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https://github.com/kyleneideck/BackgroundMusic
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It seems that BGMDriver was failing to compile on case-sensitive file systems because BGM_Types.h included "AudioServerPlugin.h" instead of "AudioServerPlugIn.h". (Lowercase "i".) I tried building with the project and Xcode on a case-sensitive disk image and it would fail without this patch. So I figure it should at least build now. I haven't had time to test Background Music on a system running on a case-insensitive file system yet, so I added a TODO about it in TODO.md. Also, some unrelated tidying up. |
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BGM_TestUtils.h | ||
BGM_Types.h | ||
BGM_Utils.h | ||
BGMXPCProtocols.h |