\ue024\ue025\ue026\ue027\ue028\ue029\ue02a\ue02b\ue02c\ue02d\ue02e\ue02f" // TODO: figure out why it crashes while loading the whole symbols // "\ue030\ue031\ue032\ue033\ue034\ue035\ue036\ue037\ue038\ue039\ue03a\ue03b\ue03c\ue03d\ue03e\ue03f" // "\ue040\ue041\ue042\ue043\ue044\ue045\ue046\ue047\ue048\ue049\ue04a\ue04b\ue04c\ue04d\ue04e\ue04f" // "\ue050\ue051\ue052\ue053\ue054\ue055\ue056\ue057\ue058\ue059\ue05a\ue05b\ue05c\ue05d\ue05e\ue05f" // "\ue060\ue061\ue062\ue063\ue064\ue065\ue066\ue067\ue068\ue069\ue06a\ue06b" // "\ue070\ue071\ue072\ue073\ue074\ue075\ue076\ue077\ue078\ue079\ue07a\ue07b\ue07c\ue07d\ue07e" // "\ue080\ue081\ue082\ue083\ue084\ue085\ue086\ue087\ue088\ue089\ue08a\ue08b\ue08c\ue08d\ue08e\ue08f" // "\ue090\ue091\ue092\ue093\ue094\ue095\ue096\ue097\ue098\ue099" // "\ue0a0\ue0a1\ue0a2\ue0a3\ue0a4\ue0a5\ue0a6\ue0a7\ue0a8\ue0a9\ue0aa\ue0ab\ue0ac\ue0ad\ue0ae\ue0af" // "\ue0b0\ue0b1\ue0b2\ue0b3\ue0b4\ue0b5\ue0b6\ue0b7\ue0b8\ue0b9\ue0ba" // "\ue0c0\ue0c1\ue0c2\ue0c3\ue0c4\ue0c5\ue0c6\ue0c7\ue0c8\ue0c9" // "\ue0d0\ue0d1\ue0d2\ue0d3\ue0d4\ue0d5\ue0d6" // "\ue0e0\ue0e1\ue0e2\ue0e3\ue0e4\ue0e5\ue0e6\ue0e7\ue0e8\ue0e9\ue0ea\ue0eb\ue0ec\ue0ed\ue0ee\ue0ef" // "\ue0f0\ue0f1\ue0f2\ue0f3\ue0f4\ue0f5" // "\ue100\ue101\ue102\ue103\ue104\ue105" // "\ue110\ue111\ue112\ue113\ue114\ue115\ue116" // "\ue120\ue121\ue122\ue123\ue124\ue125\ue126\ue127\ue128\ue129\ue12a\ue12b\ue12c" // "\ue130\ue131\ue132\ue133\ue134\ue135\ue136\ue137\ue138\ue139\ue13a\ue13b\ue13c" // "\ue140\ue141\ue142\ue143\ue144\ue145\ue146\ue147\ue148\ue149\ue14a\ue14b\ue14c" // "\ue150\ue151\ue152" ); FC_LoadGlyphsFromTTF(font, ext, surfaces, &num_surfaces, w, h); int i = num_surfaces - 1; FC_UploadGlyphCache(font, i, surfaces[i]); SDL_FreeSurface(surfaces[i]); SDL_SetTextureBlendMode(font->glyph_cache[i], SDL_BLENDMODE_BLEND); return 1; } Uint8 FC_LoadFont_RW(FC_Font* font, FC_Target* renderer, SDL_RWops* file_rwops_ttf, SDL_RWops* file_rwops_ext, Uint8 own_rwops, Uint32 pointSize, SDL_Color color, int style) { Uint8 result; TTF_Font* ttf; TTF_Font* ext; Uint8 outline; if (font == NULL) return 0; if (!TTF_WasInit() && TTF_Init() < 0) { FC_Log("Unable to initialize SDL_ttf: %s \n", TTF_GetError()); if (own_rwops) { SDL_RWclose(file_rwops_ttf); SDL_RWclose(file_rwops_ext); } return 0; } ttf = TTF_OpenFontRW(file_rwops_ttf, own_rwops, pointSize); ext = TTF_OpenFontRW(file_rwops_ext, own_rwops, pointSize); if (ttf == NULL || ext == NULL) { FC_Log("Unable to load TrueType font: %s \n", TTF_GetError()); if (own_rwops) { SDL_RWclose(file_rwops_ttf); SDL_RWclose(file_rwops_ext); } return 0; } outline = (style & TTF_STYLE_OUTLINE); if (outline) { style &= ~TTF_STYLE_OUTLINE; TTF_SetFontOutline(ttf, 1); TTF_SetFontOutline(ext, 1); } TTF_SetFontStyle(ttf, style); TTF_SetFontStyle(ext, style); result = FC_LoadFontFromTTF(font, renderer, ttf, ext, color); // Can only load new (uncached) glyphs if we can keep the SDL_RWops open. font->owns_ttf_source = own_rwops; if (!own_rwops) { TTF_CloseFont(font->ttf_source); TTF_CloseFont(font->ttf_ext); font->ttf_source = NULL; font->ttf_ext = NULL; } return result; } void FC_ClearFont(FC_Font* font) { int i; if (font == NULL) return; // Release resources if (font->owns_ttf_source) { TTF_CloseFont(font->ttf_source); TTF_CloseFont(font->ttf_ext); } font->owns_ttf_source = 0; font->ttf_source = NULL; font->ttf_ext = NULL; // Delete glyph map FC_MapFree(font->glyphs); font->glyphs = NULL; // Delete glyph cache for (i = 0; i < font->glyph_cache_count; ++i) { SDL_DestroyTexture(font->glyph_cache[i]); } free(font->glyph_cache); font->glyph_cache = NULL; // Reset font FC_Init(font); } void FC_FreeFont(FC_Font* font) { int i; if (font == NULL) return; // Release resources if (font->owns_ttf_source) { TTF_CloseFont(font->ttf_source); TTF_CloseFont(font->ttf_ext); } // Delete glyph map FC_MapFree(font->glyphs); // Delete glyph cache for (i = 0; i < font->glyph_cache_count; ++i) { SDL_DestroyTexture(font->glyph_cache[i]); } free(font->glyph_cache); free(font->loading_string); free(font); } int FC_GetNumCacheLevels(FC_Font* font) { return font->glyph_cache_count; } Uint8 FC_AddGlyphToCache(FC_Font* font, SDL_Surface* glyph_surface) { if (font == NULL || glyph_surface == NULL) return 0; SDL_SetSurfaceBlendMode(glyph_surface, SDL_BLENDMODE_NONE); FC_Image* dest = FC_GetGlyphCacheLevel(font, font->last_glyph.cache_level); if (dest == NULL) return 0; SDL_Renderer* renderer = font->renderer; SDL_Texture* img; SDL_Rect destrect; SDL_Texture* prev_target = SDL_GetRenderTarget(renderer); SDL_Rect prev_clip, prev_viewport; int prev_logicalw, prev_logicalh; Uint8 prev_clip_enabled; float prev_scalex, prev_scaley; // only backup if previous target existed (SDL will preserve them for the default target) if (prev_target) { prev_clip_enabled = has_clip(renderer); if (prev_clip_enabled) prev_clip = get_clip(renderer); SDL_RenderGetViewport(renderer, &prev_viewport); SDL_RenderGetScale(renderer, &prev_scalex, &prev_scaley); SDL_RenderGetLogicalSize(renderer, &prev_logicalw, &prev_logicalh); } img = SDL_CreateTextureFromSurface(renderer, glyph_surface); destrect = font->last_glyph.rect; SDL_SetRenderTarget(renderer, dest); SDL_RenderCopy(renderer, img, NULL, &destrect); SDL_SetRenderTarget(renderer, prev_target); if (prev_target) { if (prev_clip_enabled) set_clip(renderer, &prev_clip); if (prev_logicalw && prev_logicalh) SDL_RenderSetLogicalSize(renderer, prev_logicalw, prev_logicalh); else { SDL_RenderSetViewport(renderer, &prev_viewport); SDL_RenderSetScale(renderer, prev_scalex, prev_scaley); } } SDL_DestroyTexture(img); return 1; } unsigned int FC_GetNumCodepoints(FC_Font* font) { FC_Map* glyphs; int i; unsigned int result = 0; if (font == NULL || font->glyphs == NULL) return 0; glyphs = font->glyphs; for (i = 0; i < glyphs->num_buckets; ++i) { FC_MapNode* node; for (node = glyphs->buckets[i]; node != NULL; node = node->next) { result++; } } return result; } void FC_GetCodepoints(FC_Font* font, Uint32* result) { FC_Map* glyphs; int i; unsigned int count = 0; if (font == NULL || font->glyphs == NULL) return; glyphs = font->glyphs; for (i = 0; i < glyphs->num_buckets; ++i) { FC_MapNode* node; for (node = glyphs->buckets[i]; node != NULL; node = node->next) { result[count] = node->key; count++; } } } Uint8 FC_GetGlyphData(FC_Font* font, FC_GlyphData* result, Uint32 codepoint) { FC_GlyphData* e = FC_MapFind(font->glyphs, codepoint); if (e == NULL) { char buff[5]; int w, h; SDL_Color white = {255, 255, 255, 255}; SDL_Surface* surf; FC_Image* cache_image; if (font->ttf_source == NULL || font->ttf_ext) return 0; FC_GetUTF8FromCodepoint(buff, codepoint); cache_image = FC_GetGlyphCacheLevel(font, font->last_glyph.cache_level); if (cache_image == NULL) { FC_Log("SDL_FontCache: Failed to load cache image, so cannot add new glyphs!\n"); return 0; } SDL_QueryTexture(cache_image, NULL, NULL, &w, &h); surf = TTF_RenderUTF8_Blended(codepoint >= 0xE000 ? font->ttf_ext : font->ttf_source, buff, white); if (surf == NULL) { return 0; } e = FC_PackGlyphData(font, codepoint, surf->w, w, h); if (e == NULL) { // Grow the cache FC_GrowGlyphCache(font); // Try packing again e = FC_PackGlyphData(font, codepoint, surf->w, w, h); if (e == NULL) { SDL_FreeSurface(surf); return 0; } } // Render onto the cache texture FC_AddGlyphToCache(font, surf); SDL_FreeSurface(surf); } if (result != NULL && e != NULL) *result = *e; return 1; } FC_GlyphData* FC_SetGlyphData(FC_Font* font, Uint32 codepoint, FC_GlyphData glyph_data) { return FC_MapInsert(font->glyphs, codepoint, glyph_data); } // Drawing static FC_Rect FC_RenderLeft(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text) { const char* c = text; FC_Rect srcRect; FC_Rect dstRect; FC_Rect dirtyRect = FC_MakeRect(x, y, 0, 0); FC_GlyphData glyph; Uint32 codepoint; float destX = x; float destY = y; float destH; float destLineSpacing; float destLetterSpacing; if (font == NULL) return dirtyRect; destH = font->height * scale.y; destLineSpacing = font->lineSpacing * scale.y; destLetterSpacing = font->letterSpacing * scale.x; if (c == NULL || font->glyph_cache_count == 0 || dest == NULL) return dirtyRect; int newlineX = x; for (; *c != '\0'; c++) { if (*c == '\n') { destX = newlineX; destY += destH + destLineSpacing; continue; } codepoint = FC_GetCodepointFromUTF8(&c, 1); // Increments 'c' to skip the extra UTF-8 bytes if (!FC_GetGlyphData(font, &glyph, codepoint)) { codepoint = ' '; if (!FC_GetGlyphData(font, &glyph, codepoint)) continue; // Skip bad characters } if (codepoint == ' ') { destX += glyph.rect.w * scale.x + destLetterSpacing; continue; } /*if(destX >= dest->w) continue; if(destY >= dest->h) continue;*/ srcRect = glyph.rect; dstRect = fc_render_callback(FC_GetGlyphCacheLevel(font, glyph.cache_level), &srcRect, dest, destX, destY, scale.x, scale.y); if (dirtyRect.w == 0 || dirtyRect.h == 0) dirtyRect = dstRect; else dirtyRect = FC_RectUnion(dirtyRect, dstRect); destX += glyph.rect.w * scale.x + destLetterSpacing; } return dirtyRect; } static void set_color_for_all_caches(FC_Font* font, SDL_Color color) { // TODO: How can I predict which glyph caches are to be used? FC_Image* img; int i; int num_levels = FC_GetNumCacheLevels(font); for (i = 0; i < num_levels; ++i) { img = FC_GetGlyphCacheLevel(font, i); set_color(img, color.r, color.g, color.b, FC_GET_ALPHA(color)); } } FC_Rect FC_Draw(FC_Font* font, FC_Target* dest, float x, float y, const char* formatted_text, ...) { if (formatted_text == NULL || font == NULL) return FC_MakeRect(x, y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); set_color_for_all_caches(font, font->default_color); return FC_RenderLeft(font, dest, x, y, FC_MakeScale(1, 1), fc_buffer); } typedef struct FC_StringList { char* value; struct FC_StringList* next; } FC_StringList; FC_StringList** FC_StringListPushBackBytes(FC_StringList** node, const char* data, int num_bytes) { if (node == NULL) { return node; } // Get to the last node while (*node != NULL) { node = &(*node)->next; } *node = (FC_StringList*)malloc(sizeof(FC_StringList)); (*node)->value = (char*)malloc(num_bytes + 1); memcpy((*node)->value, data, num_bytes); (*node)->value[num_bytes] = '\0'; (*node)->next = NULL; return node; } void FC_StringListFree(FC_StringList* node) { // Delete the nodes in order while (node != NULL) { FC_StringList* last = node; node = node->next; free(last->value); free(last); } } FC_StringList** FC_StringListPushBack(FC_StringList** node, char* value, Uint8 copy) { if (node == NULL) { return NULL; } // Get to the last node while (*node != NULL) { node = &(*node)->next; } *node = (FC_StringList*)malloc(sizeof(FC_StringList)); (*node)->value = (copy ? U8_strdup(value) : value); (*node)->next = NULL; return node; } static FC_StringList* FC_Explode(const char* text, char delimiter) { FC_StringList* head; FC_StringList* new_node; FC_StringList** node; const char* start; const char* end; unsigned int size; if (text == NULL) return NULL; head = NULL; node = &head; // Doesn't technically support UTF-8, but it's probably fine, right? size = 0; start = end = text; while (1) { if (*end == delimiter || *end == '\0') { *node = (FC_StringList*)malloc(sizeof(FC_StringList)); new_node = *node; new_node->value = (char*)malloc(size + 1); memcpy(new_node->value, start, size); new_node->value[size] = '\0'; new_node->next = NULL; if (*end == '\0') break; node = &((*node)->next); start = end + 1; size = 0; } else ++size; ++end; } return head; } static FC_StringList* FC_ExplodeBreakingSpace(const char* text, FC_StringList** spaces) { FC_StringList* head; FC_StringList** node; const char* start; const char* end; unsigned int size; if (text == NULL) return NULL; head = NULL; node = &head; // Warning: spaces must not be initialized before this function *spaces = NULL; // Doesn't technically support UTF-8, but it's probably fine, right? size = 0; start = end = text; while (1) { // Add any characters here that should make separate words (except for \n?) if (*end == ' ' || *end == '\t' || *end == '\0') { FC_StringListPushBackBytes(node, start, size); FC_StringListPushBackBytes(spaces, end, 1); if (*end == '\0') break; node = &((*node)->next); start = end + 1; size = 0; } else ++size; ++end; } return head; } static FC_StringList* FC_ExplodeAndKeep(const char* text, char delimiter) { FC_StringList* head; FC_StringList** node; const char* start; const char* end; unsigned int size; if (text == NULL) return NULL; head = NULL; node = &head; // Doesn't technically support UTF-8, but it's probably fine, right? size = 0; start = end = text; while (1) { if (*end == delimiter || *end == '\0') { FC_StringListPushBackBytes(node, start, size); if (*end == '\0') break; node = &((*node)->next); start = end; size = 1; } else ++size; ++end; } return head; } static void FC_RenderAlign(FC_Font* font, FC_Target* dest, float x, float y, int width, FC_Scale scale, FC_AlignEnum align, const char* text) { switch (align) { case FC_ALIGN_LEFT: FC_RenderLeft(font, dest, x, y, scale, text); break; case FC_ALIGN_CENTER: FC_RenderCenter(font, dest, x + width / 2, y, scale, text); break; case FC_ALIGN_RIGHT: FC_RenderRight(font, dest, x + width, y, scale, text); break; } } static FC_StringList* FC_GetBufferFitToColumn(FC_Font* font, int width, FC_Scale scale, Uint8 keep_newlines) { FC_StringList* result = NULL; FC_StringList** current = &result; FC_StringList *ls, *iter; ls = (keep_newlines ? FC_ExplodeAndKeep(fc_buffer, '\n') : FC_Explode(fc_buffer, '\n')); for (iter = ls; iter != NULL; iter = iter->next) { char* line = iter->value; // If line is too long, then add words one at a time until we go over. if (width > 0 && FC_GetWidth(font, "%s", line) > width) { FC_StringList *words, *word_iter, *spaces, *spaces_iter; words = FC_ExplodeBreakingSpace(line, &spaces); // Skip the first word for the iterator, so there will always be at least one word per line line = new_concat(words->value, spaces->value); for (word_iter = words->next, spaces_iter = spaces->next; word_iter != NULL && spaces_iter != NULL; word_iter = word_iter->next, spaces_iter = spaces_iter->next) { char* line_plus_word = new_concat(line, word_iter->value); char* word_plus_space = new_concat(word_iter->value, spaces_iter->value); if (FC_GetWidth(font, "%s", line_plus_word) > width) { current = FC_StringListPushBack(current, line, 0); line = word_plus_space; } else { replace_concat(&line, word_plus_space); free(word_plus_space); } free(line_plus_word); } current = FC_StringListPushBack(current, line, 0); FC_StringListFree(words); FC_StringListFree(spaces); } else { current = FC_StringListPushBack(current, line, 0); iter->value = NULL; } } FC_StringListFree(ls); return result; } static void FC_DrawColumnFromBuffer(FC_Font* font, FC_Target* dest, FC_Rect box, int* total_height, FC_Scale scale, FC_AlignEnum align) { int y = box.y; FC_StringList *ls, *iter; ls = FC_GetBufferFitToColumn(font, box.w, scale, 0); for (iter = ls; iter != NULL; iter = iter->next) { FC_RenderAlign(font, dest, box.x, y, box.w, scale, align, iter->value); y += FC_GetLineHeight(font); } FC_StringListFree(ls); if (total_height != NULL) *total_height = y - box.y; } FC_Rect FC_DrawBox(FC_Font* font, FC_Target* dest, FC_Rect box, const char* formatted_text, ...) { Uint8 useClip; if (formatted_text == NULL || font == NULL) return FC_MakeRect(box.x, box.y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); useClip = has_clip(dest); FC_Rect oldclip, newclip; if (useClip) { oldclip = get_clip(dest); newclip = FC_RectIntersect(oldclip, box); } else newclip = box; set_clip(dest, &newclip); set_color_for_all_caches(font, font->default_color); FC_DrawColumnFromBuffer(font, dest, box, NULL, FC_MakeScale(1, 1), FC_ALIGN_LEFT); if (useClip) set_clip(dest, &oldclip); else set_clip(dest, NULL); return box; } FC_Rect FC_DrawBoxAlign(FC_Font* font, FC_Target* dest, FC_Rect box, FC_AlignEnum align, const char* formatted_text, ...) { Uint8 useClip; if (formatted_text == NULL || font == NULL) return FC_MakeRect(box.x, box.y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); useClip = has_clip(dest); FC_Rect oldclip, newclip; if (useClip) { oldclip = get_clip(dest); newclip = FC_RectIntersect(oldclip, box); } else newclip = box; set_clip(dest, &newclip); set_color_for_all_caches(font, font->default_color); FC_DrawColumnFromBuffer(font, dest, box, NULL, FC_MakeScale(1, 1), align); if (useClip) set_clip(dest, &oldclip); else set_clip(dest, NULL); return box; } FC_Rect FC_DrawBoxScale(FC_Font* font, FC_Target* dest, FC_Rect box, FC_Scale scale, const char* formatted_text, ...) { Uint8 useClip; if (formatted_text == NULL || font == NULL) return FC_MakeRect(box.x, box.y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); useClip = has_clip(dest); FC_Rect oldclip, newclip; if (useClip) { oldclip = get_clip(dest); newclip = FC_RectIntersect(oldclip, box); } else newclip = box; set_clip(dest, &newclip); set_color_for_all_caches(font, font->default_color); FC_DrawColumnFromBuffer(font, dest, box, NULL, scale, FC_ALIGN_LEFT); if (useClip) set_clip(dest, &oldclip); else set_clip(dest, NULL); return box; } FC_Rect FC_DrawBoxColor(FC_Font* font, FC_Target* dest, FC_Rect box, SDL_Color color, const char* formatted_text, ...) { Uint8 useClip; if (formatted_text == NULL || font == NULL) return FC_MakeRect(box.x, box.y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); useClip = has_clip(dest); FC_Rect oldclip, newclip; if (useClip) { oldclip = get_clip(dest); newclip = FC_RectIntersect(oldclip, box); } else newclip = box; set_clip(dest, &newclip); set_color_for_all_caches(font, color); FC_DrawColumnFromBuffer(font, dest, box, NULL, FC_MakeScale(1, 1), FC_ALIGN_LEFT); if (useClip) set_clip(dest, &oldclip); else set_clip(dest, NULL); return box; } FC_Rect FC_DrawBoxEffect(FC_Font* font, FC_Target* dest, FC_Rect box, FC_Effect effect, const char* formatted_text, ...) { Uint8 useClip; if (formatted_text == NULL || font == NULL) return FC_MakeRect(box.x, box.y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); useClip = has_clip(dest); FC_Rect oldclip, newclip; if (useClip) { oldclip = get_clip(dest); newclip = FC_RectIntersect(oldclip, box); } else newclip = box; set_clip(dest, &newclip); set_color_for_all_caches(font, effect.color); FC_DrawColumnFromBuffer(font, dest, box, NULL, effect.scale, effect.alignment); if (useClip) set_clip(dest, &oldclip); else set_clip(dest, NULL); return box; } FC_Rect FC_DrawColumn(FC_Font* font, FC_Target* dest, float x, float y, Uint16 width, const char* formatted_text, ...) { FC_Rect box = {x, y, width, 0}; int total_height; if (formatted_text == NULL || font == NULL) return FC_MakeRect(x, y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); set_color_for_all_caches(font, font->default_color); FC_DrawColumnFromBuffer(font, dest, box, &total_height, FC_MakeScale(1, 1), FC_ALIGN_LEFT); return FC_MakeRect(box.x, box.y, width, total_height); } FC_Rect FC_DrawColumnAlign(FC_Font* font, FC_Target* dest, float x, float y, Uint16 width, FC_AlignEnum align, const char* formatted_text, ...) { FC_Rect box = {x, y, width, 0}; int total_height; if (formatted_text == NULL || font == NULL) return FC_MakeRect(x, y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); set_color_for_all_caches(font, font->default_color); switch (align) { case FC_ALIGN_CENTER: box.x -= width / 2; break; case FC_ALIGN_RIGHT: box.x -= width; break; default: break; } FC_DrawColumnFromBuffer(font, dest, box, &total_height, FC_MakeScale(1, 1), align); return FC_MakeRect(box.x, box.y, width, total_height); } FC_Rect FC_DrawColumnScale(FC_Font* font, FC_Target* dest, float x, float y, Uint16 width, FC_Scale scale, const char* formatted_text, ...) { FC_Rect box = {x, y, width, 0}; int total_height; if (formatted_text == NULL || font == NULL) return FC_MakeRect(x, y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); set_color_for_all_caches(font, font->default_color); FC_DrawColumnFromBuffer(font, dest, box, &total_height, scale, FC_ALIGN_LEFT); return FC_MakeRect(box.x, box.y, width, total_height); } FC_Rect FC_DrawColumnColor(FC_Font* font, FC_Target* dest, float x, float y, Uint16 width, SDL_Color color, const char* formatted_text, ...) { FC_Rect box = {x, y, width, 0}; int total_height; if (formatted_text == NULL || font == NULL) return FC_MakeRect(x, y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); set_color_for_all_caches(font, color); FC_DrawColumnFromBuffer(font, dest, box, &total_height, FC_MakeScale(1, 1), FC_ALIGN_LEFT); return FC_MakeRect(box.x, box.y, width, total_height); } FC_Rect FC_DrawColumnEffect(FC_Font* font, FC_Target* dest, float x, float y, Uint16 width, FC_Effect effect, const char* formatted_text, ...) { FC_Rect box = {x, y, width, 0}; int total_height; if (formatted_text == NULL || font == NULL) return FC_MakeRect(x, y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); set_color_for_all_caches(font, effect.color); switch (effect.alignment) { case FC_ALIGN_CENTER: box.x -= width / 2; break; case