mirror of
https://github.com/kyleneideck/BackgroundMusic
synced 2024-11-30 07:50:36 +00:00
da74e5ea1d
If they haven't, xcodebuild would fail.
568 lines
20 KiB
Bash
Executable file
568 lines
20 KiB
Bash
Executable file
#!/bin/bash
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# vim: tw=100:
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# This file is part of Background Music.
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#
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# Background Music is free software: you can redistribute it and/or
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# modify it under the terms of the GNU General Public License as
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# published by the Free Software Foundation, either version 2 of the
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# License, or (at your option) any later version.
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#
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# Background Music is distributed in the hope that it will be useful,
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# but WITHOUT ANY WARRANTY; without even the implied warranty of
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# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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# GNU General Public License for more details.
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#
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# You should have received a copy of the GNU General Public License
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# along with Background Music. If not, see <http://www.gnu.org/licenses/>.
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#
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# build_and_install.sh
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#
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# Copyright © 2016 Kyle Neideck
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# Copyright © 2016 Nick Jacques
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#
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# Builds and installs BGMApp, BGMDriver and BGMXPCHelper. Requires xcodebuild and Xcode.
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#
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# Safe mode
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set -euo pipefail
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IFS=$'\n\t'
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# Subshells and function inherit the ERR trap
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set -o errtrace
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# Go to the project directory.
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cd "$( dirname "${BASH_SOURCE[0]}" )"
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error_handler() {
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local LAST_COMMAND="${BASH_COMMAND}" LAST_COMMAND_EXIT_STATUS=$?
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# Log the error.
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echo "Failure in ${0} at line ${1}. The last command was (probably)" >> ${LOG_FILE}
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echo " ${LAST_COMMAND}" >> ${LOG_FILE}
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echo "which exited with status ${LAST_COMMAND_EXIT_STATUS}." >> ${LOG_FILE}
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echo "Error message: ${ERROR_MSG}" >> ${LOG_FILE}
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echo >> ${LOG_FILE}
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# Scrub username from log (and also real name just in case).
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sed -i'tmp' "s/$(whoami)/[username removed]/g" ${LOG_FILE}
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sed -i'tmp' "s/$(id -F)/[name removed]/g" ${LOG_FILE}
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rm "${LOG_FILE}tmp"
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# Print an error message.
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echo "$(tput setaf 9)ERROR$(tput sgr0): Install failed at line $1 with the message:"
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echo
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echo -e "${ERROR_MSG}" >&2
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echo >&2
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echo "Feel free to report this. If you do, you'll probably want to include the" \
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"build_and_install.log file from this directory ($(pwd)). But quickly skim through it" \
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"first to check that it doesn't include any personal information. It shouldn't, but this" \
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"is alpha software so you never know." >&2
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echo >&2
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echo "To try building and installing without this build script, see MANUAL-INSTALL.md." >&2
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# Finish logging debug info if the script fails early.
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if ! [[ -z ${LOG_DEBUG_INFO_TASK_PID:-} ]]; then
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wait ${LOG_DEBUG_INFO_TASK_PID}
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fi
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}
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# Build for release by default. Use -d for a debug build.
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CONFIGURATION=Release
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#CONFIGURATION=Debug
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# The default is to clean before installing because we want the log file to have roughly the same
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# information after every build.
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CLEAN=clean
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CONTINUE_ON_ERROR=0
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# Update .gitignore if you change this.
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LOG_FILE=build_and_install.log
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# Empty the log file
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echo -n > ${LOG_FILE}
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COREAUDIOD_PLIST="/System/Library/LaunchDaemons/com.apple.audio.coreaudiod.plist"
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# TODO: Should (can?) we use xcodebuild to get these from the Xcode project rather than duplicating
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# them?
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APP_PATH="/Applications"
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APP_DIR="Background Music.app"
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DRIVER_PATH="/Library/Audio/Plug-Ins/HAL"
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DRIVER_DIR="Background Music Device.driver"
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XPC_HELPER_PATH="$(BGMApp/BGMXPCHelper/safe_install_dir.sh)"
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XPC_HELPER_DIR="BGMXPCHelper.xpc"
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GENERAL_ERROR_MSG="Internal script error. Probably a bug in this script."
