BackgroundMusic/BGMApp/PublicUtility/CAPThread.cpp
2016-02-19 16:25:34 +11:00

450 lines
14 KiB
C++

/*
File: CAPThread.cpp
Abstract: CAPThread.h
Version: 1.1
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//=============================================================================
// Includes
//=============================================================================
// Self Include
#include "CAPThread.h"
// PublicUtility Includes
#include "CADebugMacros.h"
#include "CAException.h"
// System Includes
#if TARGET_OS_MAC
#include <mach/mach.h>
#endif
// Standard Library Includes
#include <stdio.h>
//==================================================================================================
// CAPThread
//==================================================================================================
// returns the thread's priority as it was last set by the API
#define CAPTHREAD_SET_PRIORITY 0
// returns the thread's priority as it was last scheduled by the Kernel
#define CAPTHREAD_SCHEDULED_PRIORITY 1
//#define Log_SetPriority 1
CAPThread::CAPThread(ThreadRoutine inThreadRoutine, void* inParameter, UInt32 inPriority, bool inFixedPriority, bool inAutoDelete, const char* inThreadName)
:
#if TARGET_OS_MAC
mPThread(0),
mSpawningThreadPriority(getScheduledPriority(pthread_self(), CAPTHREAD_SET_PRIORITY)),
#elif TARGET_OS_WIN32
mThreadHandle(NULL),
mThreadID(0),
#endif
mThreadRoutine(inThreadRoutine),
mThreadParameter(inParameter),
mPriority(inPriority),
mPeriod(0),
mComputation(0),
mConstraint(0),
mIsPreemptible(true),
mTimeConstraintSet(false),
mFixedPriority(inFixedPriority),
mAutoDelete(inAutoDelete)
{
if(inThreadName != NULL)
{
strlcpy(mThreadName, inThreadName, kMaxThreadNameLength);
}
else
{
memset(mThreadName, 0, kMaxThreadNameLength);
}
}
CAPThread::CAPThread(ThreadRoutine inThreadRoutine, void* inParameter, UInt32 inPeriod, UInt32 inComputation, UInt32 inConstraint, bool inIsPreemptible, bool inAutoDelete, const char* inThreadName)
:
#if TARGET_OS_MAC
mPThread(0),
mSpawningThreadPriority(getScheduledPriority(pthread_self(), CAPTHREAD_SET_PRIORITY)),
#elif TARGET_OS_WIN32
mThreadHandle(NULL),
mThreadID(0),
#endif
mThreadRoutine(inThreadRoutine),
mThreadParameter(inParameter),
mPriority(kDefaultThreadPriority),
mPeriod(inPeriod),
mComputation(inComputation),
mConstraint(inConstraint),
mIsPreemptible(inIsPreemptible),
mTimeConstraintSet(true),
mFixedPriority(false),
mAutoDelete(inAutoDelete)
{
if(inThreadName != NULL)
{
strlcpy(mThreadName, inThreadName, kMaxThreadNameLength);
}
else
{
memset(mThreadName, 0, kMaxThreadNameLength);
}
}
CAPThread::~CAPThread()
{
}
UInt32 CAPThread::GetScheduledPriority()
{
#if TARGET_OS_MAC
return CAPThread::getScheduledPriority( mPThread, CAPTHREAD_SCHEDULED_PRIORITY );
#elif TARGET_OS_WIN32
UInt32 theAnswer = 0;
if(mThreadHandle != NULL)
{
theAnswer = GetThreadPriority(mThreadHandle);
}
return theAnswer;
#endif
}
UInt32 CAPThread::GetScheduledPriority(NativeThread thread)
{
#if TARGET_OS_MAC
return getScheduledPriority( thread, CAPTHREAD_SCHEDULED_PRIORITY );
#elif TARGET_OS_WIN32
return 0; // ???
