/* * This file is part of Checkpoint * Copyright (C) 2017-2018 Bernardo Giordano * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see . * * Additional Terms 7.b and 7.c of GPLv3 apply to this file: * * Requiring preservation of specified reasonable legal notices or * author attributions in that material or in the Appropriate Legal * Notices displayed by works containing it. * * Prohibiting misrepresentation of the origin of that material, * or requiring that modified versions of such material be marked in * reasonable ways as different from the original version. */ #include "scrollable.hpp" void Scrollable::setIndex(size_t i) { IScrollable::index(i); mHid->index(mIndex); mHid->page(mPage); } void Scrollable::resetIndex(void) { mHid->index(0); mHid->page(0); } void Scrollable::push_back(color_t color, color_t colorMessage, const std::string& message) { static const float spacing = mh / mVisibleEntries; Clickable* cell = new Clickable(mx, my + (size() % mVisibleEntries)*spacing, mw, spacing, color, colorMessage, message, false); mCells.push_back(cell); } void Scrollable::updateSelection(void) { touchPosition touch; hidTouchRead(&touch, 0); const int hu = (mHid->maxEntries(size()) + 1) * mh / mVisibleEntries; if (hidKeysHeld(CONTROLLER_P1_AUTO) & KEY_TOUCH && touch.py > (float)my && touch.py < (float)(my+hu) && touch.px > (float)mx && touch.px < (float)(mx+mw)) { mHid->index(ceilf((touch.py - my)*mVisibleEntries/mh)); } mHid->update(size()); mIndex = mHid->index(); mPage = mHid->page(); } void Scrollable::draw(void) { const size_t baseIndex = mVisibleEntries*mPage; const size_t sz = size() - baseIndex > mVisibleEntries ? mVisibleEntries : size() - baseIndex; for (size_t i = baseIndex; i < baseIndex + sz; i++) { mCells.at(i)->draw(4); } }