BackgroundMusic/BGMApp/PublicUtility/CAHALAudioDevice.h
2016-02-19 16:25:34 +11:00

238 lines
14 KiB
C++

/*
File: CAHALAudioDevice.h
Abstract: Part of CoreAudio Utility Classes
Version: 1.1
Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
Inc. ("Apple") in consideration of your agreement to the following
terms, and your use, installation, modification or redistribution of
this Apple software constitutes acceptance of these terms. If you do
not agree with these terms, please do not use, install, modify or
redistribute this Apple software.
In consideration of your agreement to abide by the following terms, and
subject to these terms, Apple grants you a personal, non-exclusive
license, under Apple's copyrights in this original Apple software (the
"Apple Software"), to use, reproduce, modify and redistribute the Apple
Software, with or without modifications, in source and/or binary forms;
provided that if you redistribute the Apple Software in its entirety and
without modifications, you must retain this notice and the following
text and disclaimers in all such redistributions of the Apple Software.
Neither the name, trademarks, service marks or logos of Apple Inc. may
be used to endorse or promote products derived from the Apple Software
without specific prior written permission from Apple. Except as
expressly stated in this notice, no other rights or licenses, express or
implied, are granted by Apple herein, including but not limited to any
patent rights that may be infringed by your derivative works or by other
works in which the Apple Software may be incorporated.
The Apple Software is provided by Apple on an "AS IS" basis. APPLE
MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
Copyright (C) 2014 Apple Inc. All Rights Reserved.
*/
#if !defined(__CAHALAudioDevice_h__)
#define __CAHALAudioDevice_h__
//==================================================================================================
// Includes
//==================================================================================================
// Super Class Includes
#include "CAHALAudioObject.h"
// PublicUtility Includes
#include "CADebugMacros.h"
#include "CAException.h"
//==================================================================================================
// CAHALAudioDevice
//==================================================================================================
class CAHALAudioDevice
:
public CAHALAudioObject
{
// Construction/Destruction
public:
CAHALAudioDevice(AudioObjectID inAudioDevice);
CAHALAudioDevice(CFStringRef inUID);
virtual ~CAHALAudioDevice();
// General Stuff
public:
CFStringRef CopyDeviceUID() const;
bool HasModelUID() const;
CFStringRef CopyModelUID() const;
CFStringRef CopyConfigurationApplicationBundleID() const;
CFURLRef CopyIconLocation() const;
UInt32 GetTransportType() const;
bool CanBeDefaultDevice(bool inIsInput, bool inIsSystem) const;
bool HasDevicePlugInStatus() const;
OSStatus GetDevicePlugInStatus() const;
bool IsAlive() const;
bool IsHidden() const;
pid_t GetHogModeOwner() const;
bool IsHogModeSettable() const;
bool TakeHogMode();
void ReleaseHogMode();
bool HasPreferredStereoChannels(bool inIsInput) const;
void GetPreferredStereoChannels(bool inIsInput, UInt32& outLeft, UInt32& outRight) const;
void SetPreferredStereoChannels(bool inIsInput, UInt32 inLeft, UInt32 inRight);
bool HasPreferredChannelLayout(bool inIsInput) const;
void GetPreferredChannelLayout(bool inIsInput, AudioChannelLayout& outChannelLayout) const;
void SetPreferredStereoChannels(bool inIsInput, AudioChannelLayout& inChannelLayout);
UInt32 GetNumberRelatedAudioDevices() const;
void GetRelatedAudioDevices(UInt32& ioNumberRelatedDevices, AudioObjectID* outRelatedDevices) const;
AudioObjectID GetRelatedAudioDeviceByIndex(UInt32 inIndex) const;
// Stream Stuff
public:
UInt32 GetNumberStreams(bool inIsInput) const;
void GetStreams(bool inIsInput, UInt32& ioNumberStreams, AudioObjectID* outStreamList) const;
AudioObjectID GetStreamByIndex(bool inIsInput, UInt32 inIndex) const;
UInt32 GetTotalNumberChannels(bool inIsInput) const;
