Checkpoint/switch/source/title.cpp

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/*
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* This file is part of Checkpoint
* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
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#include "title.hpp"
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static std::unordered_map<u128, std::vector<Title>> titles;
static std::unordered_map<u64, SDL_Texture*> icons;
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void freeIcons(void)
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{
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for (auto& i : icons) {
SDL_DestroyTexture(i.second);
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}
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}
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static void loadIcon(u64 id, NsApplicationControlData* nsacd, size_t iconsize)
{
auto it = icons.find(id);
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if (it == icons.end()) {
SDL_Texture* texture;
SDLH_LoadImage(&texture, nsacd->icon, iconsize);
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SDL_SetTextureBlendMode(texture, SDL_BLENDMODE_NONE);
icons.insert({id, texture});
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}
}
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void Title::init(u8 saveDataType, u64 id, u128 userID, const std::string& name, const std::string& author)
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{
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mId = id;
mUserId = userID;
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mSaveDataType = saveDataType;
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mUserName = Account::username(userID);
mAuthor = author;
mName = name;
mSafeName = StringUtils::containsInvalidChar(name) ? StringUtils::format("0x%016llX", mId) : StringUtils::removeForbiddenCharacters(name);
mPath = "sdmc:/switch/Checkpoint/saves/" + StringUtils::format("0x%016llX", mId) + " " + mSafeName;
std::string aname = StringUtils::removeAccents(mName);
size_t pos = aname.rfind(":");
mDisplayName = std::make_pair(name, "");
if (pos != std::string::npos) {
std::string name1 = aname.substr(0, pos);
std::string name2 = aname.substr(pos + 1);
StringUtils::trim(name1);
StringUtils::trim(name2);
mDisplayName.first = name1;
mDisplayName.second = name2;
}
else {
// check for parenthesis
size_t pos1 = aname.find("(");
size_t pos2 = aname.rfind(")");
if (pos1 != std::string::npos && pos2 != std::string::npos) {
std::string name1 = aname.substr(0, pos1);
std::string name2 = aname.substr(pos1 + 1, pos2 - pos1);
StringUtils::trim(name1);
StringUtils::trim(name2);
mDisplayName.first = name1;
mDisplayName.second = name2;
}
}
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if (!io::directoryExists(mPath)) {
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io::createDirectory(mPath);
}
refreshDirectories();
}
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bool Title::systemSave(void)
{
return mSaveDataType != FsSaveDataType_SaveData;
}
u8 Title::saveDataType(void)
{
return mSaveDataType;
}
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u64 Title::id(void)
{
return mId;
}
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u64 Title::saveId(void)
{
return mSaveId;
}
void Title::saveId(u64 saveId)
{
mSaveId = saveId;
}
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u128 Title::userId(void)
{
return mUserId;
}
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std::string Title::userName(void)
{
return mUserName;
}
std::string Title::author(void)
{
return mAuthor;
}
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std::string Title::name(void)
{
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return mName;
}
std::pair<std::string, std::string> Title::displayName(void)
{
return mDisplayName;
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}
std::string Title::path(void)
{
return mPath;
}
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std::string Title::fullPath(size_t index)
{
return mFullSavePaths.at(index);
}
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std::vector<std::string> Title::saves()
{
return mSaves;
}
SDL_Texture* Title::icon(void)
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{
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auto it = icons.find(mId);
return it != icons.end() ? it->second : NULL;
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}
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void Title::refreshDirectories(void)
{
mSaves.clear();
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mFullSavePaths.clear();
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Directory savelist(mPath);
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if (savelist.good()) {
for (size_t i = 0, sz = savelist.size(); i < sz; i++) {
if (savelist.folder(i)) {
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mSaves.push_back(savelist.entry(i));
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mFullSavePaths.push_back(mPath + "/" + savelist.entry(i));
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}
}
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std::sort(mSaves.rbegin(), mSaves.rend());
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std::sort(mFullSavePaths.rbegin(), mFullSavePaths.rend());
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mSaves.insert(mSaves.begin(), "New...");
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mFullSavePaths.insert(mFullSavePaths.begin(), "New...");
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}
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else {
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// Gui::showError(savelist.error(), "Couldn't retrieve the directory list for the title " + name() + ".");
// TODO: log this
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}
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// save backups from configuration
std::vector<std::string> additionalFolders = Configuration::getInstance().additionalSaveFolders(mId);
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for (std::vector<std::string>::const_iterator it = additionalFolders.begin(); it != additionalFolders.end(); ++it) {
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// we have other folders to parse
Directory list(*it);
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if (list.good()) {
