mirror of
https://github.com/kyleneideck/BackgroundMusic
synced 2024-11-27 14:31:34 +00:00
508 lines
12 KiB
C++
508 lines
12 KiB
C++
/*
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File: CAAutoDisposer.h
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Abstract: Part of CoreAudio Utility Classes
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Version: 1.1
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Disclaimer: IMPORTANT: This Apple software is supplied to you by Apple
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Inc. ("Apple") in consideration of your agreement to the following
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terms, and your use, installation, modification or redistribution of
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this Apple software constitutes acceptance of these terms. If you do
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not agree with these terms, please do not use, install, modify or
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redistribute this Apple software.
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In consideration of your agreement to abide by the following terms, and
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subject to these terms, Apple grants you a personal, non-exclusive
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license, under Apple's copyrights in this original Apple software (the
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"Apple Software"), to use, reproduce, modify and redistribute the Apple
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Software, with or without modifications, in source and/or binary forms;
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provided that if you redistribute the Apple Software in its entirety and
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without modifications, you must retain this notice and the following
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text and disclaimers in all such redistributions of the Apple Software.
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Neither the name, trademarks, service marks or logos of Apple Inc. may
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be used to endorse or promote products derived from the Apple Software
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without specific prior written permission from Apple. Except as
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expressly stated in this notice, no other rights or licenses, express or
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implied, are granted by Apple herein, including but not limited to any
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patent rights that may be infringed by your derivative works or by other
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works in which the Apple Software may be incorporated.
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The Apple Software is provided by Apple on an "AS IS" basis. APPLE
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MAKES NO WARRANTIES, EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION
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THE IMPLIED WARRANTIES OF NON-INFRINGEMENT, MERCHANTABILITY AND FITNESS
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FOR A PARTICULAR PURPOSE, REGARDING THE APPLE SOFTWARE OR ITS USE AND
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OPERATION ALONE OR IN COMBINATION WITH YOUR PRODUCTS.
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IN NO EVENT SHALL APPLE BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL
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OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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INTERRUPTION) ARISING IN ANY WAY OUT OF THE USE, REPRODUCTION,
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MODIFICATION AND/OR DISTRIBUTION OF THE APPLE SOFTWARE, HOWEVER CAUSED
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AND WHETHER UNDER THEORY OF CONTRACT, TORT (INCLUDING NEGLIGENCE),
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STRICT LIABILITY OR OTHERWISE, EVEN IF APPLE HAS BEEN ADVISED OF THE
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POSSIBILITY OF SUCH DAMAGE.
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Copyright (C) 2014 Apple Inc. All Rights Reserved.
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*/
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#if !defined(__CAPtr_h__)
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#define __CAPtr_h__
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#include <stdlib.h> // for malloc
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#include <new> // for bad_alloc
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#include <string.h> // for memset
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inline void* CA_malloc(size_t size)
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{
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void* p = malloc(size);
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if (!p && size) throw std::bad_alloc();
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return p;
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}
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inline void* CA_realloc(void* old, size_t size)
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{
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#if TARGET_OS_WIN32
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void* p = realloc(old, size);
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#else
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void* p = reallocf(old, size); // reallocf ensures the old pointer is freed if memory is full (p is NULL).
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#endif
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if (!p && size) throw std::bad_alloc();
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return p;
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}
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#ifndef UINTPTR_MAX
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#if __LP64__
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#define UINTPTR_MAX 18446744073709551615ULL
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#else
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#define UINTPTR_MAX 4294967295U
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#endif
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#endif
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inline void* CA_calloc(size_t n, size_t size)
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{
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// ensure that multiplication will not overflow
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if (n && UINTPTR_MAX / n < size) throw std::bad_alloc();
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size_t nsize = n*size;
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void* p = malloc(nsize);
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if (!p && nsize) throw std::bad_alloc();
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memset(p, 0, nsize);
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return p;
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}
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// helper class for automatic conversions
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template <typename T>
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struct CAPtrRef
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{
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T* ptr_;
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explicit CAPtrRef(T* ptr) : ptr_(ptr) {}
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};
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template <typename T>
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class CAAutoFree
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{
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private:
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T* ptr_;
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public:
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CAAutoFree() : ptr_(0) {}
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explicit CAAutoFree(T* ptr) : ptr_(ptr) {}
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template<typename U>
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CAAutoFree(CAAutoFree<U>& that) : ptr_(that.release()) {} // take ownership
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// C++ std says: a template constructor is never a copy constructor
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CAAutoFree(CAAutoFree<T>& that) : ptr_(that.release()) {} // take ownership
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CAAutoFree(size_t n, bool clear = false)
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// this becomes an ambiguous call if n == 0
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: ptr_(0)
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{
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size_t maxItems = ~size_t(0) / sizeof(T);
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if (n > maxItems)
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throw std::bad_alloc();
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ptr_ = static_cast<T*>(clear ? CA_calloc(n, sizeof(T)) : CA_malloc(n * sizeof(T)));
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}
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~CAAutoFree() { free(); }
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void alloc(size_t numItems, bool clear = false)
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{
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size_t maxItems = ~size_t(0) / sizeof(T);
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if (numItems > maxItems) throw std::bad_alloc();
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free();
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ptr_ = static_cast<T*>(clear ? CA_calloc(numItems, sizeof(T)) : CA_malloc(numItems * sizeof(T)));
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}
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void allocBytes(size_t numBytes, bool clear = false)
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{
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free();
