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BGM_Device::StartIO blocks on BGMAudioDeviceManager::waitForOutputDeviceToStart, which could be blocked by HAL requests that the HAL wouldn't return until BGM_Device::StartIO returned. Also: - Replace BGMPlayThrough's move constructor with a SetDevices function for simplicity. - Pause/abort debug builds if an error is logged. |
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.. | ||
BGMDriver | ||
BGMDriver.xcodeproj | ||
BGMDriverTests | ||
PublicUtility |