FC_ALIGN_RIGHT: box.x -= width; break; default: break; } FC_DrawColumnFromBuffer(font, dest, box, &total_height, effect.scale, effect.alignment); return FC_MakeRect(box.x, box.y, width, total_height); } static FC_Rect FC_RenderCenter(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text) { FC_Rect result = {x, y, 0, 0}; if (text == NULL || font == NULL) return result; char* str = U8_strdup(text); char* del = str; char* c; // Go through str, when you find a \n, replace it with \0 and print it // then move down, back, and continue. for (c = str; *c != '\0';) { if (*c == '\n') { *c = '\0'; result = FC_RectUnion(FC_RenderLeft(font, dest, x - scale.x * FC_GetWidth(font, "%s", str) / 2.0f, y, scale, str), result); *c = '\n'; c++; str = c; y += scale.y * font->height; } else c++; } result = FC_RectUnion(FC_RenderLeft(font, dest, x - scale.x * FC_GetWidth(font, "%s", str) / 2.0f, y, scale, str), result); free(del); return result; } static FC_Rect FC_RenderRight(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* text) { FC_Rect result = {x, y, 0, 0}; if (text == NULL || font == NULL) return result; char* str = U8_strdup(text); char* del = str; char* c; for (c = str; *c != '\0';) { if (*c == '\n') { *c = '\0'; result = FC_RectUnion(FC_RenderLeft(font, dest, x - scale.x * FC_GetWidth(font, "%s", str), y, scale, str), result); *c = '\n'; c++; str = c; y += scale.y * font->height; } else c++; } result = FC_RectUnion(FC_RenderLeft(font, dest, x - scale.x * FC_GetWidth(font, "%s", str), y, scale, str), result); free(del); return result; } FC_Rect FC_DrawScale(FC_Font* font, FC_Target* dest, float x, float y, FC_Scale scale, const char* formatted_text, ...) { if (formatted_text == NULL || font == NULL) return FC_MakeRect(x, y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); set_color_for_all_caches(font, font->default_color); return FC_RenderLeft(font, dest, x, y, scale, fc_buffer); } FC_Rect FC_DrawAlign(FC_Font* font, FC_Target* dest, float x, float y, FC_AlignEnum align, const char* formatted_text, ...) { if (formatted_text == NULL || font == NULL) return FC_MakeRect(x, y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); set_color_for_all_caches(font, font->default_color); FC_Rect result; switch (align) { case FC_ALIGN_LEFT: result = FC_RenderLeft(font, dest, x, y, FC_MakeScale(1, 1), fc_buffer); break; case FC_ALIGN_CENTER: result = FC_RenderCenter(font, dest, x, y, FC_MakeScale(1, 1), fc_buffer); break; case FC_ALIGN_RIGHT: result = FC_RenderRight(font, dest, x, y, FC_MakeScale(1, 1), fc_buffer); break; default: result = FC_MakeRect(x, y, 0, 0); break; } return result; } FC_Rect FC_DrawColor(FC_Font* font, FC_Target* dest, float x, float y, SDL_Color color, const char* formatted_text, ...) { if (formatted_text == NULL || font == NULL) return FC_MakeRect(x, y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); set_color_for_all_caches(font, color); return FC_RenderLeft(font, dest, x, y, FC_MakeScale(1, 1), fc_buffer); } FC_Rect FC_DrawEffect(FC_Font* font, FC_Target* dest, float x, float y, FC_Effect effect, const char* formatted_text, ...) { if (formatted_text == NULL || font == NULL) return FC_MakeRect(x, y, 0, 0); FC_EXTRACT_VARARGS(fc_buffer, formatted_text); set_color_for_all_caches(font, effect.color); FC_Rect result; switch (effect.alignment) { case FC_ALIGN_LEFT: result = FC_RenderLeft(font, dest, x, y, effect.scale, fc_buffer); break; case FC_ALIGN_CENTER: result = FC_RenderCenter(font, dest, x, y, effect.scale, fc_buffer); break; case FC_ALIGN_RIGHT: result = FC_RenderRight(font, dest, x, y, effect.scale, fc_buffer); break; default: result = FC_MakeRect(x, y, 0, 0); break; } return result; } // Getters FC_FilterEnum FC_GetFilterMode(FC_Font* font) { if (font == NULL) return FC_FILTER_NEAREST; return font->filter; } Uint16 FC_GetLineHeight(FC_Font* font) { if (font == NULL) return 0; return font->height; } Uint16 FC_GetHeight(FC_Font* font, const char* formatted_text, ...) { if (formatted_text == NULL || font == NULL) return 0; FC_EXTRACT_VARARGS(fc_buffer, formatted_text); Uint16 numLines = 1; const char* c; for (c = fc_buffer; *c != '\0'; c++) { if (*c == '\n') numLines++; } // Actual height of letter region + line spacing return font->height * numLines + font->lineSpacing * (numLines - 1); // height*numLines; } Uint16 FC_GetWidth(FC_Font* font, const char* formatted_text, ...) { if (formatted_text == NULL || font == NULL) return 0; FC_EXTRACT_VARARGS(fc_buffer, formatted_text); const char* c; Uint16 width = 0; Uint16 bigWidth = 0; // Allows for multi-line strings for (c = fc_buffer; *c != '\0'; c++) { if (*c == '\n') { bigWidth = bigWidth >= width ? bigWidth : width; width = 0; continue; } FC_GlyphData glyph; Uint32 codepoint = FC_GetCodepointFromUTF8(&c, 1); if (FC_GetGlyphData(font, &glyph, codepoint) || FC_GetGlyphData(font, &glyph, ' ')) width += glyph.rect.w; } bigWidth = bigWidth >= width ? bigWidth : width; return bigWidth; } // If width == -1, use no width limit FC_Rect FC_GetCharacterOffset(FC_Font* font, Uint16 position_index, int column_width, const char* formatted_text, ...) { FC_Rect result = {0, 0, 1, FC_GetLineHeight(font)}; FC_StringList *ls, *iter; int num_lines = 0; Uint8 done = 0; if (formatted_text == NULL || column_width == 0 || position_index == 0 || font == NULL) return result; FC_EXTRACT_VARARGS(fc_buffer, formatted_text); ls = FC_GetBufferFitToColumn(font, column_width, FC_MakeScale(1, 1), 1); for (iter = ls; iter != NULL;) { char* line; int i = 0; FC_StringList* next_iter = iter->next; ++num_lines; for (line = iter->value; line != NULL && *line != '\0'; line = (char*)U8_next(line)) { ++i; --position_index; if (position_index == 0) { // FIXME: Doesn't handle box-wrapped newlines correctly line = (char*)U8_next(line); line[0] = '\0'; result.x = FC_GetWidth(font, "%s", iter->value); done = 1; break; } } if (done) break; // Prevent line wrapping if there are no more lines if (next_iter == NULL && !done) result.x = FC_GetWidth(font, "%s", iter->value); iter = next_iter; } FC_StringListFree(ls); if (num_lines > 1) { result.y = (num_lines - 1) * FC_GetLineHeight(font); } return result; } Uint16 FC_GetColumnHeight(FC_Font* font, Uint16 width, const char* formatted_text, ...) { int y = 0; FC_StringList *ls, *iter; if (font == NULL) return 0; if (formatted_text == NULL || width == 0) return font->height; FC_EXTRACT_VARARGS(fc_buffer, formatted_text); ls = FC_GetBufferFitToColumn(font, width, FC_MakeScale(1, 1), 0); for (iter = ls; iter != NULL; iter = iter->next) { y += FC_GetLineHeight(font); } FC_StringListFree(ls); return y; } static int FC_GetAscentFromCodepoint(FC_Font* font, Uint32 codepoint) { FC_GlyphData glyph; if (font == NULL) return 0; // FIXME: Store ascent so we can return it here FC_GetGlyphData(font, &glyph, codepoint); return glyph.rect.h; } static int FC_GetDescentFromCodepoint(FC_Font* font, Uint32 codepoint) { FC_GlyphData glyph; if (font == NULL) return 0; // FIXME: Store descent so we can return it here FC_GetGlyphData(font, &glyph, codepoint); return glyph.rect.h; } int FC_GetAscent(FC_Font* font, const char* formatted_text, ...) { Uint32 codepoint; int max, ascent; const char* c; if (font == NULL) return 0; if (formatted_text == NULL) return font->ascent; FC_EXTRACT_VARARGS(fc_buffer, formatted_text); max = 0; c = fc_buffer; while (*c != '\0') { codepoint = FC_GetCodepointFromUTF8(&c, 1); if (codepoint != 0) { ascent = FC_GetAscentFromCodepoint(font, codepoint); if (ascent > max) max = ascent; } ++c; } return max; } int FC_GetDescent(FC_Font* font, const char* formatted_text, ...) { Uint32 codepoint; int max, descent; const char* c; if (font == NULL) return 0; if (formatted_text == NULL) return font->descent; FC_EXTRACT_VARARGS(fc_buffer, formatted_text); max = 0; c = fc_buffer; while (*c != '\0') { codepoint = FC_GetCodepointFromUTF8(&c, 1); if (codepoint != 0) { descent = FC_GetDescentFromCodepoint(font, codepoint); if (descent > max) max = descent; } ++c; } return max; } int FC_GetBaseline(FC_Font* font) { if (font == NULL) return 0; return font->baseline; } int FC_GetSpacing(FC_Font* font) { if (font == NULL) return 0; return font->letterSpacing; } int FC_GetLineSpacing(FC_Font* font) { if (font == NULL) return 0; return font->lineSpacing; } Uint16 FC_GetMaxWidth(FC_Font* font) { if (font == NULL) return 0; return font->maxWidth; } SDL_Color FC_GetDefaultColor(FC_Font* font) { if (font == NULL) { SDL_Color c = {0, 0, 0, 255}; return c; } return font->default_color; } Uint8 FC_InRect(float x, float y, FC_Rect input_rect) { return (input_rect.x <= x && x <= input_rect.x + input_rect.w && input_rect.y <= y && y <= input_rect.y + input_rect.h); } // TODO: Make it work with alignment Uint16 FC_GetPositionFromOffset(FC_Font* font, float x, float y, int column_width, FC_AlignEnum align, const char* formatted_text, ...) { FC_StringList *ls, *iter; Uint8 done = 0; int height = FC_GetLineHeight(font); Uint16 position = 0; int current_x = 0; int current_y = 0; FC_GlyphData glyph_data; if (formatted_text == NULL || column_width == 0 || font == NULL) return 0; FC_EXTRACT_VARARGS(fc_buffer, formatted_text); ls = FC_GetBufferFitToColumn(font, column_width, FC_MakeScale(1, 1), 1); for (iter = ls; iter != NULL; iter = iter->next) { char* line; for (line = iter->value; line != NULL && *line != '\0'; line = (char*)U8_next(line)) { if (FC_GetGlyphData(font, &glyph_data, FC_GetCodepointFromUTF8((const char**)&line, 0))) { if (FC_InRect(x, y, FC_MakeRect(current_x, current_y, glyph_data.rect.w, glyph_data.rect.h))) { done = 1; break; } current_x += glyph_data.rect.w; } position++; } if (done) break; current_x = 0; current_y += height; if (y < current_y) break; } FC_StringListFree(ls); return position; } FC_Rect FC_GetBounds(FC_Font* font, float x, float y, FC_AlignEnum align, FC_Scale scale, const char* formatted_text, ...) { FC_Rect result = {x, y, 0, 0}; if (formatted_text == NULL) return result; // Create a temp buffer while GetWidth and GetHeight use fc_buffer. char* temp = (char*)malloc(fc_buffer_size); FC_EXTRACT_VARARGS(temp, formatted_text); result.w = FC_GetWidth(font, "%s", temp) * scale.x; result.h = FC_GetHeight(font, "%s", temp) * scale.y; switch (align) { case FC_ALIGN_LEFT: break; case FC_ALIGN_CENTER: result.x -= result.w / 2; break; case FC_ALIGN_RIGHT: result.x -= result.w; break; default: break; } free(temp); return result; } int FC_GetWrappedText(FC_Font* font, char* result, int max_result_size, Uint16 width, const char* formatted_text, ...) { FC_StringList *ls, *iter; if (font == NULL) return 0; if (formatted_text == NULL || width == 0) return 0; FC_EXTRACT_VARARGS(fc_buffer, formatted_text); ls = FC_GetBufferFitToColumn(font, width, FC_MakeScale(1, 1), 0); int size_so_far = 0; int size_remaining = max_result_size - 1; // reserve for \0 for (iter = ls; iter != NULL && size_remaining > 0; iter = iter->next) { // Copy as much of this line as we can int len = strlen(iter->value); int num_bytes = FC_MIN(len, size_remaining); memcpy(&result[size_so_far], iter->value, num_bytes); size_so_far += num_bytes; // If there's another line, add newline character if (size_remaining > 0 && iter->next != NULL) { --size_remaining; result[size_so_far] = '\n'; ++size_so_far; } } FC_StringListFree(ls); result[size_so_far] = '\0'; return size_so_far; } void FC_ResetFontFromRendererReset(FC_Font* font, SDL_Renderer* renderer, Uint32 evType) { TTF_Font* ttf; TTF_Font* ext; SDL_Color col; Uint8 owns_ttf; if (font == NULL) return; // Destroy glyph cache if (evType == SDL_RENDER_TARGETS_RESET) { int i; for (i = 0; i < font->glyph_cache_count; ++i) SDL_DestroyTexture(font->glyph_cache[i]); } free(font->glyph_cache); ttf = font->ttf_source; ext = font->ttf_ext; col = font->default_color; owns_ttf = font->owns_ttf_source; FC_Init(font); // Can only reload glyphs if we own the SDL_RWops. if (owns_ttf) FC_LoadFontFromTTF(font, renderer, ttf, ext, col); font->owns_ttf_source = owns_ttf; } // Setters void FC_SetFilterMode(FC_Font* font, FC_FilterEnum filter) { if (font == NULL) return; if (font->filter != filter) { font->filter = filter; } } void FC_SetSpacing(FC_Font* font, int LetterSpacing) { if (font == NULL) return; font->letterSpacing = LetterSpacing; } void FC_SetLineSpacing(FC_Font* font, int LineSpacing) { if (font == NULL) return; font->lineSpacing = LineSpacing; } void FC_SetDefaultColor(FC_Font* font, SDL_Color color) { if (font == NULL) return; font->default_color = color; } unsigned int FC_GetTabWidth(void) { return fc_tab_width; } void FC_SetTabWidth(unsigned int width_in_spaces) { fc_tab_width = width_in_spaces; }