void GetCurrentVirtualFormats(bool inIsInput, UInt32& ioNumberStreams, AudioStreamBasicDescription* outFormats) const;
void GetCurrentPhysicalFormats(bool inIsInput, UInt32& ioNumberStreams, AudioStreamBasicDescription* outFormats) const;
// IO Stuff
public:
bool IsRunning() const;
bool IsRunningSomewhere() const;
UInt32 GetLatency(bool inIsInput) const;
UInt32 GetSafetyOffset(bool inIsInput) const;
bool HasClockDomain() const;
UInt32 GetClockDomain() const;
Float64 GetActualSampleRate() const;
Float64 GetNominalSampleRate() const;
void SetNominalSampleRate(Float64 inSampleRate);
UInt32 GetNumberAvailableNominalSampleRateRanges() const;
void GetAvailableNominalSampleRateRanges(UInt32& ioNumberRanges, AudioValueRange* outRanges) const;
void GetAvailableNominalSampleRateRangeByIndex(UInt32 inIndex, Float64& outMinimum, Float64& outMaximum) const;
bool IsValidNominalSampleRate(Float64 inSampleRate) const;
bool IsIOBufferSizeSettable() const;
UInt32 GetIOBufferSize() const;
void SetIOBufferSize(UInt32 inBufferSize);
bool UsesVariableIOBufferSizes() const;
UInt32 GetMaximumVariableIOBufferSize() const;
bool HasIOBufferSizeRange() const;
void GetIOBufferSizeRange(UInt32& outMinimum, UInt32& outMaximum) const;
AudioDeviceIOProcID CreateIOProcID(AudioDeviceIOProc inIOProc, void* inClientData);
AudioDeviceIOProcID CreateIOProcIDWithBlock(dispatch_queue_t inDispatchQueue, AudioDeviceIOBlock inIOBlock);
void DestroyIOProcID(AudioDeviceIOProcID inIOProcID);
void StartIOProc(AudioDeviceIOProcID inIOProcID);
void StartIOProcAtTime(AudioDeviceIOProcID inIOProcID, AudioTimeStamp& ioStartTime, bool inIsInput, bool inIgnoreHardware);
void StopIOProc(AudioDeviceIOProcID inIOProcID);
void GetIOProcStreamUsage(AudioDeviceIOProcID inIOProcID, bool inIsInput, bool* outStreamUsage) const;
void SetIOProcStreamUsage(AudioDeviceIOProcID inIOProcID, bool inIsInput, const bool* inStreamUsage);
Float32 GetIOCycleUsage() const;
void SetIOCycleUsage(Float32 inValue);
// Time Operations
public:
void GetCurrentTime(AudioTimeStamp& outTime);
void TranslateTime(const AudioTimeStamp& inTime, AudioTimeStamp& outTime);
void GetNearestStartTime(AudioTimeStamp& ioTime, bool inIsInput, bool inIgnoreHardware);
// Controls
public:
bool HasVolumeControl(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool VolumeControlIsSettable(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
Float32 GetVolumeControlScalarValue(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
Float32 GetVolumeControlDecibelValue(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void SetVolumeControlScalarValue(AudioObjectPropertyScope inScope, UInt32 inChannel, Float32 inValue);
void SetVolumeControlDecibelValue(AudioObjectPropertyScope inScope, UInt32 inChannel, Float32 inValue);
Float32 GetVolumeControlScalarForDecibelValue(AudioObjectPropertyScope inScope, UInt32 inChannel, Float32 inValue) const;
Float32 GetVolumeControlDecibelForScalarValue(AudioObjectPropertyScope inScope, UInt32 inChannel, Float32 inValue) const;
bool HasSubVolumeControl(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool SubVolumeControlIsSettable(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
Float32 GetSubVolumeControlScalarValue(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
Float32 GetSubVolumeControlDecibelValue(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void SetSubVolumeControlScalarValue(AudioObjectPropertyScope inScope, UInt32 inChannel, Float32 inValue);
void SetSubVolumeControlDecibelValue(AudioObjectPropertyScope inScope, UInt32 inChannel, Float32 inValue);
Float32 GetSubVolumeControlScalarForDecibelValue(AudioObjectPropertyScope inScope, UInt32 inChannel, Float32 inValue) const;
Float32 GetSubVolumeControlDecibelForScalarValue(AudioObjectPropertyScope inScope, UInt32 inChannel, Float32 inValue) const;
bool HasMuteControl(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool MuteControlIsSettable(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool GetMuteControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void SetMuteControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel, bool inValue);
