mirror of
https://github.com/kyleneideck/BackgroundMusic
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195 lines
10 KiB
C++
195 lines
10 KiB
C++
/*
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File: CACFArray.h
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Abstract: Part of CoreAudio Utility Classes
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Version: 1.1
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
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Inc. ("Apple") in consideration of your agreement to the following
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terms, and your use, installation, modification or redistribution of
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this Apple software constitutes acceptance of these terms. If you do
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not agree with these terms, please do not use, install, modify or
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redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and
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subject to these terms, Apple grants you a personal, non-exclusive
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license, under Apple's copyrights in this original Apple software (the
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"Apple Software"), to use, reproduce, modify and redistribute the Apple
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Software, with or without modifications, in source and/or binary forms;
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provided that if you redistribute the Apple Software in its entirety and
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without modifications, you must retain this notice and the following
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text and disclaimers in all such redistributions of the Apple Software.
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Neither the name, trademarks, service marks or logos of Apple Inc. may
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be used to endorse or promote products derived from the Apple Software
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without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or
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implied, are granted by Apple herein, including but not limited to any
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patent rights that may be infringed by your derivative works or by other
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works in which the Apple Software may be incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE
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MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
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THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
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OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
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OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
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MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
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AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
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STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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Copyright (C) 2014 Apple Inc. All Rights Reserved.
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*/
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#if !defined(__CACFArray_h__)
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#define __CACFArray_h__
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//=============================================================================
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// Includes
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//=============================================================================
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// System Includes
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#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
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#include <CoreAudio/CoreAudioTypes.h>
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#include <CoreFoundation/CoreFoundation.h>
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#else
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#include <CoreAudioTypes.h>
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#include <CoreFoundation.h>
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#endif
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#include "CADebugMacros.h"
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//=============================================================================
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// Types
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//=============================================================================
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class CACFDictionary;
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class CACFString;
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//=============================================================================
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// CACFArray
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//=============================================================================
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class CACFArray
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{
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// Construction/Destruction
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public:
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CACFArray() : mCFArray(CFArrayCreateMutable(NULL, 0, &kCFTypeArrayCallBacks)), mRelease(true), mMutable(true) {}
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explicit CACFArray(bool inRelease) : mCFArray(CFArrayCreateMutable(NULL, 0, &kCFTypeArrayCallBacks)), mRelease(inRelease), mMutable(true) {}
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CACFArray(UInt32 inMaxNumberItems, bool inRelease) : mCFArray(CFArrayCreateMutable(NULL, static_cast<CFIndex>(inMaxNumberItems), &kCFTypeArrayCallBacks)), mRelease(inRelease), mMutable(true) {}
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CACFArray(CFArrayRef inCFArray, bool inRelease) : mCFArray(const_cast<CFMutableArrayRef>(inCFArray)), mRelease(inRelease), mMutable(false) {}
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CACFArray(CFMutableArrayRef inCFArray, bool inRelease) : mCFArray(inCFArray), mRelease(inRelease), mMutable(true) {}
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CACFArray(const CACFArray& inArray) : mCFArray(inArray.mCFArray), mRelease(inArray.mRelease), mMutable(inArray.mMutable) { Retain(); }
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CACFArray& operator=(const CACFArray& inArray) { Release(); mCFArray = inArray.mCFArray; mRelease = inArray.mRelease; mMutable = inArray.mMutable; Retain(); return *this; }
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CACFArray& operator=(CFArrayRef inCFArray) { Release(); mCFArray = const_cast<CFMutableArrayRef>(inCFArray); mMutable = false; Retain(); return *this; }
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CACFArray& operator=(CFMutableArrayRef inCFArray) { Release(); mCFArray = inCFArray; mMutable = true; Retain(); return *this; }
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~CACFArray() { Release(); }
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private:
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void Retain() { if(mRelease && (mCFArray != NULL)) { CFRetain(mCFArray); } }
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void Release() { if(mRelease && (mCFArray != NULL)) { CFRelease(mCFArray); } }
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// Attributes
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public:
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bool IsValid() const { return mCFArray != NULL; }
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bool IsMutable() const { return mMutable; }
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bool CanModify() const { return mMutable && (mCFArray != NULL); }
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bool WillRelease() const { return mRelease; }
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void ShouldRelease(bool inRelease) { mRelease = inRelease; }
