mirror of
https://github.com/BernardoGiordano/Checkpoint
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66 lines
1.9 KiB
C++
66 lines
1.9 KiB
C++
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/*
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* This file is part of Checkpoint
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* Copyright (C) 2017-2018 Bernardo Giordano
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
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* * Requiring preservation of specified reasonable legal notices or
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* author attributions in that material or in the Appropriate Legal
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* Notices displayed by works containing it.
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* * Prohibiting misrepresentation of the origin of that material,
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* or requiring that modified versions of such material be marked in
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* reasonable ways as different from the original version.
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*/
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#ifndef SMDH_HPP
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#define SMDH_HPP
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#include <3ds.h>
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typedef struct {
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u32 magic;
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u16 version;
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u16 reserved;
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} smdhHeader_s;
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typedef struct {
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u16 shortDescription[0x40];
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u16 longDescription[0x80];
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u16 publisher[0x40];
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} smdhTitle_s;
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typedef struct {
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u8 gameRatings[0x10];
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u32 regionLock;
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u8 matchMakerId[0xC];
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u32 flags;
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u16 eulaVersion;
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u16 reserved;
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u32 defaultFrame;
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u32 cecId;
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} smdhSettings_s;
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typedef struct {
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smdhHeader_s header;
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smdhTitle_s applicationTitles[16];
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smdhSettings_s settings;
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u8 reserved[0x8];
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u8 smallIconData[0x480];
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u16 bigIconData[0x900];
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} smdh_s;
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smdh_s* loadSMDH(u32 low, u32 high, u8 media);
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#endif
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