/* * This file is part of Checkpoint * Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #include "scrollable.hpp" void Scrollable::c2dText(size_t i, const std::string& v) { ((Clickable*)mCells.at(i))->c2dText(v); } void Scrollable::setIndex(size_t i) { IScrollable::index(i); mHid->index(mIndex); mHid->page(mPage); } void Scrollable::resetIndex(void) { setIndex(0); } void Scrollable::push_back(u32 color, u32 colorMessage, const std::string& message, bool selected) { const float spacing = mh / mVisibleEntries; Clickable* cell = new Clickable(mx, my + (size() % mVisibleEntries) * spacing, mw, spacing, color, colorMessage, message, false); cell->selected(selected); mCells.push_back(cell); } void Scrollable::updateSelection(void) { touchPosition touch; hidTouchRead(&touch); const u32 hu = (mHid->maxEntries(size()) + 1) * mh / mVisibleEntries; if (hidKeysHeld() & KEY_TOUCH && touch.py > (float)my && touch.py < (float)(my + hu) && touch.px > (float)mx && touch.px < (float)(mx + mw)) { mHid->index((size_t)((touch.py - my) * mVisibleEntries / mh)); } mHid->update(size()); mIndex = mHid->index(); mPage = mHid->page(); } void Scrollable::draw(bool condition) { const size_t baseIndex = mVisibleEntries * mPage; const size_t sz = size() - baseIndex > mVisibleEntries ? mVisibleEntries : size() - baseIndex; for (size_t i = baseIndex; i < baseIndex + sz; i++) { mCells.at(i)->draw(0.5f, 0); } size_t blankRows = mVisibleEntries - sz; size_t rowHeight = mh / mVisibleEntries; C2D_DrawRectSolid(mx, my + sz * rowHeight, 0.5f, mw, rowHeight * blankRows, COLOR_GREY_DARKER); // draw selector for (size_t i = baseIndex; i < baseIndex + sz; i++) { if (mCells.at(i)->selected()) { mCells.at(i)->drawOutline(condition ? COLOR_BLUE : COLOR_GREY_LIGHT); break; } } }