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CFTypeID GetTypeID() const { return CFGetTypeID(mCFArray); }
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CFArrayRef GetCFArray() const { return mCFArray; }
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CFArrayRef CopyCFArray() const { if(mCFArray != NULL) { CFRetain(mCFArray); } return mCFArray; }
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CFMutableArrayRef GetCFMutableArray() const { return mCFArray; }
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CFMutableArrayRef CopyCFMutableArray() const { if(mCFArray != NULL) { CFRetain(mCFArray); } return mCFArray; }
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CFPropertyListRef AsPropertyList() const { return mCFArray; }
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void SetCFMutableArrayFromCopy(CFArrayRef inArray, bool inRelease = true) { Release(); mCFArray = CFArrayCreateMutableCopy(NULL, 0, inArray); mMutable = true; mRelease = inRelease; }
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// Item Operations
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public:
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UInt32 GetNumberItems() const { UInt32 theAnswer = 0; if(mCFArray != NULL) { theAnswer = ToUInt32(CFArrayGetCount(mCFArray)); } return theAnswer; }
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bool HasItem(const void* inItem) const;
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void RemoveItem(const void* inItem) { UInt32 theIndex; if(CanModify() && GetIndexOfItem(inItem, theIndex)) { RemoveItemAtIndex(theIndex); } }
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bool GetIndexOfItem(const void* inItem, UInt32& outIndex) const;
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void RemoveItemAtIndex(UInt32 inIndex) { if(CanModify()) { CFArrayRemoveValueAtIndex(mCFArray, static_cast<CFIndex>(inIndex)); } }
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void Clear() { if(CanModify()) { CFArrayRemoveAllValues(mCFArray); } }
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void Sort(CFComparatorFunction inCompareFunction) { if(CanModify()) { CFRange theRange = { 0, CFArrayGetCount(mCFArray) }; CFArraySortValues(mCFArray, theRange, inCompareFunction, NULL); } }
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void SortNumbers() { Sort((CFComparatorFunction)CFNumberCompare); }
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void SortStrings() { Sort((CFComparatorFunction)CFStringCompare); }
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bool GetBool(UInt32 inIndex, bool& outValue) const;
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bool GetSInt32(UInt32 inIndex, SInt32& outItem) const;
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bool GetUInt32(UInt32 inIndex, UInt32& outItem) const;
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bool GetSInt64(UInt32 inIndex, SInt64& outItem) const;
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bool GetUInt64(UInt32 inIndex, UInt64& outItem) const;
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bool GetFloat32(UInt32 inIndex, Float32& outItem) const;
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bool GetFloat64(UInt32 inIndex, Float64& outItem) const;
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bool Get4CC(UInt32 inIndex, UInt32& outValue) const;
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bool GetString(UInt32 inIndex, CFStringRef& outItem) const;
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bool GetArray(UInt32 inIndex, CFArrayRef& outItem) const;
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bool GetDictionary(UInt32 inIndex, CFDictionaryRef& outItem) const;
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bool GetData(UInt32 inIndex, CFDataRef& outItem) const;
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bool GetUUID(UInt32 inIndex, CFUUIDRef& outItem) const;
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bool GetCFType(UInt32 inIndex, CFTypeRef& outItem) const;
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void GetCACFString(UInt32 inIndex, CACFString& outItem) const;
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void GetCACFArray(UInt32 inIndex, CACFArray& outItem) const;
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void GetCACFDictionary(UInt32 inIndex, CACFDictionary& outItem) const;
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bool AppendBool(bool inItem);
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bool AppendSInt32(SInt32 inItem);
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bool AppendUInt32(UInt32 inItem);
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bool AppendSInt64(SInt64 inItem);
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bool AppendUInt64(UInt64 inItem);
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bool AppendFloat32(Float32 inItem);
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bool AppendFloat64(Float64 inItem);
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bool AppendString(const CFStringRef inItem);
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bool AppendArray(const CFArrayRef inItem);
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bool AppendDictionary(const CFDictionaryRef inItem);
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bool AppendData(const CFDataRef inItem);
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bool AppendCFType(const CFTypeRef inItem);
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bool InsertBool(UInt32 inIndex, bool inItem);
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bool InsertSInt32(UInt32 inIndex, SInt32 inItem);
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bool InsertUInt32(UInt32 inIndex, UInt32 inItem);
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bool InsertSInt64(UInt32 inIndex, SInt64 inItem);
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bool InsertUInt64(UInt32 inIndex, UInt64 inItem);
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bool InsertFloat32(UInt32 inIndex, Float32 inItem);
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bool InsertFloat64(UInt32 inIndex, Float64 inItem);
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bool InsertString(UInt32 inIndex, const CFStringRef inItem);
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bool InsertArray(UInt32 inIndex, const CFArrayRef inItem);
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bool InsertDictionary(UInt32 inIndex, const CFDictionaryRef inItem);
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bool InsertData(UInt32 inIndex, const CFDataRef inItem);
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bool InsertCFType(UInt32 inIndex, const CFTypeRef inItem);
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bool SetBool(UInt32 inIndex, bool inItem);
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bool SetSInt32(UInt32 inIndex, SInt32 inItem);
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bool SetUInt32(UInt32 inIndex, UInt32 inItem);
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bool SetSInt64(UInt32 inIndex, SInt64 inItem);
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bool SetUInt64(UInt32 inIndex, UInt64 inItem);
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bool SetFloat32(UInt32 inIndex, Float32 inItem);
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bool SetFloat64(UInt32 inIndex, Float64 inItem);
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bool SetString(UInt32 inIndex, const CFStringRef inItem);
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bool SetArray(UInt32 inIndex, const CFArrayRef inItem);
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bool SetDictionary(UInt32 inIndex, const CFDictionaryRef inItem);
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bool SetData(UInt32 inIndex, const CFDataRef inItem);
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bool SetCFType(UInt32 inIndex, const CFTypeRef inItem);
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// Implementation
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private:
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CFMutableArrayRef mCFArray;
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bool mRelease;
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bool mMutable;
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CACFArray(const void*); // prevent accidental instantiation with a pointer via bool constructor
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};
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#endif
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