#endif
}
void CAPThread::SetPriority(UInt32 inPriority, bool inFixedPriority)
{
mPriority = inPriority;
mTimeConstraintSet = false;
mFixedPriority = inFixedPriority;
#if TARGET_OS_MAC
if(mPThread != 0)
{
SetPriority(mPThread, mPriority, mFixedPriority);
}
#elif TARGET_OS_WIN32
if(mThreadID != NULL)
{
SetPriority(mThreadID, mPriority, mFixedPriority);
}
#endif
}
void CAPThread::SetPriority(NativeThread inThread, UInt32 inPriority, bool inFixedPriority)
{
#if TARGET_OS_MAC
if(inThread != 0)
{
kern_return_t theError = 0;
// set whether or not this is a fixed priority thread
if (inFixedPriority)
{
thread_extended_policy_data_t theFixedPolicy = { false };
theError = thread_policy_set(pthread_mach_thread_np(inThread), THREAD_EXTENDED_POLICY, (thread_policy_t)&theFixedPolicy, THREAD_EXTENDED_POLICY_COUNT);
AssertNoKernelError(theError, "CAPThread::SetPriority: failed to set the fixed-priority policy");
}
// set the thread's absolute priority which is relative to the priority on which thread_policy_set() is called
UInt32 theCurrentThreadPriority = getScheduledPriority(pthread_self(), CAPTHREAD_SET_PRIORITY);
thread_precedence_policy_data_t thePrecedencePolicy = { static_cast<integer_t>(inPriority - theCurrentThreadPriority) };
theError = thread_policy_set(pthread_mach_thread_np(inThread), THREAD_PRECEDENCE_POLICY, (thread_policy_t)&thePrecedencePolicy, THREAD_PRECEDENCE_POLICY_COUNT);
AssertNoKernelError(theError, "CAPThread::SetPriority: failed to set the precedence policy");
#if Log_SetPriority
DebugMessageN4("CAPThread::SetPriority: requsted: %lu spawning: %lu current: %lu assigned: %d", mPriority, mSpawningThreadPriority, theCurrentThreadPriority, thePrecedencePolicy.importance);
#endif
}
#elif TARGET_OS_WIN32
if(inThread != NULL)
{
HANDLE hThread = OpenThread(NULL, FALSE, inThread);
if(hThread != NULL) {
SetThreadPriority(hThread, inPriority);
CloseHandle(hThread);
}
}
#endif
}
void CAPThread::SetTimeConstraints(UInt32 inPeriod, UInt32 inComputation, UInt32 inConstraint, bool inIsPreemptible)
{
mPeriod = inPeriod;
mComputation = inComputation;
mConstraint = inConstraint;
mIsPreemptible = inIsPreemptible;
mTimeConstraintSet = true;
#if TARGET_OS_MAC
if(mPThread != 0)
{
thread_time_constraint_policy_data_t thePolicy;
thePolicy.period = mPeriod;
thePolicy.computation = mComputation;
thePolicy.constraint = mConstraint;
thePolicy.preemptible = mIsPreemptible;
AssertNoError(thread_policy_set(pthread_mach_thread_np(mPThread), THREAD_TIME_CONSTRAINT_POLICY, (thread_policy_t)&thePolicy, THREAD_TIME_CONSTRAINT_POLICY_COUNT), "CAPThread::SetTimeConstraints: thread_policy_set failed");
}
#elif TARGET_OS_WIN32
if(mThreadHandle != NULL)
{
SetThreadPriority(mThreadHandle, THREAD_PRIORITY_TIME_CRITICAL);
}
#endif
}
void CAPThread::Start()
{
#if TARGET_OS_MAC
Assert(mPThread == 0, "CAPThread::Start: can't start because the thread is already running");
if(mPThread == 0)
{
OSStatus theResult;
pthread_attr_t theThreadAttributes;
theResult = pthread_attr_init(&theThreadAttributes);
ThrowIf(theResult != 0, CAException(theResult), "CAPThread::Start: Thread attributes could not be created.");
theResult = pthread_attr_setdetachstate(&theThreadAttributes, PTHREAD_CREATE_DETACHED);
ThrowIf(theResult != 0, CAException(theResult), "CAPThread::Start: A thread could not be created in the detached state.");
theResult = pthread_create(&mPThread, &theThreadAttributes, (ThreadRoutine)CAPThread::Entry, this);
ThrowIf(theResult != 0 || !mPThread, CAException(theResult), "CAPThread::Start: Could not create a thread.");
pthread_attr_destroy(&theThreadAttributes);
}
#elif TARGET_OS_WIN32
Assert(mThreadID == 0, "CAPThread::Start: can't start because the thread is already running");
if(mThreadID == 0)
{
// clean up the existing thread handle
if(mThreadHandle != NULL)
{
CloseHandle(mThreadHandle);
mThreadHandle = NULL;
}
// create a new thread
mThreadHandle = CreateThread(NULL, 0, (LPTHREAD_START_ROUTINE)Entry, this, 0, &mThreadID);
ThrowIf(mThreadHandle == NULL, CAException(GetLastError()), "CAPThread::Start: Could not create a thread.");
}
#endif
}
#if TARGET_OS_MAC
void* CAPThread::Entry(CAPThread* inCAPThread)
{
void* theAnswer = NULL;
#if TARGET_OS_MAC
inCAPThread->mPThread = pthread_self();
#elif TARGET_OS_WIN32
// do we need to do something here?
#endif
#if !TARGET_OS_IPHONE && (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_6)
if(inCAPThread->mThreadName[0] != 0)
{
pthread_setname_np(inCAPThread->mThreadName);
}
#endif
try
{
if(inCAPThread->mTimeConstraintSet)
{
inCAPThread->SetTimeConstraints(inCAPThread->mPeriod, inCAPThread->mComputation, inCAPThread->mConstraint, inCAPThread->mIsPreemptible);
}
else
{
inCAPThread->SetPriority(inCAPThread->mPriority, inCAPThread->mFixedPriority);
}
if(inCAPThread->mThreadRoutine != NULL)
{
theAnswer = inCAPThread->mThreadRoutine(inCAPThread->mThreadParameter);
}
}
catch (...)
{
// what should be done here?