bool HasSoloControl(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool SoloControlIsSettable(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool GetSoloControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void SetSoloControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel, bool inValue);
bool HasStereoPanControl(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool StereoPanControlIsSettable(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
Float32 GetStereoPanControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void SetStereoPanControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel, Float32 inValue);
void GetStereoPanControlChannels(AudioObjectPropertyScope inScope, UInt32 inChannel, UInt32& outLeftChannel, UInt32& outRightChannel) const;
bool HasJackControl(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool GetJackControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool HasSubMuteControl(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool SubMuteControlIsSettable(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool GetSubMuteControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void SetSubMuteControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel, bool inValue);
bool HasiSubOwnerControl(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool iSubOwnerControlIsSettable(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool GetiSubOwnerControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void SetiSubOwnerControlValue(AudioObjectPropertyScope inScope, UInt32 inChannel, bool inValue);
bool HasDataSourceControl(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool DataSourceControlIsSettable(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
UInt32 GetCurrentDataSourceID(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void SetCurrentDataSourceByID(AudioObjectPropertyScope inScope, UInt32 inChannel, UInt32 inID);
UInt32 GetNumberAvailableDataSources(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void GetAvailableDataSources(AudioObjectPropertyScope inScope, UInt32 inChannel, UInt32& ioNumberSources, UInt32* outSources) const;
UInt32 GetAvailableDataSourceByIndex(AudioObjectPropertyScope inScope, UInt32 inChannel, UInt32 inIndex) const;
CFStringRef CopyDataSourceNameForID(AudioObjectPropertyScope inScope, UInt32 inChannel, UInt32 inID) const;
bool HasDataDestinationControl(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
bool DataDestinationControlIsSettable(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
UInt32 GetCurrentDataDestinationID(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void SetCurrentDataDestinationByID(AudioObjectPropertyScope inScope, UInt32 inChannel, UInt32 inID);
UInt32 GetNumberAvailableDataDestinations(AudioObjectPropertyScope inScope, UInt32 inChannel) const;
void GetAvailableDataDestinations(AudioObjectPropertyScope inScope, UInt32 inChannel, UInt32& ioNumberDestinations, UInt32* outDestinations) const;
UInt32 GetAvailableDataDestinationByIndex(AudioObjectPropertyScope inScope, UInt32 inChannel, UInt32 inIndex) const;
CFStringRef CopyDataDestinationNameForID(AudioObjectPropertyScope inScope, UInt32 inChannel, UInt32 inID) const;
bool HasClockSourceControl() const;
bool ClockSourceControlIsSettable() const;
UInt32 GetCurrentClockSourceID() const;
void SetCurrentClockSourceByID(UInt32 inID);
UInt32 GetNumberAvailableClockSources() const;
void GetAvailableClockSources(UInt32& ioNumberSources, UInt32* outSources) const;
UInt32 GetAvailableClockSourceByIndex(UInt32 inIndex) const;
CFStringRef CopyClockSourceNameForID(UInt32 inID) const;
UInt32 GetClockSourceKindForID(UInt32 inID) const;
};
inline AudioDeviceIOProcID CAHALAudioDevice::CreateIOProcIDWithBlock(dispatch_queue_t inDispatchQueue, AudioDeviceIOBlock inIOBlock)
{
AudioDeviceIOProcID theAnswer = NULL;
OSStatus theError = AudioDeviceCreateIOProcIDWithBlock(&theAnswer, mObjectID, inDispatchQueue, inIOBlock);
ThrowIfError(theError, CAException(theError), "CAHALAudioDevice::CreateIOProcIDWithBlock: got an error creating the IOProc ID");
return theAnswer;
}
#endif