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ptr_ = static_cast<T*>(clear ? CA_calloc(1, numBytes) : CA_malloc(numBytes));
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}
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void reallocBytes(size_t numBytes)
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{
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ptr_ = static_cast<T*>(CA_realloc(ptr_, numBytes));
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}
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void reallocItems(size_t numItems)
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{
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size_t maxItems = ~size_t(0) / sizeof(T);
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if (numItems > maxItems) throw std::bad_alloc();
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ptr_ = static_cast<T*>(CA_realloc(ptr_, numItems * sizeof(T)));
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}
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template <typename U>
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CAAutoFree& operator=(CAAutoFree<U>& that)
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{
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set(that.release()); // take ownership
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return *this;
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}
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CAAutoFree& operator=(CAAutoFree& that)
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{
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set(that.release()); // take ownership
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return *this;
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}
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CAAutoFree& operator=(T* ptr)
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{
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set(ptr);
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return *this;
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}
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template <typename U>
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CAAutoFree& operator=(U* ptr)
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{
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set(ptr);
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return *this;
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}
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T& operator*() const { return *ptr_; }
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T* operator->() const { return ptr_; }
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T* operator()() const { return ptr_; }
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T* get() const { return ptr_; }
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operator T*() const { return ptr_; }
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bool operator==(CAAutoFree const& that) const { return ptr_ == that.ptr_; }
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bool operator!=(CAAutoFree const& that) const { return ptr_ != that.ptr_; }
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bool operator==(T* ptr) const { return ptr_ == ptr; }
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bool operator!=(T* ptr) const { return ptr_ != ptr; }
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T* release()
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{
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// release ownership
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T* result = ptr_;
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ptr_ = 0;
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return result;
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}
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void set(T* ptr)
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{
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if (ptr != ptr_)
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{
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::free(ptr_);
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ptr_ = ptr;
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}
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}
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void free()
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{
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set(0);
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}
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// automatic conversions to allow assignment from results of functions.
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// hard to explain. see auto_ptr implementation and/or Josuttis' STL book.
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CAAutoFree(CAPtrRef<T> ref) : ptr_(ref.ptr_) { }
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CAAutoFree& operator=(CAPtrRef<T> ref)
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{
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set(ref.ptr_);
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return *this;
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}
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template<typename U>
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operator CAPtrRef<U>()
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{ return CAPtrRef<U>(release()); }
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template<typename U>
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operator CAAutoFree<U>()
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{ return CAAutoFree<U>(release()); }
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};
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template <typename T>
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class CAAutoDelete
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{
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private:
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T* ptr_;
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public:
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CAAutoDelete() : ptr_(0) {}
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explicit CAAutoDelete(T* ptr) : ptr_(ptr) {}
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template<typename U>
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CAAutoDelete(CAAutoDelete<U>& that) : ptr_(that.release()) {} // take ownership
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// C++ std says: a template constructor is never a copy constructor
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CAAutoDelete(CAAutoDelete<T>& that) : ptr_(that.release()) {} // take ownership
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~CAAutoDelete() { free(); }
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template <typename U>
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CAAutoDelete& operator=(CAAutoDelete<U>& that)
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{
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set(that.release()); // take ownership
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return *this;
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}
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CAAutoDelete& operator=(CAAutoDelete& that)
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{
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set(that.release()); // take ownership
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return *this;
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}
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CAAutoDelete& operator=(T* ptr)
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{
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set(ptr);
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return *this;
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}
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template <typename U>
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CAAutoDelete& operator=(U* ptr)
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{
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set(ptr);
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return *this;
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}
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T& operator*() const { return *ptr_; }
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T* operator->() const { return ptr_; }
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T* operator()() const { return ptr_; }
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T* get() const { return ptr_; }
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operator T*() const { return ptr_; }
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bool operator==(CAAutoDelete const& that) const { return ptr_ == that.ptr_; }
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bool operator!=(CAAutoDelete const& that) const { return ptr_ != that.ptr_; }
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bool operator==(T* ptr) const { return ptr_ == ptr; }
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bool operator!=(T* ptr) const { return ptr_ != ptr; }
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T* release()
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{
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// release ownership
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T* result = ptr_;
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ptr_ = 0;
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return result;
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}
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void set(T* ptr)
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{
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if (ptr != ptr_)
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{
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delete ptr_;
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ptr_ = ptr;
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}
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}
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void free()
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{
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set(0);
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}
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// automatic conversions to allow assignment from results of functions.