}
inCAPThread->mPThread = 0;
if (inCAPThread->mAutoDelete)
delete inCAPThread;
return theAnswer;
}
UInt32 CAPThread::getScheduledPriority(pthread_t inThread, int inPriorityKind)
{
thread_basic_info_data_t threadInfo;
policy_info_data_t thePolicyInfo;
unsigned int count;
if (inThread == NULL)
return 0;
// get basic info
count = THREAD_BASIC_INFO_COUNT;
thread_info (pthread_mach_thread_np (inThread), THREAD_BASIC_INFO, (thread_info_t)&threadInfo, &count);
switch (threadInfo.policy) {
case POLICY_TIMESHARE:
count = POLICY_TIMESHARE_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_TIMESHARE_INFO, (thread_info_t)&(thePolicyInfo.ts), &count);
if (inPriorityKind == CAPTHREAD_SCHEDULED_PRIORITY) {
return static_cast<UInt32>(thePolicyInfo.ts.cur_priority);
}
return static_cast<UInt32>(thePolicyInfo.ts.base_priority);
break;
case POLICY_FIFO:
count = POLICY_FIFO_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_FIFO_INFO, (thread_info_t)&(thePolicyInfo.fifo), &count);
if ( (thePolicyInfo.fifo.depressed) && (inPriorityKind == CAPTHREAD_SCHEDULED_PRIORITY) ) {
return static_cast<UInt32>(thePolicyInfo.fifo.depress_priority);
}
return static_cast<UInt32>(thePolicyInfo.fifo.base_priority);
break;
case POLICY_RR:
count = POLICY_RR_INFO_COUNT;
thread_info(pthread_mach_thread_np (inThread), THREAD_SCHED_RR_INFO, (thread_info_t)&(thePolicyInfo.rr), &count);
if ( (thePolicyInfo.rr.depressed) && (inPriorityKind == CAPTHREAD_SCHEDULED_PRIORITY) ) {
return static_cast<UInt32>(thePolicyInfo.rr.depress_priority);
}
return static_cast<UInt32>(thePolicyInfo.rr.base_priority);
break;
}
return 0;
}
#elif TARGET_OS_WIN32
UInt32 WINAPI CAPThread::Entry(CAPThread* inCAPThread)
{
UInt32 theAnswer = 0;
try
{
if(inCAPThread->mTimeConstraintSet)
{
inCAPThread->SetTimeConstraints(inCAPThread->mPeriod, inCAPThread->mComputation, inCAPThread->mConstraint, inCAPThread->mIsPreemptible);
}
else
{
inCAPThread->SetPriority(inCAPThread->mPriority, inCAPThread->mFixedPriority);
}
if(inCAPThread->mThreadRoutine != NULL)
{
theAnswer = reinterpret_cast<UInt32>(inCAPThread->mThreadRoutine(inCAPThread->mThreadParameter));
}
inCAPThread->mThreadID = 0;
}
catch (...)
{
// what should be done here?
}
CloseHandle(inCAPThread->mThreadHandle);
inCAPThread->mThreadHandle = NULL;
if (inCAPThread->mAutoDelete)
delete inCAPThread;
return theAnswer;
}
extern "C"
Boolean CompareAndSwap(UInt32 inOldValue, UInt32 inNewValue, UInt32* inOldValuePtr)
{
return InterlockedCompareExchange((volatile LONG*)inOldValuePtr, inNewValue, inOldValue) == inOldValue;
}
#endif
void CAPThread::SetName(const char* inThreadName)
{
if(inThreadName != NULL)
{
strlcpy(mThreadName, inThreadName, kMaxThreadNameLength);
}
else
{
memset(mThreadName, 0, kMaxThreadNameLength);
}
}
#if CoreAudio_Debug
void CAPThread::DebugPriority(const char *label)
{
#if !TARGET_OS_WIN32
if (mTimeConstraintSet)
printf("CAPThread::%s %p: pri=<time constraint>, spawning pri=%d, scheduled pri=%d\n", label, this,
(int)mSpawningThreadPriority, (mPThread != NULL) ? (int)GetScheduledPriority() : -1);
else
printf("CAPThread::%s %p: pri=%d%s, spawning pri=%d, scheduled pri=%d\n", label, this, (int)mPriority, mFixedPriority ? " fixed" : "",
(int)mSpawningThreadPriority, (mPThread != NULL) ? (int)GetScheduledPriority() : -1);
#else
if (mTimeConstraintSet)
{
printf("CAPThread::%s %p: pri=<time constraint>, spawning pri=%d, scheduled pri=%d\n", label, this,
(int)mPriority, (mThreadHandle != NULL) ? (int)GetScheduledPriority() : -1);
}
else
{
printf("CAPThread::%s %p: pri=%d%s, spawning pri=%d, scheduled pri=%d\n", label, this, (int)mPriority, mFixedPriority ? " fixed" : "",
(int)mPriority, (mThreadHandle != NULL) ? (int)GetScheduledPriority() : -1);
}
#endif
}
#endif