for (size_t i = 0, sz = list.size(); i < sz; i++) {
if (list.folder(i)) {
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mSaves.push_back(list.entry(i));
mFullSavePaths.push_back(*it + "/" + list.entry(i));
}
}
}
}
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}
void loadTitles(void)
{
titles.clear();
FsSaveDataIterator iterator;
FsSaveDataInfo info;
size_t total_entries = 0;
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size_t outsize = 0;
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NacpLanguageEntry* nle = NULL;
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NsApplicationControlData* nsacd = (NsApplicationControlData*)malloc(sizeof(NsApplicationControlData));
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if (nsacd == NULL) {
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return;
}
memset(nsacd, 0, sizeof(NsApplicationControlData));
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Result res = fsOpenSaveDataIterator(&iterator, FsSaveDataSpaceId_NandUser);
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if (R_FAILED(res)) {
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free(nsacd);
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return;
}
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while (1) {
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res = fsSaveDataIteratorRead(&iterator, &info, 1, &total_entries);
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if (R_FAILED(res) || total_entries == 0) {
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break;
}
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if (info.SaveDataType == FsSaveDataType_SaveData) {
u64 tid = info.titleID;
u64 sid = info.saveID;
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u128 uid = info.userID;
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if (!Configuration::getInstance().filter(tid)) {
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res = nsGetApplicationControlData(1, tid, nsacd, sizeof(NsApplicationControlData), &outsize);
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if (R_SUCCEEDED(res) && !(outsize < sizeof(nsacd->nacp))) {
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res = nacpGetLanguageEntry(&nsacd->nacp, &nle);
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if (R_SUCCEEDED(res) && nle != NULL) {
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Title title;
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title.init(info.SaveDataType, tid, uid, std::string(nle->name), std::string(nle->author));
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title.saveId(sid);
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loadIcon(tid, nsacd, outsize - sizeof(nsacd->nacp));
// check if the vector is already created
std::unordered_map<u128, std::vector<Title>>::iterator it = titles.find(uid);
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if (it != titles.end()) {
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// found
it->second.push_back(title);
}
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else {
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// not found, insert into map
std::vector<Title> v;
v.push_back(title);
titles.emplace(uid, v);
}
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}
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}
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nle = NULL;
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}
}
}
free(nsacd);
fsSaveDataIteratorClose(&iterator);
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for (auto& vect : titles) {
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std::sort(vect.second.begin(), vect.second.end(), [](Title& l, Title& r) {
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return l.name() < r.name() && Configuration::getInstance().favorite(l.id()) > Configuration::getInstance().favorite(r.id());
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});
}
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}
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void getTitle(Title& dst, u128 uid, size_t i)
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{
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std::unordered_map<u128, std::vector<Title>>::iterator it = titles.find(uid);
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if (it != titles.end() && i < getTitleCount(uid)) {
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dst = it->second.at(i);
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}
}
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size_t getTitleCount(u128 uid)
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{
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std::unordered_map<u128, std::vector<Title>>::iterator it = titles.find(uid);
return it != titles.end() ? it->second.size() : 0;
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}
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bool favorite(u128 uid, int i)
{
std::unordered_map<u128, std::vector<Title>>::iterator it = titles.find(uid);
return it != titles.end() ? Configuration::getInstance().favorite(it->second.at(i).id()) : false;
}
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void refreshDirectories(u64 id)
{
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for (auto& pair : titles) {
for (size_t i = 0; i < pair.second.size(); i++) {
if (pair.second.at(i).id() == id) {
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pair.second.at(i).refreshDirectories();
}
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}
}
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}
SDL_Texture* smallIcon(u128 uid, size_t i)
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{
std::unordered_map<u128, std::vector<Title>>::iterator it = titles.find(uid);
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return it != titles.end() ? it->second.at(i).icon() : NULL;
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}
std::unordered_map<std::string, std::string> getCompleteTitleList(void)
{
std::unordered_map<std::string, std::string> map;
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for (const auto& pair : titles) {
for (auto value : pair.second) {
map.insert({StringUtils::format("0x%016llX", value.id()), value.name()});
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}
}
return map;
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}