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// hard to explain. see auto_ptr implementation and/or Josuttis' STL book.
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CAAutoDelete(CAPtrRef<T> ref) : ptr_(ref.ptr_) { }
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CAAutoDelete& operator=(CAPtrRef<T> ref)
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{
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set(ref.ptr_);
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return *this;
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}
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template<typename U>
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operator CAPtrRef<U>()
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{ return CAPtrRef<U>(release()); }
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template<typename U>
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operator CAAutoFree<U>()
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{ return CAAutoFree<U>(release()); }
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};
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template <typename T>
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class CAAutoArrayDelete
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{
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private:
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T* ptr_;
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public:
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CAAutoArrayDelete() : ptr_(0) {}
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explicit CAAutoArrayDelete(T* ptr) : ptr_(ptr) {}
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template<typename U>
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CAAutoArrayDelete(CAAutoArrayDelete<U>& that) : ptr_(that.release()) {} // take ownership
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// C++ std says: a template constructor is never a copy constructor
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CAAutoArrayDelete(CAAutoArrayDelete<T>& that) : ptr_(that.release()) {} // take ownership
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// this becomes an ambiguous call if n == 0
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CAAutoArrayDelete(size_t n) : ptr_(new T[n]) {}
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~CAAutoArrayDelete() { free(); }
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void alloc(size_t numItems)
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{
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free();
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ptr_ = new T [numItems];
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}
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template <typename U>
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CAAutoArrayDelete& operator=(CAAutoArrayDelete<U>& that)
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{
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set(that.release()); // take ownership
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return *this;
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}
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CAAutoArrayDelete& operator=(CAAutoArrayDelete& that)
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{
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set(that.release()); // take ownership
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return *this;
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}
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CAAutoArrayDelete& operator=(T* ptr)
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{
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set(ptr);
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return *this;
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}
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template <typename U>
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CAAutoArrayDelete& operator=(U* ptr)
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{
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set(ptr);
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return *this;
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}
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T& operator*() const { return *ptr_; }
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T* operator->() const { return ptr_; }
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T* operator()() const { return ptr_; }
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T* get() const { return ptr_; }
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operator T*() const { return ptr_; }
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bool operator==(CAAutoArrayDelete const& that) const { return ptr_ == that.ptr_; }
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bool operator!=(CAAutoArrayDelete const& that) const { return ptr_ != that.ptr_; }
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bool operator==(T* ptr) const { return ptr_ == ptr; }
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bool operator!=(T* ptr) const { return ptr_ != ptr; }
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T* release()
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{
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// release ownership
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T* result = ptr_;
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ptr_ = 0;
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return result;
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}
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void set(T* ptr)
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{
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if (ptr != ptr_)
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{
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delete [] ptr_;
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ptr_ = ptr;
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}
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}
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void free()
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{
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set(0);
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}
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// automatic conversions to allow assignment from results of functions.
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// hard to explain. see auto_ptr implementation and/or Josuttis' STL book.
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CAAutoArrayDelete(CAPtrRef<T> ref) : ptr_(ref.ptr_) { }
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CAAutoArrayDelete& operator=(CAPtrRef<T> ref)
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{
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set(ref.ptr_);
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return *this;
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}
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template<typename U>
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operator CAPtrRef<U>()
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{ return CAPtrRef<U>(release()); }
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template<typename U>
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operator CAAutoArrayDelete<U>()
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{ return CAAutoFree<U>(release()); }
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};
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// convenience function
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template <typename T>
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void free(CAAutoFree<T>& p)
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{
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p.free();
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}
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////////////////////////////////////
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#if 0
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// example program showing ownership transfer
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CAAutoFree<char> source()
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{
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// source allocates and returns ownership to the caller.
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const char* str = "this is a test";
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size_t size = strlen(str) + 1;
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CAAutoFree<char> captr(size, false);
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strlcpy(captr(), str, size);
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printf("source %08X %08X '%s'\n", &captr, captr(), captr());
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return captr;
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}
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void user(CAAutoFree<char> const& captr)
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{
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// passed by const reference. user can access the pointer but does not take ownership.
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printf("user: %08X %08X '%s'\n", &captr, captr(), captr());
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}
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void sink(CAAutoFree<char> captr)
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{
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// passed by value. sink takes ownership and frees the pointer on return.
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printf("sink: %08X %08X '%s'\n", &captr, captr(), captr());
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}
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int main (int argc, char * const argv[])
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{
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CAAutoFree<char> captr(source());
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printf("main captr A %08X %08X\n", &captr, captr());
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user(captr);
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sink(captr);
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printf("main captr B %08X %08X\n", &captr, captr());
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return 0;
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}
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#endif
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#endif
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