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https://github.com/kyleneideck/BackgroundMusic
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180 lines
12 KiB
C++
180 lines
12 KiB
C++
/*
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File: CACFString.h
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Abstract: Part of CoreAudio Utility Classes
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Version: 1.0.1
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
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Inc. ("Apple") in consideration of your agreement to the following
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terms, and your use, installation, modification or redistribution of
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this Apple software constitutes acceptance of these terms. If you do
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not agree with these terms, please do not use, install, modify or
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redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and
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subject to these terms, Apple grants you a personal, non-exclusive
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license, under Apple's copyrights in this original Apple software (the
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"Apple Software"), to use, reproduce, modify and redistribute the Apple
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Software, with or without modifications, in source and/or binary forms;
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provided that if you redistribute the Apple Software in its entirety and
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without modifications, you must retain this notice and the following
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text and disclaimers in all such redistributions of the Apple Software.
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Neither the name, trademarks, service marks or logos of Apple Inc. may
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be used to endorse or promote products derived from the Apple Software
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without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or
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implied, are granted by Apple herein, including but not limited to any
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patent rights that may be infringed by your derivative works or by other
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works in which the Apple Software may be incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE
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MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
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THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
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OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
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OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
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MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
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AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
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STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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Copyright (C) 2013 Apple Inc. All Rights Reserved.
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*/
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#if !defined(__CACFString_h__)
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#define __CACFString_h__
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//=============================================================================
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// Includes
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//=============================================================================
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#include "CADebugMacros.h"
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#if !defined(__COREAUDIO_USE_FLAT_INCLUDES__)
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#include <CoreAudio/CoreAudioTypes.h>
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#include <CoreFoundation/CFString.h>
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#else
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#include <CoreAudioTypes.h>
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#include <CFString.h>
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#endif
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//=============================================================================
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// CACFString
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//
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// Notes
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// - Using the AssignWithoutRetain() method will fool the static analyzer into thinking that the
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// CFString being assigned will be leaked. This is because the static analyzer is not smart
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// enough to understand that the destructor will release the object.
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//=============================================================================
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class CACFString
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{
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// Construction/Destruction
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public:
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CACFString() : mCFString(NULL), mWillRelease(true) {}
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CACFString(CFStringRef inCFString, bool inWillRelease = true) : mCFString(inCFString), mWillRelease(inWillRelease) {}
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CACFString(const char* inCString, bool inWillRelease = true) : mCFString(CFStringCreateWithCString(NULL, inCString, kCFStringEncodingASCII)), mWillRelease(inWillRelease) {}
