BackgroundMusic/BGMApp/PublicUtility/CAAutoDisposer.h
2016-02-19 16:25:34 +11:00

508 lines
12 KiB
C++

/*
File: CAAutoDisposer.h
Abstract: Part of CoreAudio Utility Classes
Version: 1.1
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*/
#if !defined(__CAPtr_h__)
#define __CAPtr_h__
#include <stdlib.h> // for malloc
#include <new> // for bad_alloc
#include <string.h> // for memset
inline void* CA_malloc(size_t size)
{
void* p = malloc(size);
if (!p && size) throw std::bad_alloc();
return p;
}
inline void* CA_realloc(void* old, size_t size)
{
#if TARGET_OS_WIN32
void* p = realloc(old, size);
#else
void* p = reallocf(old, size); // reallocf ensures the old pointer is freed if memory is full (p is NULL).
#endif
if (!p && size) throw std::bad_alloc();
return p;
}
#ifndef UINTPTR_MAX
#if __LP64__
#define UINTPTR_MAX 18446744073709551615ULL
#else
#define UINTPTR_MAX 4294967295U
#endif
#endif
inline void* CA_calloc(size_t n, size_t size)
{
// ensure that multiplication will not overflow
if (n && UINTPTR_MAX / n < size) throw std::bad_alloc();
size_t nsize = n*size;
void* p = malloc(nsize);
if (!p && nsize) throw std::bad_alloc();
memset(p, 0, nsize);
return p;
}
// helper class for automatic conversions
template <typename T>
struct CAPtrRef
{
T* ptr_;
explicit CAPtrRef(T* ptr) : ptr_(ptr) {}
};
template <typename T>
class CAAutoFree
{
private:
T* ptr_;
public:
CAAutoFree() : ptr_(0) {}
explicit CAAutoFree(T* ptr) : ptr_(ptr) {}
template<typename U>
CAAutoFree(CAAutoFree<U>& that) : ptr_(that.release()) {} // take ownership
// C++ std says: a template constructor is never a copy constructor
CAAutoFree(CAAutoFree<T>& that) : ptr_(that.release()) {} // take ownership
CAAutoFree(size_t n, bool clear = false)
// this becomes an ambiguous call if n == 0
: ptr_(0)
{
size_t maxItems = ~size_t(0) / sizeof(T);
if (n > maxItems)
throw std::bad_alloc();
ptr_ = static_cast<T*>(clear ? CA_calloc(n, sizeof(T)) : CA_malloc(n * sizeof(T)));
}
~CAAutoFree() { free(); }
void alloc(size_t numItems, bool clear = false)
{
size_t maxItems = ~size_t(0) / sizeof(T);
if (numItems > maxItems) throw std::bad_alloc();
free();
ptr_ = static_cast<T*>(clear ? CA_calloc(numItems, sizeof(T)) : CA_malloc(numItems * sizeof(T)));
}
void allocBytes(size_t numBytes, bool clear = false)
{
free();
ptr_ = static_cast<T*>(clear ? CA_calloc(1, numBytes) : CA_malloc(numBytes));
}
void reallocBytes(size_t numBytes)
{
ptr_ = static_cast<T*>(CA_realloc(ptr_, numBytes));
}
void reallocItems(size_t numItems)
{
size_t maxItems = ~size_t(0) / sizeof(T);
if (numItems > maxItems) throw std::bad_alloc();
ptr_ = static_cast<T*>(CA_realloc(ptr_, numItems * sizeof(T)));
}
template <typename U>
CAAutoFree& operator=(CAAutoFree<U>& that)
{
set(that.release()); // take ownership
return *this;
}
CAAutoFree& operator=(CAAutoFree& that)
{
set(that.release()); // take ownership
return *this;
}
CAAutoFree& operator=(T* ptr)
{
set(ptr);
return *this;
}
template <typename U>
CAAutoFree& operator=(U* ptr)
{
set(ptr);
return *this;
}
T& operator*() const { return *ptr_; }
T* operator->() const { return ptr_; }
T* operator()() const { return ptr_; }
T* get() const { return ptr_; }
operator T*() const { return ptr_; }
bool operator==(CAAutoFree const& that) const { return ptr_ == that.ptr_; }
bool operator!=(CAAutoFree const& that) const { return ptr_ != that.ptr_; }
bool operator==(T* ptr) const { return ptr_ == ptr; }
bool operator!=(T* ptr) const { return ptr_ != ptr; }
T* release()
{
// release ownership
T* result = ptr_;
ptr_ = 0;
return result;
}
void set(T* ptr)
{
if (ptr != ptr_)
{
::free(ptr_);
ptr_ = ptr;
}
}
void free()
{
set(0);
}
// automatic conversions to allow assignment from results of functions.
// hard to explain. see auto_ptr implementation and/or Josuttis' STL book.
