Checkpoint/3ds/source/cheatmanager.cpp

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/*
* This file is part of Checkpoint
* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#include "cheatmanager.hpp"
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#define SELECTED_MAGIC "\uE071 "
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static bool mLoaded = false;
static nlohmann::json mCheats;
void CheatManager::init(void)
{
std::ifstream i("romfs:/cheats/cheats.json");
i >> mCheats;
i.close();
mLoaded = true;
}
void CheatManager::exit(void)
{
}
bool CheatManager::loaded(void)
{
return mLoaded;
}
bool CheatManager::availableCodes(const std::string& key)
{
return mCheats.find(key) != mCheats.end();
}
void CheatManager::manageCheats(const std::string& key)
{
size_t i = 0;
size_t currentIndex = i;
Scrollable* s = new Scrollable(2, 10, 396, 220, 11);
for (auto it = mCheats[key].begin(); it != mCheats[key].end(); ++it)
{
s->push_back(COLOR_GREY_DARKER, COLOR_WHITE, it.key(), i == 0);
i++;
}
while(aptMainLoop())
{
hidScanInput();
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if (hidKeysDown() & KEY_B)
{
break;
}
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if (hidKeysDown() & KEY_A)
{
std::string cellName = s->cellName(s->index());
if (cellName.rfind(SELECTED_MAGIC, 0) == 0)
{
// cheat was already selected
cellName = cellName.substr(strlen(SELECTED_MAGIC), cellName.length());
}
else
{
cellName = SELECTED_MAGIC + cellName;
}
s->c2dText(s->index(), cellName);
}
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s->updateSelection();
s->selectRow(currentIndex, false);
s->selectRow(s->index(), true);
currentIndex = s->index();
C2D_DrawRectSolid(0, 0, 0.5f, 400, 240, COLOR_GREY_DARK);
C2D_TextBufClear(g_dynamicBuf);
C3D_FrameBegin(C3D_FRAME_SYNCDRAW);
C2D_SceneBegin(g_top);
s->draw(true);
Gui::frameEnd();
}
delete s;
}