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BUILD_FAILED_ERROR_MSG="A build command failed. Probably a compilation error."
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BGMAPP_FAILED_TO_START_ERROR_MSG="Background Music (${APP_PATH}/${APP_DIR}) didn't seem to start \
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up. It might just be taking a while.
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If it didn't install correctly, you'll need to open the Sound control panel in System Preferences \
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and change your output device at least once. Your sound probably won't work until you do. (Or you \
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restart your computer.)
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If you only have one device, you can create a temporary one by opening \
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\"/Applications/Utilities/Audio MIDI Setup.app\", clicking the plus button and choosing \"Create \
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Multi-Output Device\"."
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ERROR_MSG="${GENERAL_ERROR_MSG}"
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XCODEBUILD="/usr/bin/xcodebuild"
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if ! [[ -x "${XCODEBUILD}" ]]; then
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XCODEBUILD=$(which xcodebuild || true)
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fi
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# This check is last because it takes 10 seconds or so if it fails.
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if ! [[ -x "${XCODEBUILD}" ]]; then
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XCODEBUILD=$(/usr/bin/xcrun --find xcodebuild &2>>${LOG_FILE} || true)
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fi
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# TODO: Update this when/if Xcode 6 is supported.
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RECOMMENDED_MIN_XCODE_VERSION=7
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usage() {
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echo "Usage: $0 [options]" >&2
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echo -e "\t-n\tDon't clean before building/installing." >&2
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echo -e "\t-d\tDebug build. (Release is the default.)" >&2
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echo -e "\t-c\tContinue on script errors. Might not be safe." >&2
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echo -e "\t-h\tPrint this usage statement." >&2
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exit 1
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}
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bold_face() {
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echo $(tput bold)$*$(tput sgr0)
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}
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# Takes a PID and returns 0 if the process is running.
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is_alive() {
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kill -0 $1 > /dev/null 2>&1 && return 0 || return 1
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}
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# Shows a "..." animation until the previous command finishes. Shows an error message and exits the
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# script if the command fails. The return value will be the exit status of the command.
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#
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# Params:
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# - The error message to show if the previous command fails.
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# - An optional timeout in seconds.
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show_spinner() {
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set +e
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trap - ERR
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local PREV_COMMAND_PID=$!
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# Get the previous command as a string, with variables resolved. Assumes that if the command has
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# a child process we just want the text of the child process's command. (And that it only has
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# one child.)
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local CHILD_PID=$(pgrep -P ${PREV_COMMAND_PID} | head -n1 || echo ${PREV_COMMAND_PID})
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local PREV_COMMAND_STRING=$(ps -o command= ${CHILD_PID})
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local TIMEOUT=${2:-0}
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exec 3>&1 # Creates an alias so the following subshell can print to stdout.
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DID_TIMEOUT=$(
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I=1
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while (is_alive ${PREV_COMMAND_PID}) && \
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([[ ${TIMEOUT} -lt 1 ]] || [[ $I -lt ${TIMEOUT} ]])
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do
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printf '.' >&3
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sleep 1
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# Erase after we've printed three dots. (\b is backspace.)
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[[ $((I % 3)) -eq 0 ]] && printf '\b\b\b \b\b\b' >&3
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((I++))
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done
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if [[ $I -eq ${TIMEOUT} ]]; then
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kill ${PREV_COMMAND_PID} >> ${LOG_FILE} 2>&1
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echo 1
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else
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echo 0
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fi)
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exec 3<&- # Close the file descriptor.
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wait ${PREV_COMMAND_PID}
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local EXIT_STATUS=$?
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# Clean up the dots.
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printf '\b\b\b \b\b\b'
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# Print an error message if the command fails.
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# (wait returns 127 if the process has already exited.)
