Checkpoint/switch/source/SDLHelper.cpp

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#include "SDLHelper.hpp"
static SDL_Window* s_window;
static SDL_Renderer* s_renderer;
static SDL_Texture* s_star;
static SDL_Texture* s_checkbox;
static PlFontData fontData, fontExtData;
static std::unordered_map<int, FC_Font*> s_fonts;
static FC_Font* getFontFromMap(int size)
{
std::unordered_map<int, FC_Font*>::const_iterator got = s_fonts.find(size);
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if (got == s_fonts.end() || got->second == NULL) {
FC_Font* f = FC_CreateFont();
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FC_LoadFont_RW(f, s_renderer, SDL_RWFromMem((void*)fontData.address, fontData.size),
SDL_RWFromMem((void*)fontExtData.address, fontExtData.size), 1, size, COLOR_BLACK, TTF_STYLE_NORMAL);
s_fonts.insert({size, f});
return f;
}
return got->second;
}
bool SDLH_Init(void)
{
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER) < 0) {
Logger::getInstance().log(Logger::ERROR, "SDL_Init: %s.", SDL_GetError());
return false;
}
s_window = SDL_CreateWindow("Checkpoint", 0, 0, 1280, 720, SDL_WINDOW_FULLSCREEN);
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if (!s_window) {
Logger::getInstance().log(Logger::ERROR, "SDL_CreateWindow: %s.", SDL_GetError());
return false;
}
s_renderer = SDL_CreateRenderer(s_window, 0, SDL_RENDERER_ACCELERATED | SDL_RENDERER_PRESENTVSYNC);
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if (!s_renderer) {
Logger::getInstance().log(Logger::ERROR, "SDL_CreateRenderer: %s.", SDL_GetError());
return false;
}
SDL_SetRenderDrawBlendMode(s_renderer, SDL_BLENDMODE_BLEND);
SDL_SetHint(SDL_HINT_RENDER_SCALE_QUALITY, "2");
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const int img_flags = IMG_INIT_PNG | IMG_INIT_JPG;
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if ((IMG_Init(img_flags) & img_flags) != img_flags) {
Logger::getInstance().log(Logger::ERROR, "IMG_Init: %s.", IMG_GetError());
return false;
}
SDLH_LoadImage(&s_star, "romfs:/star.png");
SDLH_LoadImage(&s_checkbox, "romfs:/checkbox.png");
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SDL_SetTextureColorMod(s_checkbox, theme().c1.r, theme().c1.g, theme().c1.b);
plGetSharedFontByType(&fontData, PlSharedFontType_Standard);
plGetSharedFontByType(&fontExtData, PlSharedFontType_NintendoExt);
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return true;
}
void SDLH_Exit(void)
{
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for (auto& value : s_fonts) {
FC_FreeFont(value.second);
}
TTF_Quit();
SDL_DestroyTexture(s_star);
SDL_DestroyTexture(s_checkbox);
IMG_Quit();
SDL_DestroyRenderer(s_renderer);
SDL_DestroyWindow(s_window);
SDL_Quit();
}
void SDLH_ClearScreen(SDL_Color color)
{
SDL_SetRenderDrawColor(s_renderer, color.r, color.g, color.b, color.a);
SDL_RenderClear(s_renderer);
}
void SDLH_Render(void)
{
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g_currentTime = SDL_GetTicks() / 1000.f;
SDL_RenderPresent(s_renderer);
}
void SDLH_DrawRect(int x, int y, int w, int h, SDL_Color color)
{
SDL_Rect rect;
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rect.x = x;
rect.y = y;
rect.w = w;
rect.h = h;
SDL_SetRenderDrawColor(s_renderer, color.r, color.g, color.b, color.a);
SDL_RenderFillRect(s_renderer, &rect);
}
void SDLH_DrawText(int size, int x, int y, SDL_Color color, const char* text)
{
FC_DrawColor(getFontFromMap(size), s_renderer, x, y, color, text);
}
void SDLH_DrawTextBox(int size, int x, int y, SDL_Color color, int max, const char* text)
{
u32 h;
FC_Font* font = getFontFromMap(size);
SDLH_GetTextDimensions(size, text, NULL, &h);
FC_Rect rect = FC_MakeRect(x, y, max, h);
FC_DrawBoxColor(font, s_renderer, rect, color, text);
}
void SDLH_LoadImage(SDL_Texture** texture, char* path)
{
SDL_Surface* loaded_surface = NULL;
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loaded_surface = IMG_Load(path);
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if (loaded_surface) {
Uint32 colorkey = SDL_MapRGB(loaded_surface->format, 0, 0, 0);
SDL_SetColorKey(loaded_surface, SDL_TRUE, colorkey);
*texture = SDL_CreateTextureFromSurface(s_renderer, loaded_surface);
}
SDL_FreeSurface(loaded_surface);
}
void SDLH_LoadImage(SDL_Texture** texture, u8* buff, size_t size)
{
SDL_Surface* loaded_surface = NULL;
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loaded_surface = IMG_Load_RW(SDL_RWFromMem(buff, size), 1);
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if (loaded_surface) {
Uint32 colorkey = SDL_MapRGB(loaded_surface->format, 0, 0, 0);
SDL_SetColorKey(loaded_surface, SDL_TRUE, colorkey);
*texture = SDL_CreateTextureFromSurface(s_renderer, loaded_surface);
}
SDL_FreeSurface(loaded_surface);
}
void SDLH_DrawImage(SDL_Texture* texture, int x, int y)
{
SDL_Rect position;
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position.x = x;
position.y = y;
SDL_QueryTexture(texture, NULL, NULL, &position.w, &position.h);
SDL_RenderCopy(s_renderer, texture, NULL, &position);
}
void SDLH_DrawImageScale(SDL_Texture* texture, int x, int y, int w, int h)
{
SDL_Rect position;
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position.x = x;
position.y = y;
position.w = w;
position.h = h;
SDL_RenderCopy(s_renderer, texture, NULL, &position);
}
void SDLH_GetTextDimensions(int size, const char* text, u32* w, u32* h)
{
FC_Font* f = getFontFromMap(size);
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if (w != NULL)
*w = FC_GetWidth(f, text);
if (h != NULL)
*h = FC_GetHeight(f, text);
}
void SDLH_DrawIcon(std::string icon, int x, int y)
{
SDL_Texture* t = nullptr;
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if (icon.compare("checkbox") == 0) {
t = s_checkbox;
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SDLH_DrawRect(x + 8, y + 8, 24, 24, theme().c6);
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}
else if (icon.compare("star") == 0) {
t = s_star;
}
if (t != nullptr) {
SDLH_DrawImage(t, x, y);
}
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}
void drawOutline(u32 x, u32 y, u16 w, u16 h, u8 size, SDL_Color color)
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{
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SDLH_DrawRect(x - size, y - size, w + 2 * size, size, color); // top
SDLH_DrawRect(x - size, y, size, h, color); // left
SDLH_DrawRect(x + w, y, size, h, color); // right
SDLH_DrawRect(x - size, y + h, w + 2 * size, size, color); // bottom
}
void drawPulsingOutline(u32 x, u32 y, u16 w, u16 h, u8 size, SDL_Color color)
{
float highlight_multiplier = fmax(0.0, fabs(fmod(g_currentTime, 1.0) - 0.5) / 0.5);
color = FC_MakeColor(color.r + (255 - color.r) * highlight_multiplier, color.g + (255 - color.g) * highlight_multiplier,
color.b + (255 - color.b) * highlight_multiplier, 255);
drawOutline(x, y, w, h, size, color);
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}