CAAutoFree(CAPtrRef<T> ref) : ptr_(ref.ptr_) { }
CAAutoFree& operator=(CAPtrRef<T> ref)
{
set(ref.ptr_);
return *this;
}
template<typename U>
operator CAPtrRef<U>()
{ return CAPtrRef<U>(release()); }
template<typename U>
operator CAAutoFree<U>()
{ return CAAutoFree<U>(release()); }
};
template <typename T>
class CAAutoDelete
{
private:
T* ptr_;
public:
CAAutoDelete() : ptr_(0) {}
explicit CAAutoDelete(T* ptr) : ptr_(ptr) {}
template<typename U>
CAAutoDelete(CAAutoDelete<U>& that) : ptr_(that.release()) {} // take ownership
// C++ std says: a template constructor is never a copy constructor
CAAutoDelete(CAAutoDelete<T>& that) : ptr_(that.release()) {} // take ownership
~CAAutoDelete() { free(); }
template <typename U>
CAAutoDelete& operator=(CAAutoDelete<U>& that)
{
set(that.release()); // take ownership
return *this;
}
CAAutoDelete& operator=(CAAutoDelete& that)
{
set(that.release()); // take ownership
return *this;
}
CAAutoDelete& operator=(T* ptr)
{
set(ptr);
return *this;
}
template <typename U>
CAAutoDelete& operator=(U* ptr)
{
set(ptr);
return *this;
}
T& operator*() const { return *ptr_; }
T* operator->() const { return ptr_; }
T* operator()() const { return ptr_; }
T* get() const { return ptr_; }
operator T*() const { return ptr_; }
bool operator==(CAAutoDelete const& that) const { return ptr_ == that.ptr_; }
bool operator!=(CAAutoDelete const& that) const { return ptr_ != that.ptr_; }
bool operator==(T* ptr) const { return ptr_ == ptr; }
bool operator!=(T* ptr) const { return ptr_ != ptr; }
T* release()
{
// release ownership
T* result = ptr_;
ptr_ = 0;
return result;
}
void set(T* ptr)
{
if (ptr != ptr_)
{
delete ptr_;
ptr_ = ptr;
}
}
void free()
{
set(0);
}
// automatic conversions to allow assignment from results of functions.
// hard to explain. see auto_ptr implementation and/or Josuttis' STL book.
CAAutoDelete(CAPtrRef<T> ref) : ptr_(ref.ptr_) { }
CAAutoDelete& operator=(CAPtrRef<T> ref)
{
set(ref.ptr_);
return *this;
}
template<typename U>
operator CAPtrRef<U>()
{ return CAPtrRef<U>(release()); }
template<typename U>
operator CAAutoFree<U>()
{ return CAAutoFree<U>(release()); }
};
template <typename T>
class CAAutoArrayDelete
{
private:
T* ptr_;
public:
CAAutoArrayDelete() : ptr_(0) {}
explicit CAAutoArrayDelete(T* ptr) : ptr_(ptr) {}
template<typename U>
CAAutoArrayDelete(CAAutoArrayDelete<U>& that) : ptr_(that.release()) {} // take ownership
// C++ std says: a template constructor is never a copy constructor
CAAutoArrayDelete(CAAutoArrayDelete<T>& that) : ptr_(that.release()) {} // take ownership
// this becomes an ambiguous call if n == 0
CAAutoArrayDelete(size_t n) : ptr_(new T[n]) {}
~CAAutoArrayDelete() { free(); }
void alloc(size_t numItems)
{
free();
ptr_ = new T [numItems];
}
template <typename U>
CAAutoArrayDelete& operator=(CAAutoArrayDelete<U>& that)
{
set(that.release()); // take ownership
return *this;
}
CAAutoArrayDelete& operator=(CAAutoArrayDelete& that)
{
set(that.release()); // take ownership
return *this;
}
CAAutoArrayDelete& operator=(T* ptr)
{
set(ptr);
return *this;
}
template <typename U>
CAAutoArrayDelete& operator=(U* ptr)
{
set(ptr);
return *this;
}
T& operator*() const { return *ptr_; }
T* operator->() const { return ptr_; }
T* operator()() const { return ptr_; }
T* get() const { return ptr_; }
operator T*() const { return ptr_; }
bool operator==(CAAutoArrayDelete const& that) const { return ptr_ == that.ptr_; }
bool operator!=(CAAutoArrayDelete const& that) const { return ptr_ != that.ptr_; }
bool operator==(T* ptr) const { return ptr_ == ptr; }
bool operator!=(T* ptr) const { return ptr_ != ptr; }
T* release()
{
// release ownership
T* result = ptr_;
ptr_ = 0;
return result;
}
void set(T* ptr)
{
if (ptr != ptr_)
{
delete [] ptr_;
ptr_ = ptr;
}
}
void free()
{
set(0);
}
// automatic conversions to allow assignment from results of functions.
// hard to explain. see auto_ptr implementation and/or Josuttis' STL book.
CAAutoArrayDelete(CAPtrRef<T> ref) : ptr_(ref.ptr_) { }
CAAutoArrayDelete& operator=(CAPtrRef<T> ref)
{
set(ref.ptr_);
return *this;
}
template<typename U>
operator CAPtrRef<U>()
{ return CAPtrRef<U>(release()); }
template<typename U>
operator CAAutoArrayDelete<U>()
{ return CAAutoFree<U>(release()); }
};
// convenience function
template <typename T>
void free(CAAutoFree<T>& p)
{
p.free();
}
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////////////////////////////////////
#if 0
// example program showing ownership transfer
CAAutoFree<char> source()
{
// source allocates and returns ownership to the caller.
const char* str = "this is a test";
size_t size = strlen(str) + 1;
CAAutoFree<char> captr(size, false);
strlcpy(captr(), str, size);
printf("source %08X %08X '%s'\n", &captr, captr(), captr());
return captr;
}
void user(CAAutoFree<char> const& captr)
{
// passed by const reference. user can access the pointer but does not take ownership.
printf("user: %08X %08X '%s'\n", &captr, captr(), captr());
}
void sink(CAAutoFree<char> captr)
{
// passed by value. sink takes ownership and frees the pointer on return.
printf("sink: %08X %08X '%s'\n", &captr, captr(), captr());
}
int main (int argc, char * const argv[])
{
CAAutoFree<char> captr(source());
printf("main captr A %08X %08X\n", &captr, captr());
user(captr);
sink(captr);
printf("main captr B %08X %08X\n", &captr, captr());
return 0;
}
#endif
#endif