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if [[ ${EXIT_STATUS} -ne 0 ]] && [[ ${EXIT_STATUS} -ne 127 ]]; then
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ERROR_MSG="$1"
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if [[ ${DID_TIMEOUT} -eq 0 ]]; then
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ERROR_MSG+="\n\nFailed command:
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${PREV_COMMAND_STRING}"
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fi
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error_handler ${LINENO}
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if [[ ${CONTINUE_ON_ERROR} -eq 0 ]]; then
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exit ${EXIT_STATUS}
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fi
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fi
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if [[ ${CONTINUE_ON_ERROR} -eq 0 ]]; then
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set -e
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trap 'error_handler ${LINENO}' ERR
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fi
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return ${EXIT_STATUS}
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}
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parse_options() {
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while getopts ":ndch" opt; do
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case $opt in
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n)
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CLEAN=""
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;;
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d)
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CONFIGURATION="Debug"
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;;
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c)
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CONTINUE_ON_ERROR=1
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echo "$(tput setaf 11)WARNING$(tput sgr0): Ignoring errors."
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set +e
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trap - ERR
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;;
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h)
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usage
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;;
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\?)
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echo "Invalid option: -$OPTARG" >&2
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usage
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;;
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esac
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done
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}
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# Checks if $XCODEBUILD is a usable xcodebuild. Exits with an error status if it isn't.
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check_xcode() {
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RETURN=0
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# First, check xcodebuild exists on the system an is an executable.
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if ! [[ -x "${XCODEBUILD}" ]] || ! /usr/bin/xcode-select --print-path &>/dev/null || \
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! pkgutil --pkg-info=com.apple.pkg.CLTools_Executables &>/dev/null; then
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RETURN=1
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fi
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# Check that Xcode is installed, not just the command line tools.
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if ! "${XCODEBUILD}" -version &>/dev/null; then
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((RETURN+=2))
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fi
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# Check they've already accepted the Xcode license. This code is mostly copied from
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# Homebrew/Library/Homebrew/brew.sh.
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set +e
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trap - ERR
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XCRUN_OUTPUT="$(/usr/bin/xcrun clang 2>&1)" # Making this a local breaks $?. Not sure why.
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local XCRUN_STATUS="$?"
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if [[ ${RETURN} -eq 0 ]] && \
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[[ "${XCRUN_STATUS}" -ne 0 ]] && \
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( [[ "${XCRUN_OUTPUT}" = *license* ]] || [[ "${XCRUN_OUTPUT}" = *licence* ]] ); then
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RETURN=4
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fi
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if [[ ${CONTINUE_ON_ERROR} -eq 0 ]]; then
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set -e
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trap 'error_handler ${LINENO}' ERR
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fi
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# Version check.
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local XCODE_MAJOR_VERSION="$(echo ${XCODE_VERSION} | sed 's/\..*$//g')"
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if [[ ${RETURN} -eq 0 ]] && \
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[[ "${XCODE_MAJOR_VERSION}" -lt ${RECOMMENDED_MIN_XCODE_VERSION} ]]
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then
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RETURN=5
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fi
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exit ${RETURN}
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}
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# Expects CHECK_XCODE_TASK_PID to be set.
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handle_check_xcode_result() {
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if [[ -z ${HANDLED_CHECK_XCODE_RESULT:-} ]]; then
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HANDLED_CHECK_XCODE_RESULT=1
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# Wait for the Xcode checks to finish.
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set +e
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trap - ERR
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wait ${CHECK_XCODE_TASK_PID}
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CHECK_XCODE_TASK_STATUS=$?
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if [[ ${CONTINUE_ON_ERROR} -eq 0 ]]; then
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set -e
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trap 'error_handler ${LINENO}' ERR
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fi
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# If there was a problem with Xcode/xcodebuild, print the error message and exit.
