Users reporting bugs will be able to use these packages to install debug
builds of Background Music without having to install from source. This
is mainly useful because debug builds have more detailed logging.
Hopefully we'll get around to adding an option to enable debug logging
at runtime, but this should work well enough for now.
Also:
- Use newer macOS images in Travis CI builds.
- Fix an xcrun command in build_and_install.sh that was accidentally
being started in the background.
- Fix build_and_install.sh building libPublicUtility.a twice for no
reason.
System sounds are UI-related sounds like mail notifications or terminal
bells.
Xcode 9.2 doesn't support saving .xib files in Xcode 7 format any more,
so building Background Music now requires Xcode 8 or above.
Also, fix some of the tooltips that would only work if BGMApp was the
foreground app, which it shouldn't be.
Also,
- add Background Music Device.driver to the array of bundles in
pkgbuild.plist, and
- don't warn about the permissions of the install dir for BGMXPCHelper
in build_and_install.sh if it's only building.
If the Xcode command line tools were set to use a "command line tools
instance", which can be installed without having Xcode installed,
build_and_install.sh would fail. It prints an error message with a
command that can fix it if you do have Xcode installed, but the message
was kind of confusing and the command would fail if you didn't run it as
root.
build_and_install.sh now offers to run the command for you and then
continues the installation. I've also tried to make the message a bit
clearer and cleaned up some of the code.
Also fixes another bug that occurred with this configuration problem,
where the error from xcodebuild would be printed at an unintended (and
confusing) point in the script.
Fixes#108.
-Wno-error tells the compiler not to treat warnings as errors.
Using the option in the one-liner install command in README.md, since it's
mostly used by users rather than developers.
Also, log the options passed to build_and_install.sh in build_and_install.log.
It seems that BGMDriver was failing to compile on case-sensitive file
systems because BGM_Types.h included "AudioServerPlugin.h" instead of
"AudioServerPlugIn.h". (Lowercase "i".)
I tried building with the project and Xcode on a case-sensitive disk
image and it would fail without this patch. So I figure it should at
least build now. I haven't had time to test Background Music on a system
running on a case-insensitive file system yet, so I added a TODO about
it in TODO.md.
Also, some unrelated tidying up.
- Clean before installing. (Mostly to get full logs every time.)
- Clearer error messages.
- Better checking for Xcode/xcodebuild.
- Log extra system info.
- A number of minor bug fixes.
build_and_install.sh is failing for some people because their versions
of launchctl don't support the command we were using to restart
coreaudiod. This commit adds several fallback versions of the command.
build_and_install.sh tries each until one works.
Fixes#10, #19 and #29.
BGMXPCHelper's install script now creates a user and group for
BGMXPCHelper to run as. This reduces the risk of BGMXPCHelper being used
for privilege escalation.