It takes an expanded Background Music .pkg installer and repackages it
into a new .pkg installer. It's mainly useful for code signing, since
you have to expand the unsigned package, sign each of the bundles,
repackage it and then sign the new package.
Also, fix build_and_install.sh putting the BGMXPCHelper dSYMs in the
wrong archive.
Archiving is the standard way to build a release for distribution using
Xcode. package.sh now uses this option when it creates a release
package.
This change is mainly to keep the Run settings in the Xcode schemes from
affecting the release builds, which means we can commit the schemes with
more sensible settings.
Also, disable AddressSanitizer in the BGMDevice scheme, which was
stopping coreaudiod from launching because its sandbox won't allow the
process to load the AddressSanitizer dylib.
Clicking the status bar icon with the option key held now reveals a
setting that enables debug logging in BGMApp. It's enabled by default in
debug builds.
It doesn't enable debug logging in BGMDriver or BGMXPCHelper yet.
This will hopefully make it easier for people to include logs when they
report bugs that don't occur with most hardware or are otherwise hard to
reproduce.
Enabling debug logging should be unlikely to cause audio glitches, but I
haven't tried to make it completely safe.
Also,
- add some basic unit tests for BGMPlayThrough and expand the mocks for
the CoreAudio HAL API,
- fix the UI tests so you can run them without code signing them, and
- update copyright years.
It was using the copy in the BGMApp project, but for historical reasons
they both have a separate copy of the PublicUtility classes. We haven't
gotten around to combining them yet, so this commit is to keep them
consistent until we do.
Also, some minor clean up in BGMDriver related to #218.
If the new client has the same bundle ID as an existing one, we now copy
its settings (volume, etc.) to the new client. This is to fix app
volumes not being applied consistently to apps that play audio through
multiple subprocesses (specifically Google Chrome). See #61.
The install and uninstall scripts try to restart coreaudiod in a number
of ways until one works. Despite that, it still wasn't always successful
when I tested it on macOS Catalina. This commit will hopefully fix that.
`sudo` is usually passwordless in Travis CI builds, but for some reason
`sudo -v` still causes a password prompt in macOS Travis builds.
_uninstall-non-interactive.sh already included a workaround for this,
but it doesn't work when the Travis build for the Homebrew Cask calls
`brew uninstall background-music`, which then calls
_uninstall-non-interactive.sh. The old workaround used the `TRAVIS` env
var, but Homebrew seems to run the script in an environment without it.
See <https://github.com/Homebrew/homebrew-cask/pull/67524>.
This is required for Notarization, which will be mandatory in macOS
Catalina.
Also, suppress some STL deprecation warnings in PublicUtility code. (The
warnings were recently added to Clang.)