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if [[ ${CHECK_XCODE_TASK_STATUS} -ne 0 ]]; then
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handle_check_xcode_failure ${CHECK_XCODE_TASK_STATUS}
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fi
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fi
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}
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handle_check_xcode_failure() {
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# No command line tools
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if [[ $1 -eq 1 ]] || [[ $1 -eq 3 ]]; then
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echo "$(tput setaf 9)ERROR$(tput sgr0): The Xcode Command Line Tools don't seem to be" \
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"installed on your system." >&2
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echo >&2
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echo "If you have Xcode installed, you should be able to install them with" >&2
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echo " xcode-select --install" >&2
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echo "If not, you'll need to install Xcode (~9GB), because xcodebuild no longer works" \
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"without it." >&2
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echo >&2
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fi
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# No Xcode
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if [[ $1 -eq 2 ]] || [[ $1 -eq 3 ]]; then
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echo "$(tput setaf 9)ERROR$(tput sgr0): Unfortunately, Xcode (~9GB) is required to build" \
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"Background Music, but ${XCODEBUILD} doesn't appear to be usable. You may need to" \
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"tell the Xcode command line tools where your Xcode is installed to with" >&2
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echo " xcode-select --switch /the/path/to/your/Xcode.app" >&2
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echo >&2
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echo "Output from ${XCODEBUILD}:" >&2
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"${XCODEBUILD}" -version >&2 || true
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echo >&2
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fi
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# Need to agree to the Xcode license
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if [[ $1 -eq 4 ]]; then
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echo "$(tput setaf 9)ERROR$(tput sgr0): You need to agree to the Xcode license before you" \
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"can build Background Music. Run this command and then try again:" >&2
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echo " sudo xcodebuild -license" >&2
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fi
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if [[ $1 -eq 5 ]]; then
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# Xcode version is probably too old.
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echo "$(tput setaf 11)WARNING$(tput sgr0): Your version of Xcode (${XCODE_VERSION}) may" \
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"not be recent enough to build Background Music." >&2
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fi
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# Try to find Xcode and print a more useful error message.
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if [[ $1 -lt 4 ]]; then
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# Disable error handlers
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set +e; trap - ERR
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echo "Looking for Xcode..." >&2
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XCODE_PATHS=$(mdfind "kMDItemCFBundleIdentifier == 'com.apple.dt.Xcode' || \
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kMDItemCFBundleIdentifier == 'com.apple.Xcode'")
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if [[ "${XCODE_PATHS}" != "" ]]; then
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echo "It looks like you have Xcode installed to" >&2
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echo "${XCODE_PATHS}" >&2
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else
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echo "Not found." >&2
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fi
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fi
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# Exit with an error status, unless we only printed a warning or were told to continue anyway.
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if [[ $1 -ne 5 ]] && [[ ${CONTINUE_ON_ERROR} -eq 0 ]]; then
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exit "$1"
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fi
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}
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log_debug_info() {
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# Log some environment details, version numbers, etc. This takes a while, so we do it in the
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# background.
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(set +e; trap - ERR
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echo "Background Music Build Log" >> ${LOG_FILE}
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echo "----" >> ${LOG_FILE}
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echo "System details:" >> ${LOG_FILE}
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sw_vers >> ${LOG_FILE} 2>&1
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# The same as uname -a, except without printing the nodename (for privacy).
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uname -mrsv >> ${LOG_FILE} 2>&1
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/bin/bash --version >> ${LOG_FILE} 2>&1
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/usr/bin/env python --version >> ${LOG_FILE} 2>&1
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echo "On git branch: $(git rev-parse --abbrev-ref HEAD 2>&1)" >> ${LOG_FILE}
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echo "Most recent commit: $(git rev-parse HEAD 2>&1)" \
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"(\"$(git show -s --format=%s HEAD 2>&1)\")" >> ${LOG_FILE}
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echo "Using xcodebuild: ${XCODEBUILD}" >> ${LOG_FILE}
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echo "Using BGMXPCHelper path: ${XPC_HELPER_PATH}" >> ${LOG_FILE}
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xcode-select --version >> ${LOG_FILE} 2>&1
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echo "Xcode path: $(xcode-select --print-path 2>&1)" >> ${LOG_FILE}
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echo "Xcode version:" >> ${LOG_FILE}
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xcodebuild -version >> ${LOG_FILE} 2>&1
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echo "Xcode SDKs:" >> ${LOG_FILE}
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xcodebuild -showsdks >> ${LOG_FILE} 2>&1
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xcrun --version >> ${LOG_FILE} 2>&1
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echo "Clang version:" >> ${LOG_FILE}
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$(/usr/bin/xcrun --find clang 2>&1) --version >> ${LOG_FILE} 2>&1
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echo "launchctl version: $(launchctl version 2>&1)" >> ${LOG_FILE}
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echo "----" >> ${LOG_FILE}) &
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LOG_DEBUG_INFO_TASK_PID=$!
