Checkpoint/switch/include/MainScreen.hpp

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2019-05-26 15:52:38 +00:00
/*
* This file is part of Checkpoint
* Copyright (C) 2017-2019 Bernardo Giordano, FlagBrew
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* Additional Terms 7.b and 7.c of GPLv3 apply to this file:
* * Requiring preservation of specified reasonable legal notices or
* author attributions in that material or in the Appropriate Legal
* Notices displayed by works containing it.
* * Prohibiting misrepresentation of the origin of that material,
* or requiring that modified versions of such material be marked in
* reasonable ways as different from the original version.
*/
#ifndef MAINSCREEN_HPP
#define MAINSCREEN_HPP
#include "gui.hpp"
#include "Screen.hpp"
class MainScreen : public Screen {
public:
MainScreen();
void draw(void) const override;
void update(touchPosition* touch) override;
private:
HidHorizontal hid;
bool pksmBridge;
std::unique_ptr<Scrollable> backupList;
std::unique_ptr<Clickable> buttonCheats, buttonBackup, buttonRestore;
char ver[8];
};
#endif