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CACFString(const char* inCString, CFStringEncoding inCStringEncoding, bool inWillRelease = true) : mCFString(CFStringCreateWithCString(NULL, inCString, inCStringEncoding)), mWillRelease(inWillRelease) {}
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~CACFString() { Release(); }
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CACFString(const CACFString& inString) : mCFString(inString.mCFString), mWillRelease(inString.mWillRelease) { Retain(); }
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CACFString& operator=(const CACFString& inString) { if (inString.mCFString != mCFString) { Release(); mCFString = inString.mCFString; mWillRelease = inString.mWillRelease; Retain(); } return *this; }
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CACFString& operator=(CFStringRef inCFString) { if (inCFString != mCFString) { Release(); mCFString = inCFString; } mWillRelease = true; Retain(); return *this; }
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void AssignWithoutRetain(CFStringRef inCFString) { if (inCFString != mCFString) { Release(); mCFString = inCFString; } mWillRelease = true; }
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private:
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void Retain() { if(mWillRelease && (mCFString != NULL)) { CFRetain(mCFString); } }
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void Release() { if(mWillRelease && (mCFString != NULL)) { CFRelease(mCFString); } }
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CFStringRef mCFString;
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bool mWillRelease;
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// Operations
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public:
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void AllowRelease() { mWillRelease = true; }
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void DontAllowRelease() { mWillRelease = false; }
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bool IsValid() const { return mCFString != NULL; }
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bool IsEqualTo(CFStringRef inString) const { bool theAnswer = false; if(mCFString != NULL) { theAnswer = CFStringCompare(inString, mCFString, 0) == kCFCompareEqualTo; } return theAnswer; }
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bool StartsWith(CFStringRef inString) const { bool theAnswer = false; if(mCFString != NULL) { theAnswer = CFStringHasPrefix(mCFString, inString); } return theAnswer; }
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bool EndsWith(CFStringRef inString) const { bool theAnswer = false; if(mCFString != NULL) { theAnswer = CFStringHasSuffix(mCFString, inString); } return theAnswer; }
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// Value Access
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public:
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CFStringRef GetCFString() const { return mCFString; }
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CFStringRef CopyCFString() const { if(mCFString != NULL) { CFRetain(mCFString); } return mCFString; }
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const CFStringRef* GetPointerToStorage() const { return &mCFString; }
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CFStringRef& GetStorage() { Release(); mWillRelease = true; return mCFString; }
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UInt32 GetLength() const { UInt32 theAnswer = 0; if(mCFString != NULL) { theAnswer = ToUInt32(CFStringGetLength(mCFString)); } return theAnswer; }
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UInt32 GetByteLength(CFStringEncoding inEncoding = kCFStringEncodingUTF8) const { UInt32 theAnswer = 0; if(mCFString != NULL) { theAnswer = GetStringByteLength(mCFString, inEncoding); } return theAnswer; }
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void GetCString(char* outString, UInt32& ioStringSize, CFStringEncoding inEncoding = kCFStringEncodingUTF8) const { GetCString(mCFString, outString, ioStringSize, inEncoding); }
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void GetUnicodeString(UInt16* outString, UInt32& ioStringSize) const { GetUnicodeString(mCFString, outString, ioStringSize); }
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SInt32 GetAsInteger() { return GetAsInteger(mCFString); }
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Float64 GetAsFloat64() { return GetAsFloat64(mCFString); }
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static UInt32 GetStringLength(CFStringRef inCFString) { UInt32 theAnswer = 0; if(inCFString != NULL) { theAnswer = ToUInt32(CFStringGetLength(inCFString)); } return theAnswer; }
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static UInt32 GetStringByteLength(CFStringRef inCFString, CFStringEncoding inEncoding = kCFStringEncodingUTF8);
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static void GetCString(CFStringRef inCFString, char* outString, UInt32& ioStringSize, CFStringEncoding inEncoding = kCFStringEncodingUTF8);
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static void GetUnicodeString(CFStringRef inCFString, UInt16* outString, UInt32& ioStringSize);
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static SInt32 GetAsInteger(CFStringRef inCFString) { SInt32 theAnswer = 0; if(inCFString != NULL){ theAnswer = CFStringGetIntValue(inCFString); } return theAnswer; }
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static Float64 GetAsFloat64(CFStringRef inCFString) { Float64 theAnswer = 0; if(inCFString != NULL){ theAnswer = CFStringGetDoubleValue(inCFString); } return theAnswer; }
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};
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inline bool operator<(const CACFString& x, const CACFString& y) { return CFStringCompare(x.GetCFString(), y.GetCFString(), 0) == kCFCompareLessThan; }
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inline bool operator==(const CACFString& x, const CACFString& y) { return CFStringCompare(x.GetCFString(), y.GetCFString(), 0) == kCFCompareEqualTo; }
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inline bool operator!=(const CACFString& x, const CACFString& y) { return !(x == y); }
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inline bool operator<=(const CACFString& x, const CACFString& y) { return (x < y) || (x == y); }
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inline bool operator>=(const CACFString& x, const CACFString& y) { return !(x < y); }