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}
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# Register our handler so we can print a message and clean up if there's an error.
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trap 'error_handler ${LINENO}' ERR
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parse_options "$@"
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# Warn if running as root.
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if [[ $(id -u) -eq 0 ]]; then
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echo "$(tput setaf 11)WARNING$(tput sgr0): This script is not intended to be run as root. Run" \
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"it normally and it'll sudo when it needs to." >&2
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fi
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# Print initial message.
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echo "$(bold_face About to install Background Music). Please pause all audio, if you can."
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[[ "${CONFIGURATION}" == "Debug" ]] && echo "Debug build."
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echo
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echo "This script will install:"
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echo " - ${APP_PATH}/${APP_DIR}"
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echo " - ${DRIVER_PATH}/${DRIVER_DIR}"
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echo " - ${XPC_HELPER_PATH}/${XPC_HELPER_DIR}"
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echo " - /Library/LaunchDaemons/com.bearisdriving.BGM.XPCHelper.plist"
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echo
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# Make sure Xcode and the command line tools are installed and recent enough.
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XCODE_VERSION=$(${XCODEBUILD} -version | head -n 1 | awk '{ print $2 }' 2>/dev/null || echo 0)
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check_xcode &
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CHECK_XCODE_TASK_PID=$!
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read -p "Continue (y/N)? " CONTINUE_INSTALLATION
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if [[ "${CONTINUE_INSTALLATION}" != "y" ]] && [[ "${CONTINUE_INSTALLATION}" != "Y" ]]; then
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echo "Installation cancelled."
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exit 0
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fi
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# If the check_xcode process has already finished, we can check the result early.
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if ! is_alive ${CHECK_XCODE_TASK_PID}; then
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handle_check_xcode_result
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fi
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# Update the user's sudo timestamp. (Prompts the user for their password.)
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# Don't call sudo -v if this is a Travis CI build.
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if ([[ -z ${TRAVIS:-} ]] || [[ "${TRAVIS}" != true ]]) && ! sudo -v; then
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echo "ERROR: This script must be run by a user with administrator (sudo) privileges." >&2
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exit 1
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fi
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handle_check_xcode_result
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log_debug_info
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# BGMDriver
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echo "[1/3] Installing the virtual audio device $(bold_face ${DRIVER_DIR}) to" \
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"$(bold_face ${DRIVER_PATH})." \
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| tee -a ${LOG_FILE}
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# Disable the -e shell option and error trap for build commands so we can handle errors differently.
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(set +e; trap - ERR
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# Build Apple's PublicUtility classes as a static library.
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sudo "${XCODEBUILD}" -project BGMDriver/BGMDriver.xcodeproj \
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-target "PublicUtility" \
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-configuration ${CONFIGURATION} \
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RUN_CLANG_STATIC_ANALYZER=0 \
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${CLEAN} build >> ${LOG_FILE} 2>&1) &
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(set +e; trap - ERR
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# Build and install BGMDriver
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# TODO: Should these use -scheme instead?
