Disable optimization profile in BGMApp. (Hopefully temporary.)

BGMApp is failing to build for some people with the Clang error message
"Could not read profile: Unsupported profiling format version". See #4.

I think this might be caused by building with an older version of Xcode,
but I'm far from sure about that. BGMApp uses <0.5% CPU, so it's not
worth using an optimization profile if it's causing anyone problems.
This commit is contained in:
Kyle Neideck 2016-04-18 04:28:56 +10:00
parent 5503b70228
commit f1c57fe4e9

View file

@ -922,7 +922,7 @@
isa = XCBuildConfiguration;
buildSettings = {
ASSETCATALOG_COMPILER_APPICON_NAME = AppIcon;
CLANG_USE_OPTIMIZATION_PROFILE = YES;
CLANG_USE_OPTIMIZATION_PROFILE = NO;
COMBINE_HIDPI_IMAGES = YES;
DEAD_CODE_STRIPPING = YES;
GCC_TREAT_WARNINGS_AS_ERRORS = YES;