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inline bool operator>(const CACFString& x, const CACFString& y) { return !((x < y) || (x == y)); }
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//=============================================================================
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// CACFMutableString
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//=============================================================================
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class CACFMutableString
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{
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// Construction/Destruction
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public:
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CACFMutableString() : mCFMutableString(NULL), mWillRelease(true) {}
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CACFMutableString(CFMutableStringRef inCFMutableString, bool inWillRelease = true) : mCFMutableString(inCFMutableString), mWillRelease(inWillRelease) {}
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CACFMutableString(CFStringRef inStringToCopy, bool /*inMakeCopy*/, bool inWillRelease = true) : mCFMutableString(CFStringCreateMutableCopy(NULL, 0, inStringToCopy)), mWillRelease(inWillRelease) {}
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CACFMutableString(const char* inCString, bool inWillRelease = true) : mCFMutableString(NULL), mWillRelease(inWillRelease) { CACFString theString(inCString); mCFMutableString = CFStringCreateMutableCopy(NULL, 0, theString.GetCFString()); }
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CACFMutableString(const char* inCString, CFStringEncoding inCStringEncoding, bool inWillRelease = true) : mCFMutableString(NULL), mWillRelease(inWillRelease) { CACFString theString(inCString, inCStringEncoding); mCFMutableString = CFStringCreateMutableCopy(NULL, 0, theString.GetCFString()); }
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~CACFMutableString() { Release(); }
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CACFMutableString(const CACFMutableString& inString) : mCFMutableString(inString.mCFMutableString), mWillRelease(inString.mWillRelease) { Retain(); }
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CACFMutableString& operator=(const CACFMutableString& inString) { Release(); mCFMutableString = inString.mCFMutableString; mWillRelease = inString.mWillRelease; Retain(); return *this; }
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CACFMutableString& operator=(CFMutableStringRef inCFMutableString) { Release(); mCFMutableString = inCFMutableString; mWillRelease = true; return *this; }
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private:
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void Retain() { if(mWillRelease && (mCFMutableString != NULL)) { CFRetain(mCFMutableString); } }
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void Release() { if(mWillRelease && (mCFMutableString != NULL)) { CFRelease(mCFMutableString); } }
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CFMutableStringRef mCFMutableString;
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bool mWillRelease;
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// Operations
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public:
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void AllowRelease() { mWillRelease = true; }
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void DontAllowRelease() { mWillRelease = false; }
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bool IsValid() { return mCFMutableString != NULL; }
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bool IsEqualTo(CFStringRef inString) const { bool theAnswer = false; if(mCFMutableString != NULL) { theAnswer = CFStringCompare(inString, mCFMutableString, 0) == kCFCompareEqualTo; } return theAnswer; }
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bool StartsWith(CFStringRef inString) const { bool theAnswer = false; if(mCFMutableString != NULL) { theAnswer = CFStringHasPrefix(mCFMutableString, inString); } return theAnswer; }
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bool EndsWith(CFStringRef inString) const { bool theAnswer = false; if(mCFMutableString != NULL) { theAnswer = CFStringHasSuffix(mCFMutableString, inString); } return theAnswer; }
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void Append(CFStringRef inString) { if(mCFMutableString != NULL) { CFStringAppend(mCFMutableString, inString); } }
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// Value Access
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public:
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CFMutableStringRef GetCFMutableString() const { return mCFMutableString; }
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CFMutableStringRef CopyCFMutableString() const { if(mCFMutableString != NULL) { CFRetain(mCFMutableString); } return mCFMutableString; }
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UInt32 GetLength() const { UInt32 theAnswer = 0; if(mCFMutableString != NULL) { theAnswer = ToUInt32(CFStringGetLength(mCFMutableString)); } return theAnswer; }
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UInt32 GetByteLength(CFStringEncoding inEncoding = kCFStringEncodingUTF8) const { UInt32 theAnswer = 0; if(mCFMutableString != NULL) { theAnswer = CACFString::GetStringByteLength(mCFMutableString, inEncoding); } return theAnswer; }
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void GetCString(char* outString, UInt32& ioStringSize, CFStringEncoding inEncoding = kCFStringEncodingUTF8) const { CACFString::GetCString(mCFMutableString, outString, ioStringSize, inEncoding); }
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void GetUnicodeString(UInt16* outString, UInt32& ioStringSize) const { CACFString::GetUnicodeString(mCFMutableString, outString, ioStringSize); }
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SInt32 GetAsInteger() { return CACFString::GetAsInteger(mCFMutableString); }
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Float64 GetAsFloat64() { return CACFString::GetAsFloat64(mCFMutableString); }
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};
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#endif
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