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sudo "${XCODEBUILD}" -project BGMDriver/BGMDriver.xcodeproj \
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-target "Background Music Device" \
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-configuration ${CONFIGURATION} \
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RUN_CLANG_STATIC_ANALYZER=0 \
|
|
DSTROOT="/" \
|
|
${CLEAN} install >> ${LOG_FILE} 2>&1) &
|
|
|
|
show_spinner "${BUILD_FAILED_ERROR_MSG}"
|
|
|
|
# BGMXPCHelper
|
|
|
|
echo "[2/3] Installing $(bold_face ${XPC_HELPER_DIR}) to $(bold_face ${XPC_HELPER_PATH})." \
|
|
| tee -a ${LOG_FILE}
|
|
|
|
(set +e; trap - ERR
|
|
sudo "${XCODEBUILD}" -project BGMApp/BGMApp.xcodeproj \
|
|
-target BGMXPCHelper \
|
|
-configuration ${CONFIGURATION} \
|
|
RUN_CLANG_STATIC_ANALYZER=0 \
|
|
DSTROOT="/" \
|
|
INSTALL_PATH="${XPC_HELPER_PATH}" \
|
|
${CLEAN} install >> ${LOG_FILE} 2>&1) &
|
|
|
|
show_spinner "${BUILD_FAILED_ERROR_MSG}"
|
|
|
|
# BGMApp
|
|
|
|
echo "[3/3] Installing $(bold_face ${APP_DIR}) to $(bold_face ${APP_PATH})." \
|
|
| tee -a ${LOG_FILE}
|
|
|
|
(set +e; trap - ERR
|
|
sudo "${XCODEBUILD}" -project BGMApp/BGMApp.xcodeproj \
|
|
-target "Background Music" \
|
|
-configuration ${CONFIGURATION} \
|
|
RUN_CLANG_STATIC_ANALYZER=0 \
|
|
DSTROOT="/" \
|
|
${CLEAN} install >> ${LOG_FILE} 2>&1) &
|
|
|
|
show_spinner "${BUILD_FAILED_ERROR_MSG}"
|
|
|
|
# Fix Background Music.app owner/group.
|
|
#
|
|
# We have to run xcodebuild as root to install BGMXPCHelper because it installs to directories
|
|
# owned by root. But that means the build directory gets created by root, and since BGMApp uses the
|
|
# same build directory we have to run xcodebuild as root to install BGMApp as well.
|
|
#
|
|
# TODO: Can't we just chown -R the build dir before we install BGMApp? Then we wouldn't have to
|
|
# install BGMApp as root. (But maybe still handle the unlikely case of APP_PATH not being
|
|
# user-writable.)
|
|
sudo chown -R "$(whoami):admin" "${APP_PATH}/${APP_DIR}"
|
|
|
|
# Fix the build directories' owner/group. This is mainly so the whole source directory can be
|
|
# deleted easily after installing.
|
|
sudo chown -R "$(whoami):admin" "BGMApp/build" "BGMDriver/build"
|
|
|
|
# Restart coreaudiod.
|
|
|
|
echo "Restarting coreaudiod to load the virtual audio device." \
|
|
| tee -a ${LOG_FILE}
|
|
|
|
# The extra or-clauses are fallback versions of the command that restarts coreaudiod. Apparently
|
|
# some of these commands don't work with older versions of launchctl, so I figure there's no harm in
|
|
# trying a bunch of different ways (which should all work).
|
|
(sudo launchctl kill SIGTERM system/com.apple.audio.coreaudiod &>/dev/null || \
|
|
sudo launchctl kill TERM system/com.apple.audio.coreaudiod &>/dev/null || \
|
|
sudo launchctl kill 15 system/com.apple.audio.coreaudiod &>/dev/null || \
|
|
sudo launchctl kill -15 system/com.apple.audio.coreaudiod &>/dev/null || \
|
|
(sudo launchctl unload "${COREAUDIOD_PLIST}" &>/dev/null && \
|
|
sudo launchctl load "${COREAUDIOD_PLIST}" &>/dev/null) || \
|
|
sudo killall coreaudiod &>/dev/null) && \
|
|
sleep 5
|
|
|
|
# Invalidate sudo ticket
|
|
sudo -k
|
|
|
|
# Open BGMApp.
|
|
#
|
|
# I'd rather not open BGMApp here, or at least ask first, but you have to change your default audio
|
|
# device after restarting coreaudiod and this is the easiest way.
|
|
echo "Launching Background Music."
|
|
|
|
ERROR_MSG="${BGMAPP_FAILED_TO_START_ERROR_MSG}"
|
|
open "${APP_PATH}/${APP_DIR}"
|
|
|
|
# Ignore script errors from this point.
|
|
set +e
|
|
trap - ERR
|
|
|
|
# Wait up to 5 seconds for Background Music to start.
|
|
(trap 'exit 1' TERM
|
|
while ! (ps -Ao ucomm= | grep 'Background Music' > /dev/null); do
|
|
sleep 1
|
|
done) &
|
|
show_spinner "${BGMAPP_FAILED_TO_START_ERROR_MSG}" 5
|
|
|
|
echo "Done."
|
|
|
|
|